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X Motor Racing


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  • 1 month later...

New version of X-Motor Racing and the demo are available.

Changes from 1.375 to 1.39:

- Improved network performance

- Added bonnet camera

- Changes in VehicleSound

- Added synchronization to network damage model

- Improved close racing

- Added chat to client menu

- Improved disconnection

- Added additional info to HUD

- Adding pings of the other cars

- Added pit-stop starting to network race

- Improved network starting

- Improved TORCS compatible interface

- Improved SDK

- Added car recovery in network race

- Added last lap time

- Added current lap time

- Changed session starting

- Added country flag rendering in multiplayer

- Improved online loading

X-Motor Racing is an indie racing simulator that features high precision physics simulation, fully customizable physics model, three tire models, telemetry system, SDK for the external control and getting in-game physics data etc. XMR contains VehiclePhysics tool to tweak physics of the cars. It includes an editor to add new cars and tracks to the game.

Full version is available at http://www.xmotorracing.com/purchase.html

Demo version is available on the http://www.xmotorracing.com/download.html

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  • 4 weeks later...
We’ve released the version 1.39 of the XMR Editor:

http://www.xmotorracing.com/

XMR Editor is a free tool that contains an example of the car and two examples of the tracks - one test track and one off-road track. XMR Editor allows you to create cars, tracks and add them into XMR. Also it can be used as a modding tool to import any tracks and cars from many other racing games for your own private use.

You can create and add any type of cars: race cars, grand tourers, sports cars, roadsters, supercars, Formula 1, Nascar, SUV, or even your own family car and many more.

Direct link

http://www.exotypos.com/download/xmotorracing/dev/xmr_tools_v1.39.exe

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