VELOCIPEDE Posted August 27, 2009 Author Posted August 27, 2009 ancora immagini http://www.worthplaying.com/article.php?sid=65672
VELOCIPEDE Posted September 2, 2009 Author Posted September 2, 2009 Blending the high-speed racing action of Gran Turismo with the high caliber entertainment experience of the PSP system, the new entertainment pack features an exclusive PlayStation Network downloadable voucher for a white Chevrolet Corvette ZR1
VELOCIPEDE Posted September 10, 2009 Author Posted September 10, 2009 * Multiplayer Modes: o Standard Race: Classic, head-to-head racing. o Party Race: One player gets a
VELOCIPEDE Posted September 11, 2009 Author Posted September 11, 2009 La versione "Collector" conterr
VELOCIPEDE Posted September 15, 2009 Author Posted September 15, 2009 (edited) http://www.gametrailers.com/player/55920.html Edited September 16, 2009 by VELOCIPEDE
VELOCIPEDE Posted September 16, 2009 Author Posted September 16, 2009 http://www.gametrailers.com/player/55918.html http://www.gametrailers.com/player/55919.html
VELOCIPEDE Posted September 19, 2009 Author Posted September 19, 2009 intervista agli sviluppatori http://worthplaying.com/article/2009/9/19/interviews/68586/ How does that compare to, say, the original Gran Turismo and other titles in the franchise?CHM: Every Gran Turismo release is really a step up from whatever was available on that console. So let's say before, when we had Gran Turismo 1 and 2, the first release was kind of like a flagship for the PS1, and GT2 kind of stepped it up to a new level. GT3 for PS2 kind of set the benchmark on racing games, and GT4 took it to a new level. For GT5 Prologue, we really pushed the PS3 hardware to areas that a lot of games were not willing to push the hardware to that extent. For PSP, it's the same thing. We took the hardware, and we maximized everything in terms of processing and graphics. To make it short, where does it stand? There's no comparison because every release is a brand new release to us, and we treat it as such.
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