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Euro Truck Simulator 2 by SCS Software


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New Stralis Hi-Way on the streets of Slovakia

We have been writing earlier about the new Iveco Stralis Hi-Way being cooked in "our labs." We would like to show you some more of it today. Driven in the DLC setting - city Banská Bystrica, Slovakia.

You should be able to drive the new Hi-Way in the upcoming patch. In the future, we intend to release more new trucks and configurations for you. Several more trucks are in various stages of completion; our commitment to Euro Truck Simulator 2 is steady and long-term. Last but not least, new and face-lifted trucks will be included in future patches free of charge.

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WORLD of TRUCKS !!!

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Today we would like to present you with a microscopic glimpse into what we hinted earlier - our long standing devotion to Euro Truck Simulator 2 evolution.

World of Trucks's ultimate goal is creating an environment where you - our community - can meet, interact and compete with each other in the expansive trucking world.

Shortly after the next patch we intend to release yet another game update, which is currently in deep testing. This update will enable some new features in the game, slightly extending its functionality.

This is only a very early stage of a whole new beginning. We'd go as far as calling it - an early alpha of WoTr. Please bear with us, keep your expectations modest, but positively stretched, for a very long journey into the World of Trucks.

Stay tuned for more!

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A bit of Hungary

Today we would like to bring you another peek from the upcoming DLC. This time it is several views from roads and highways in Hungary. There are visible cities in the background on some shots: Budapest and Debrecen. When it comes to size, those two new cities happen to be some of the largest in the growing ETS2 universe.

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  • 3 weeks later...

patch 1.4 disponibile

Patch time!
1_4_promo.jpg


Finally, after a long testing process, we are ready to release Euro Truck Simulator 2 patch to version 1.4. We thank you for your patience and for sticking with us through the development process all this time.
Download patch when you feel ready right here
Here is the condensed list of changes for this update:

VEHICLES
  • All new truck Iveco Stralis Hi-Way with tuning upgrades
  • Volvo: Fixed position of lights on the front grill, animations fixes, dashboard fixes, added oil indicator
  • DAF: fixed speed gauge display in UK trucks, fixed exhaust
  • Majestic: Fixed disappearing of the doorsteps
  • Renault: Fixed blinkers
  • Man: Fixed material issues
  • Fixed wrong lod on flat bed trailer
  • Overweight trailer: Fixed position of wheel and mudguards
  • Cistern trailer: Fixed position of wheel and mudguards
  • Log trailer: Added front white lights
  • Fix shadow casters for some upgrades
  • AI cars: the lamps are visible from greater distance at night
  • Fixed shader issues with auxilary lights for all trucks
SIMULATON
  • Reworked force feedback feature
  • Engine torque simulation improvements. Idle throttle and clutch changes.
  • Many new physical properties added to the simulation model. All dashboard gauges are simulation based now
  • There is config variable in console "g_pedal_clutch_range", that can tweak clutch pedal active area length. Range is 0.1 to 1.0 (default value is 1.0)
  • Fuel consumption during engine idle fixed
  • Vehicle telemetry information is available to third-party applications using a first version of ETS2 Telemetry SDK. Pilot testing with kind help of www.fanaleds.com
GAMEPLAY
  • The speed limiter can be now disabled in Options screen.
  • Redesigned Job Market's job listing to be able scroll through all jobs
  • Added Advisor warning messages related to retarder, parking brake and air pressure warnings are not shown when gear is set to neutral.
  • Added new optional control scheme where steering, accelerator and brakes can all be controlled by mouse
  • Ferry route length displayed in the job selection.
  • Loan installments are properly rounded up and displayed, improved timing of loan payments
  • Upgrade shop does not automatically discard everything with change of cabin/chassis. Only non-compatible accessories are removed
  • There is config variable in console "g_income_factor", that can lower job income of you and your drivers for more challenge. Range is 0.0 to 1.0 (default value is 1.0)
  • World map can be closed by same key that opens it (default key M)
MAP
  • Fixed navigation lines on UK variant roundabout
  • Hundreds map fixes, tweaking and prettyfications
  • A2 highway completed (as in real life 2 lane highway) including tollgates
  • New road leading south from Szczecin in Poland
  • Fix - added some no-weather areas placed under some bridges to avoid rain appearing there
  • Wrongly set border between France and Belgium fixed
  • Grass, terrains and rocks intersecting walls of some tunnels fixed
  • Tons of other minor map fixes
MODELS
  • Prefabs tweaking (improved AI flow somewhat, major AI rewrite is coming later)
  • Less steep quarry prefab to lessen weaker engine trucks having problems when going uphill
  • New small tollgates in Poland on A2 road
  • Fixed animations of various pedestrians
CODE
  • Asynchronous loading smoothes speed of resource loading, reducing overall lag and "spikes" for more even framerate
  • It is possible to skip the intro animation using a -nointro parameter
  • Fixed garage name in player truck relocation UI
  • Rain probability in both corner values ensures infinite weather duration
  • Weather can change after time fast forward
  • The save slot selection is shown after profile selection if there was problem with automatic load
  • There is config variable in console "s_rumble_enabled", that can enable/disable sound of rumble stripes on the roads
  • Increased range of non-linearity slider in controller option screen
  • Fix potential crash related to recent Nvidia Optimus drivers changes
  • Added more job-start autosaves
  • Improved robustness to mod removals
  • Improved behavior of input wizard
  • Improved efficiency of memory pool usage
  • Renamed game.log and game.crash files to game.log.txt and game.crash.txt
  • Improved behavior of non-widescreen resolutions while driving
  • Experimental support for triple-monitors. Controlled by r_multimon_mode cvar (0-disabled, 1-wide fov with ui on central monitor, 2 - three separate views). In the three-view mode it is possible to compensate for bezels using r_multimon_border_fov_* cvars
  • The game will reset jobs whenever it detects certain changes in data
  • Added Georgian language to the game
SOUND
  • Money sound played only on important events
  • Air brake sound fixed
STEAM
  • Game will pause when Steam overlay appears
  • Steam notifications are positioned on the opposite side of the screen than Route Advisor
MODDING
  • New sector based map format which supports simultaneous modifications by more than one user and local extensions as long they operate in separate sectors.
  • Many definition lists (e.g. types of AI trucks) can be now simultaneously extended by more than one mod.
  • As result of multiple changes it is now possible to have more than one reverse speed in modded trucks.
More detailed mod-related guides can be found at the eurotrucksimulator2.com modding section
For the brave and curious readers among you, here is the raw changelog of notable changes for past several months.


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- ETS2 BETA patch 1.4.1 to 1.4.3 torrent download only -

Change log:

  • Fixed issue which might be responsible for the always-red/green traffic lights.
  • Fixed use of license plates
  • Improved handling of non-widescreen fov. The view is now increased vertically instead of reduced horizontally.
  • Game will not crash if modded cargo specifies collision which does not exist.
  • Another attempt at fixing the sunken trailers.
  • Fixed speedometer range in UK variant of Hi-Way interior
  • Swapped fuel and temperature gauges in the UK variant of Hi-Way interior.
  • Fixed turbo/adblue animations in UK exclusive variant of Volvo interior.
  • Fixed the "Lumen Chrom" auxiliary light
  • Fixed possible crash when service call was requested while positioned on item without a valid country.
  • Fixed possible crash when switching resolutions in-game.
  • Fixed non-functional animation of wiper stick (affects all trucks)
  • Fixed disappearing bus station in London
  • Proper pre-caching after teleports.
  • Fixed incorrect number of slots in preferred brand selector in the profile edit screen.

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Euro Truck Simulator 2 update 1.4.8

We have done a lot of work on ironing out the last remaining issues in the 1.4.x line update, and finally today it looks like we have a very solid build:

Euro Truck Simulator 2 Update page

This patch is really what 1.4.1 was supposed to be. We tested 1.4.1 extensively, or so we thought, but it really took the eyes of thousands of player to help us discover several remaining hidden bugs, through using various combinations of hardware, drivers and mods installed. We are also finally pushing the button for Steam players to have access to this new version of the game straight away, rather than depending on beta branches.

The principle of involving the fan base in the testing proved promising. We got many more wishlist items than actual bug reports, but that's to be expected. We will definitely approach the community with a plea for help again in the future.

The list of features requested by players that we have accumulated over the years is very long, and we are perhaps taking things from it and turning them into reality way slower than many of you would like, but we are doing our best, and we'll get better over time. SCS is moving into a new superb office in a matter of weeks, with 3-times the floorspace we have currently. The support from our fans (and paying customers!) is what makes us dare grow the team and speed up development of our future as well us current still evolving projects. Thank you!

Last but not least, if you were sitting on the fence waiting to get ETS2 on the cheap somewhere, today may be your last chance for quite a while on Steam - Euro Truck Simulator 2 is featured in a Daily Deal event, only a few more hours left. In particular, this opportunity is very relevant to all the people complaining about disappearing trailers/jobs - playing a legal copy of the game does make a difference!

What's new in this update: 1.4.8

  • License plate system corrections
  • Interior animation fixes
  • Fixes to several tuning parts acting incorrectly
  • Improvements in memory system for better stability under heavy load
  • Traffic lights system fixes
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