VELOCIPEDE Posted February 23, 2008 Posted February 23, 2008 RMi Presents: 2005 Mustang GT VERSION: v1.00 PLATFORM: GTR2 http://www.nogripracing.com/details.php?filenr=8571 RMi designs physics to be as close to original as possible. Most cars are setup to be on the "soft side", regarding rpms, springs, cambers and other settings. Thus, to properly enjoy the car, some garage work will produce a car that performs better than default. When making adjustments, please consider its real world interaction and make small changes. Please drive the Street cars as you would your own... Classes: Shelby-GT350 - this is the base car, physics are near to 95% truespec. Engine, gears, axel and suspension are to within 99% of reality with dyno matched engine curves. ( This is the most fun car IMHO!! ) GT500 - step-up car, 90% truespec, as above GT500-KR - The King of the Road, as above, more power GT500 Saleen - FIA-GT Spec Medusa - Single standalone / Bonus car
.fabioss. Posted February 23, 2008 Posted February 23, 2008 l'ho provata questa mod ma gli spekkietti hanno la visuale invertita, ad esempio lo spekkietto sinistro proietta l'immagine del lato destro della makkina e non del lato sinistro.
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