VELOCIPEDE Posted April 14, 2016 Author Share Posted April 14, 2016 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 20, 2016 Author Share Posted April 20, 2016 https://www.youtube.com/watch?v=e5tvvqq8dqY Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted April 30, 2016 Author Share Posted April 30, 2016 Arizona road network Arizona is not just more of the same. Our work on California and Nevada started well over two years ago, and even though we kept polishing the game all through the development cycle, the map design process and the roads were largely based on our older generation of tools and prefabs. Meanwhile, our tool-chain has matured considerably with the ETS2 team's work on Scandinavia and Vive la France, and for Arizona, the ATS team is using the power of the new modular system to put the road network together. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted May 18, 2016 Author Share Posted May 18, 2016 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted May 25, 2016 Author Share Posted May 25, 2016 Euro Truck Simulator 2 Update 1.24 in Open BetaA new wave of game updates is almost here. We are going to do a staged release for Open Betas of our truck sim twins; the first in line is Update 1.24 for Euro Truck Simulator 2. We want to avoid receiving too much feedback on too many things at the same time, so we will try your patience a bit more, and wait for a day or two with the Open Beta of the update for American Truck Simulator (+Arizona at last!). Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 7, 2016 Author Share Posted June 7, 2016 Both American Truck Sim as well as Euro Truck Simulator 2 Updated There is good news for owners of both of our flagship truck sim games - they are getting a bunch of new features as a part of a new game update coming out today, too. Advanced players will for sure welcome the optional physically simulated truck and trailer coupling, while the improvements for our World Of Trucks platform should be appreciated by people playing online contracts. Changelog of improvements that are a part of this update: MAIN FEATURES Improved external jobs support in game (direct control, freight market). Physically simulated truck and trailer coupling (option). [ATS only] Added external jobs. [ATS only] Arizona DLC. CODE Blinker auto off can be disabled (option). Speeding highlight can be disabled (option). [ETS2 only] Cabin accessory physics does not require DLC anymore. Torque converter simulation greatly improved. Automatic transmission behavior improved. XInput support added - custom support for XBox controller. Added UI support for 4th and 5th controller. Gear shift selectors (range, split) now have UI support for position-based switches. DATA [ETS2 only] Scania trucks reworked. [ATS only] New accessories added to 579 and T680 (bullbars, deflectors, sideflares, etc). [ATS only] Default air horn added to all trucks (attribute air_horn in sound accessory). [ATS only] New engine sound of W900 (air intake). [ATS only] Interior sounds of all trucks rebalanced. [ATS only] US specific engine data. [ATS only] Added new road from San Rafael to Eureka + new city Ukiah on this road MOD [ETS2 only] Unit name fixes, most interior accessory and some other mods need update. Damage params moved out from game_data.sii and some more added (including wear and part damage factors). Data driven engines (torque curve, rpm limits). Force feedback data for XInput added (force_feedback.sii). Torque converter physics data added, separated manual clutch data (physics.sii). Data change from driven wheel to driven axle. Added check for internal camera continuity. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 8, 2016 Author Share Posted June 8, 2016 Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 28, 2016 Author Share Posted June 28, 2016 The Mighty Griffin DLC is joining our Steam roster today. It will enhance your tuning sets for the Scania R and Scania Streamline with dozens of new parts for both interior and exterior decoration... Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 29, 2016 Author Share Posted July 29, 2016 Images from La Rochelle With the Vive La France DLC for ETS2 we are trying to raise the bar on quality and realism once again. As you may have noticed, with the Going East and Scandinavia DLC we were step by step increasing the quality of towns and cities. Going East gave you your first chance to drive through small towns - even though there were no delivery options there. With the Scandinavia DLC we made an essential step forward by offering a new level of complexity and diversity in cities. But these two DLCs are definitely not our last word in the matter!Case in point, it is our pleasure to introduce you to La Rochelle - one of new cities which provide the chance to taste the natural beauty and variety of French cities and countryside. You will no longer be restricted to entering industrial zones via arterial roads but instead the cargo depots here are fully integrated into living city.With the new DLC you can explore the medley of times and styles French cities have come to be revered for. Enjoy ancient architecture and narrow, winding roads back to back with fully modernized complexes and detached houses. Vive la France! Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted August 18, 2016 Author Share Posted August 18, 2016 Link to comment Share on other sites More sharing options...
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