VELOCIPEDE Posted August 1, 2008 Author Posted August 1, 2008 Official patch 1128c here *** Replies to this thread ONLY for support please *** Mirrors will be setup in a short while as well. ------------------------------------------------- ARCA Sim Racing 08 Patch Update 1128C Instructions: With patch 1128C we are implementing a slightly different patching structure. The new structure was designed to eliminate the issues seen in previous patches. The most significant change is the introduction of a new Auto Updater Client. Once you are patched to 1128C you will not have to mess with any of this again. However in order to update to 1128C please read the following directions carefully: Step 1: Download the new Auto Updater client and extract both the ARCA_Updater.exe and ARCA_Updater.dat files to the ARCA Remax folder where your game is installed to. You may delete the old updater files. Telling the difference between the old and new files: Old Auto Updater: Name: ARCA UPDATE.exe and ARCA UPDATE.dat EXE Icon: Globe Icon New Updater: Name: ARCA Updater.exe and ARCA Updater.dat EXE Icon: Sim Factory Icon (Same Icon as ARCA.exe) ***NOTE*** If you were one of the people who got the updater to work already before this announcement, even if it looks like you have the new updater files, you need to remove them they will not work. Step 2: Run the new updater client. Client will download 1128C and patch your game. A direct link to the patch should be available shorty after the patch is made public for anyone that cannot use the Auto Updater client for whatever reason. This patch will update the following versions of ASR08 to 1128C: 1.0 (Fresh DVD Install) 1128 1128 -With Manual Daytona AIW Fix 1128a 1128a -With Manual Daytona AIW Fix 1128b 1128b -With Manual Daytona AIW Fix 1128C (pre-release) -With Manual Daytona AIW Fix 1128C (pre-release) -With No Daytona Every version mentioned above was tested and worked 100% If you have any other issues, for instance issues loading tracks other than Daytona or otherwise, IT IS HIGHLY RECOMMENDED TO RE-INSTALL FROM THE DVD. If you have ANY issues with the Auto Updater client or the patch and are seeking support please zip all log files with a 1128C marking and submit them with your support request. I am unable to debug a partial log file. I have done as much as I can to keep users from needing to re-install their game in order to patch to 1128C right now. If there are any cases in which a reinstall is required, be sure to get the log files from your original attempt to me and let me know if nothing worked other than re-installing. I can assure you all that the more log files I receive specific to fatal errors where a patch could not run, the less that reinstalls will occur in the future. Thankyou and please enjoy! ------------------------------------------------- Download the new Auto Updater Client here: http://www.simcup.net/asr_1128c/ASR_Updater.zip __________________ www.ARCASimRacing.com www.TheSimFactory.com
VELOCIPEDE Posted August 8, 2008 Author Posted August 8, 2008 Official patch 1128d here! Here it is! 1128d! New Features: -Montreal! -Updater now downloads from multiple mirrors chosen at random Fixes: -Possible Nashville mismatch issues -Removed all old Nashville files -Hopefully fixed x64 OS issues with Daytona.mas error -Updated Changelog -Updated Updater and Patch screens to give better instructions of what you can do to resolve an issue instead of the "Reinstall the game" message. Instructions: ***1128d will only patch 1128C. If you are at a lower version than 1128C you MUST use 1128C first. The updater is configured to download any patch files you need to get to 1128d. If you already have the Auto Updater just run it. It will find the new patch and download automatically. If you don't have the new Auto Updater yet, get it here: http://www.simcup.net/asr_1128d/ASR_Updater.zip If you need a direct link to the patch file itself for any reason, you can use this for now, more direct links will be online shortly. http://www.simcup.net/asr_1128d/ASR_1128C-1128d.exe Please run the Updater before turning to direct links. ***IF you are one of the first ones to download the patch via updater, the RaceSims mirror does not have the patch online yet, but will have it online shortly.*** ----------------------------------------------------------------------- IF YOUR UPDATER FAILS TO DOWNLOAD FROM A MIRROR RESTART THE UPDATER AND IT WILL CHOOSE A MIRROR AT RANDOM AGAIN.
VELOCIPEDE Posted August 12, 2008 Author Posted August 12, 2008 The Sim Factory and NVIDIA team up for NVISION 08 The Sim Factory is very excited to team up with NVidia for the NVISION 08 show in San Jose August 25-27. Featuring over 55 hours of jaw-dropping visual wonderment - from today's hottest games and movies, video, science, mobile and computer technologies - you will get to experience, touch and feel the latest visual technologies that will change your life. And let you see into the future. You'll also get to meet the inventors and the celebrities who are leading the revolution! The Sim Factory will be setting up two full cockpit simulators running ASR08 and will be demonstrating the ability to train with our technologies on stage with Kyle Busch. The race between Kyle and myself will be shown on a theater sized projection screen for the thousands in attendance to view. After the demonstration both cockpits will be moved to NVidia's booth where attendees of the show can experience the head-to-head driving action themselves. Nick Steelman and myself will be in attendance from the Sim Factory and we are very excited for the relationship that we are building with NVidia. We are already in discussions with NVidia in regards to their newly acquired AGEA technologies, which we believe will be the future of ASR. We are certain that the future of racing simulation will be based on the AGEA technologies now owned by NVidia and that we will be able to deliver more degrees of motion than curently allowed in physics and a far higher level of graphic detail and animations because of the usage of this technology. As we may be new to this industry as well as having our flaws...we will not stop our quest to deliver our clients an even higher level of racing realism than allowed with todays technology and continue to strive to be the best at stock car racing in the simulation industry. Check out the NVISION 08 site here http://www.nvision2008.com/
VELOCIPEDE Posted October 31, 2008 Author Posted October 31, 2008 Were working very hard to get you something tonight. I have some work to do yet and then create the installer and zip package for server users. I will say this one time...this is a preliminary patch to test some things out before we make the changes globally. We will do some racing with you all this weekend and admin the races for you so we can see whats going on. Dont complain about what isnt fixed in this update as this is a physics and track test mainly. Throwing some other stuff in there for you as well. What to expect....cause it really isnt a small patch. NEW TRACKS: Michigan International Speedway PHYSICS CHANGES: New Physics Aero Data integration, CrossMember under engine (bottom out point) and Suspensions at all following tracks. The new suspensions were made for us by a top cup team and they really are amazing we thank them for their help in our search for the ultimate in realism. Their work created a whole new experience in ASR and the data matches real life almost exactly. Huge advancements were made in aero as well as tires on these tracks as well. Tracks with new physcs are: Kansas Speedway Nashville Speedway Michigan International Speedway Montreal Daytona Intl Speedway Talladega SuperSpeedway OTHER ADDED FEATURES AND UPDATES: 2008 Pace Car New Brakes at all tracks to aid stopping on pitroad Engine Sound Update Tire Sound Update (Scrubbing, Skidding) Bottom Out Sound Added Shifter Sounds Updated Various GDB Changes Starting Pace Lap adjusted to 1 lap on all tracks over 1 mile Various other changes globally
VELOCIPEDE Posted November 1, 2008 Author Posted November 1, 2008 First Link: (Make sure your updated to the first two patches C & D found here: http://www.arcasimracing.com/update.html) http://www.arcasimcentral.com/files/updates/1128E.exe Second Link: (Make sure your updated to the first two patches C & D found here: http://www.arcasimracing.com/update.html) http://www.TeamSimFactory.com/1128E.exe NEW TRACK: Michigan International Speedway PHYSICS CHANGES: New Physics Aero Data integration, Crossmember under engine (bottom out point) and Suspensions at all following tracks. The new suspensions were made for us by a top cup team and they really are amazing we thank them for their help in our search for the ultimate in realism. Their work created a whole new experience in ASR and the data matches real life almost exactly. Huge advancements were made in aero as well as tires on these tracks as well. Tracks with new physics are: Kansas Speedway Nashville Speedway Michigan International Speedway Montreal Daytona Intl Speedway Talladega SuperSpeedway OTHER ADDED FEATURES AND UPDATES: 2008 Pace Car New Brakes at all tracks to aid stopping on pitroad Engine Sound Update Rumble Strip Audio Updated Tire Sound Update (Scrubbing, Skidding) Bottom Out Sound Added Shifter Sounds Updated Various GDB Changes Starting Pace Lap adjusted to 1 lap on all tracks over 1 mile
VELOCIPEDE Posted November 8, 2008 Author Posted November 8, 2008 RELEASED: 1128F Patch - incl Toledo! Patch is called 1128F - Including Toledo- Notes: Night racing (lights) not finished; Scoreboard not active; Dx7 & Dx8 modes not yet supported; There are a few holes in Turn 4 which need to be corrected; Need to make barrels and few other objects immovable, become distractive; remove weird music lol .... - corrected gdb setting for accurate speeds at Mich - updated Daytona and Talladega physics We will revise this patch later this weekend, to add the dx7 & dx8 modes Patch size is about 50 megs Patch F: http://www.arcasimcentral.com/files/updates/1128F.exe ********************* ********************* Second Link: (Make sure your updated to the first three patches C, d & E found here: http://www.arcasimracing.com/update.html).
VELOCIPEDE Posted November 10, 2008 Author Posted November 10, 2008 Official 1128G Patch Released!! 1128G has been released. This is an Official Update from The Sim Factory LLC ARCA SIM RACING 08 We are currently in the process of finalizing the Pragmatic Solutions Front End System which will have a built in auto updater. In the meantime, simply downoad the update manually and run them in order. TRACKS INCLUDED: Michigan International Speedway Toledo Speedway NEW FEATURES INCLUDED: 2008 Pace Car New Brakes at all tracks to aid stopping on pitroad Engine Sound Update Rumble Strip Audio Updated Tire Sound Update (Scrubbing, Skidding) Bottom Out Sound Added Shifter Sounds Updated Various GDB Changes Starting Pace Lap adjusted to 1 lap on all tracks over 1 mile New Physics for Kansas, Nashville, Montreal, Daytona and Talladega Click Here http://www.thesimfactory.com/main
VELOCIPEDE Posted January 28, 2009 Author Posted January 28, 2009 Readme for 1.142 Update Below is the official Readme that will be in the latest update which is soon to be released (no dates given). To receive the update, users will just need to log onto their leveraged client and it will scan your builds for updates and download/install them on your prompts. Server owners will be given a link to the .zip file as well. *** Use new PLAYER profiles on both the client end and server end. Your settings folder under userdata can be copied over though. ::ARCA SIM RACING 2008::: As Real As It Gets ________________________________________________ Copyright © 2006-2009 Sim Factory LLC. About ASR 08: =============== ARCA SIM RACING 08 is a PC based simulation racing title featuring the most realistic physics system and integrated race control, superior multiplayer net-code, laser scanned vehicle models, and multi-grooved race tracks with Live-Track Active Grip technology. ASR is professional simulation software and the foundation for its usage is the multiplayer environment. See ASR READ ME.chm for the latest ASR news and updates or visit www.ARCASIMRACING.com or www.THESIMFACTORY.com for details. ARCA SIM RACING '08 © 2008 Sim Factory LLC. All Rights Reserved. ==================================================== ==================================================== === ASR08 UPDATE 1.01 PHYSICS CHANGES IN THIS UPDATE: 1. GLOBAL TIRE UPDATE: This patch encompasses new tire compound data from Hoosier for 2009 at all tracks as well as updates all short tracks to Radial Tires and proper compunds per the 2008/2009 competition regulations of the ARCA RE/MAX Series. Tire heat was modeled from real data based on slip of the car. New Tire Modeling for below temp, above temp and off pressure values 2. GLOBAL ENGINE UPDATE: In addition additional engine research was conducted and a completely revised heating pattern has been integrated into all race engines to simulate seperate water and oil cooling systems. 3. GLOBAL SUSPENSION UPDATE: The new suspensions based from 2009 technology advancements and new data have been implemented at all tracks. This includes Drop Snout Chassis for flatter Short Tracks, Intermediate Chassis for INT and SW tracks as well as the Road Course Chassis for Montreal. 4. GLOBAL AERO UPDATE: New aero data from 2008/2009 has been added at all tracks. Setups may need to change as you utlize this newer technology. 5. SLOW STEERING BUG FIXED: Slow speed steering was fixed. Steering lock was liffted as well to allow a slightly higher range. EXECUTABLE (EXE) and GAMEDATA BASED CHANGES: 1. SCORING FIXES: Scoring change to fix freeze field and caution. Read below for proper server PLR file settings. Adjust Frozen Order="2.00000" - FOR BEST RESULTS MULTI Safety Car Thresh="1.00000" - FOR BEST RESULTS 2. SESSION NAMES FIXED: Practice 01, Qualifying, Happy Hour and Race 3. Verbage changes to language file for in-game texts 4. HAULER CODING ADDED: May not be available at all tracks yet. Most are done or will be in next update. Naming should be done as follows. Using the number 06 Toyota as example. In the root CAMRY/06 folder place your hauler texture and it would be labeled: 06Plpop.dds 5. Changed when building new PLAYER file so that default connection rate is set to 256/256 Cable. No one should ever adjsut higher or lower then this setting in our opinions. We may remove the ability to adjust at some point. TRACK CHANGES: 1. Texture Changes at Nashville 2. Re-Grooved Track Surface at Kansas for better racing lines HAULERS ADDED: A majority of the cars have the proper team hauler which loads in at each track. Any track that doesnt have a hauler will be added in next update +++++WHATS COMING IN NEXT UPDATE+++++++ 1. Kentucky almost made this update. A race will be held there on 1/27/09 for final testin before release 2. ARCA Mountain will be added as will Toban and San Jose (These tracks will be available sperately if you want them) 3. New Jersey may make next update as it also is near completion 4. Rockingham and Salems physics and possibly some surface work at Rockingham ==================================================== ==================================================== === PATCH DEOPLY CLIENT V1 FOR 2009 MIS CHANGES: Updated Front Fender Flare Aero Data New Tire Modeling for below temp, above temp and off pressure values POCONO CHANGES: Updated new suspension, physics, aero, tires and engine Added T3 Middle Lane Surface and grip values Re-Grooved entire surface. EXE FIXES: - Use Race grid not garage spots for qual. When Private - Start cars in P1 position on Pit Road, - When in Lobby a server in a race should be listed as in RACE. Fixed
VELOCIPEDE Posted June 10, 2009 Author Posted June 10, 2009 immagini dei circuiti che saranno parte della prossima patch http://forum.racedepartment.com/latest-new...s-released.html
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