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1970 World Sports Car Championship


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Posted

Nel file controller.ini, che trovi in rFactor\userdata\tuonome

sostituisci le righe di default con quelle che seguono

FFB Device Type="1" // Type of FFB controller: 0=none 1=wheel, 2=stick/custom, 3=rumble pad.

FFB Effects Level="1" // Number of FFB effects to use: 0=No Effects, 1=Low, 2=Medium, 3=High, 4=Full, 5=Custom.

FFB Gain="1.00000" // Strength of Force Feedback effects. Range 0.0 to 1.0.

FFB Ignore Controllers="0" // Do not use FFB on: 1=controller1, 2=controller2, 4=controller3 (or add values to ignore multiple controllers)

FFB Throttle FX on steer axis="1" // 0 = Throttle effects on throttle axis, 1 = throttle effects on steering axis.

FFB Brake FX on steer axis="1" // 0 = Brake effects on brake axis, 1 = brake effects on steering axis.

FFB steer vibe freq mult="0.00000" // Controls frequency of steering vibration. Recommended: 0.5 to 1.0, 0.0 disables steering vibration.

FFB steer vibe zero magnitude="0.00000" // Magnitude of steering vibration at 0mph (reference point).

FFB steer vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB steer vibe zero magnitude).

FFB steer vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.

FFB steer force prediction="0.00100" // Time into the future that force is predicted, to help counteract wheel latency (0.0 to disable)

FFB steer force max change="100.00000" // Maximum change per second based on current difference between calculated and applied force, to help avoid jerky behavior (values under 15 or so should reduce jerkiness, 100 disables)

FFB steer force neutral range="0.00000" // Max distance from center "neutral force" location where forces are reduced to help avoid oscillation (0.0 to disable)

FFB steer force neutral function="1.00000" // Function to apply near neutral force location, in order to tune out FFB "deadzone" but keeping oscillations in check: 0.0=original, 1.0=new

FFB steer force exponent="0.75000" // Steering force output "sensitivity". Range 0.0 to infinity. 0.0 to 1.0 = higher sensitivity, greater than 1.0 = lower sensitivity.

FFB steer force input max="-11500.00000" // Recommended: 11500 (-11500 if controller pulls in the wrong direction).

FFB steer force output max="1.70000" // Maximum force output of steering force, recommendation 0.8 to 2.0

FFB steer force grip function="1.00000" // Range 0.0 to 1.0 (previous hardcoded value was 1.0) - lower values will make steering force decrease LATER as front tire grip is lost - try 0.3

FFB steer force grip weight="1.00000" // Range 0.0 to 1.0, recommended: 0.4 to 0.9. How much weight is given to tire grip when calculating steering force.

FFB steer force grip factor="0.20000" // Range 0.0 to 1.0, recommended: 0.2 to 0.6. How much of a factor the front wheel grip is on the steering weight.

FFB steer front grip fract="0.00000" // Range 0.0 to 1.0 (previous hardcoded value was 0.0), additional effect of front grip loss on steering force

FFB steer update threshold="0.0001500000" // Amount of change required to update steer force/vibe (0.0 - 1.0). Lower values = steering force updated more frequently = lower frame rate.

FFB steer friction coefficient="0.10000" // Coefficient to use for steering friction. Range: -1.0 to 1.0

FFB steer friction saturation="1.00000" // Saturation value to use for steering friction. Range: 0 - 1.0

FFB steer damper coefficient="0.10000" // Coefficient to use for steering damper. Range: -1.0 to 1.0

FFB steer damper saturation="1.00000" // Saturation value to use for steering damper. Range: 0 - 1.0

FFB throttle vibe freq mult="0.50000" // Scales actual engine frequency to force FFB vibration frequency. Suggested range: 0.10 to 0.50

FFB throttle vibe zero magnitude="0.00000" // Magnitude of engine vibration at 0rpm (reference point).

FFB throttle vibe slope="-2.00000" // Slope of line defining magnitude as a function of frequency (used with FFB throttle vibe zero magnitude).

FFB throttle vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.

FFB throttle vibe update thresh="0.02000" // Amount of change required to update throttle vibe (0.0 - 1.0)

FFB brake vibe freq mult="0.90000" // Scales actual brake rotational frequency to force feedback vibration frequency.

FFB brake vibe zero magnitude="0.00000" // Magnitude of brake vibration at 0mph (reference point).

FFB brake vibe slope="0.00000" // Slope of line defining magnitude as a function of frequency (used with FFB brake vibe zero magnitude).

FFB brake vibe wave type="0" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.

FFB brake vibe update thresh="0.02000" // Amount of change required to update brake vibe (0.0 to 1.0)

FFB rumble strip magnitude="0.00000" // How strong the rumble strip rumble is. Range 0.0 to 1.0, 0.0 disables effect.

FFB rumble strip freq mult="0.50000" // Rumble stip frequency multiplier 1.0 = one rumble per wheel rev.

FFB rumble strip wave type="3" // Type of wave to use for vibe: 0=Sine, 1=Square, 2=Triangle, 3=Sawtooth up, 4=Sawtooth down.

FFB rumble strip pull factor="-0.70000" // How strongly wheel pulls right/left when running over a rumble strip. Suggested range: -1.5 to 1.5.

FFB rumble strip update thresh="0.07500" // Amount of change required to update rumble strip effect (0.0 - 1.0)

FFB jolt magnitude="1.00000" // How strong jolts from other cars (or walls) are. Suggested Range: -2.0 to 2.0.

INfine, nel realfeelplugin.ini che trovi nella directory principale di rFactor,

metti questi valori per le vetture del mod in oggetto (sono quelli impostati

dai CSGT, a me vanno talmente bene che lo ho utilizzati anche per altre

vetture dalle caratteristiche simili)

[sports 2000]

MaxForceAtSteeringRack=-2200.000000

SteeringDamper=11500.000000

FFBMixerRealFeelPercent=100.000000

SmoothingLevel=0

[Grand Touring 2000]

MaxForceAtSteeringRack=-2800.000000

SteeringDamper=11500.000000

FFBMixerRealFeelPercent=100.000000

SmoothingLevel=0

[Grand Touring 5000]

MaxForceAtSteeringRack=-5500.000000

SteeringDamper=11500.000000

FFBMixerRealFeelPercent=100.000000

SmoothingLevel=0

[Prototype 3000]

MaxForceAtSteeringRack=2000.000000

SteeringDamper=11500.000000

FFBMixerRealFeelPercent=100.000000

SmoothingLevel=0

[sports 5000]

MaxForceAtSteeringRack=2500.000000

SteeringDamper=11500.000000

FFBMixerRealFeelPercent=100.000000

SmoothingLevel=0

Quando dovete postare una lista molto lunga di settaggi, usate la funzione "spoiler" del forum: in questo modo si evita di allungare a dismisura la lunghezza delle pagine. :wink:

Basta inserire la parte che ci interessa tra questi due codici (sostituendo le parentesi tonde con le quadre):

(spoiler) (/spoiler)

  • 2 weeks later...
Posted

Per chi volesse simulare al meglio qualsiasi campionato WSC della storia (compreso ovviamente il campionato WSC 1970), consiglio a tutti questo interessantissimo sito:

cliccate in alto l'anno che vi interessa e avrete tutte le classifiche!

http://wsrp.ic.cz/wsc.html

  • 3 weeks later...
Posted

Un quesito sugli opponenti.

E' possibile selezionarli in modo definitivo?

Cerco di spiegarmi:

Posted

potresti spiegarlo anche a me? thanks!

E' semplice: selezioni il mod wsc 1970 o lm70, conti i piloti presenti nei vari veicoli senza ovviamente l'auto che sceglierai tu e impostali nel numero avversari; poi prima di far partire la gara, vai su opponenti e metti la spunta soltanto nel mod che hai scelto (WSC70, LM70).

Posted

qualcuno sa indicarmi come erano distribuiti i punteggi nella stagione sport gt 1970?

Posted

qualcuno sa indicarmi come erano distribuiti i punteggi nella stagione sport gt 1970?

Come in F1.

Dal 1

  • 2 months later...
Guest Marco F.
Posted (edited)

Per chi fosse interessato, ho rilasciato un addon per questo mod, in particolare sono 2 Porsche 917k "pinne di squalo" del 1971 e guardacaso sono la vincitrice n.22 Martini e la seconda classificata n.19 Gulf della 24h di Le Mans 1971

sito esterno per Download

Edited by Marco F.
Posted

Grazie Marco F.! Bellissime!! :thumbsup:

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