Adrenalin Storm - rFactor by ISI - DrivingItalia.NET simulatori di guida Jump to content

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Posted

Sto seguendo il progetto Adrenalin Storm da tempo, ma non sono ancora riuscito ad inquadrarlo a dovere. Inizialmente pareva essere un titolo stand alone basato sul motore ISI; quando il tutto si

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Posted

interessantissima news, grazie!! Seguir

Posted

Su http://www.adrenalinstorm.com/

We are pleased to announce the opening of another new web site Adrenalin 4U destined to change simulated racing for the better.

Once established, this will become the one stop shop for all kinds of useful tools and other items to assist in the development of auto racing simulations and other games.

Of course the site is nowhere near complete right now and there will be many new features and also downloads made available as quickly as possible.

As part of these downloads, many mods allready available for rFactor will be hosted free. If you are a modder and would like something hosted then contact us and we will try to help.

As part of this process a dedicated racing server will be added, but more on that one later......

So tell you're friends and check back regular as you never know what's waiting just around the next corner.

Thanks for visiting and we hope to see you again soon.

The AdrenalinStorm Team

Posted

...certo che questi i rendering li sanno proprio fare :asd:

Posted
...certo che questi i rendering li sanno proprio fare :asd:

Sembrerebbe proprio di si :biggrin:

Posted
...certo che questi i rendering li sanno proprio fare :asd:

Beh, il modello di danni in-game

Posted

...Andrea ironizzavo sul setup della scena (luci + materiali + setup motore raytrace) dei rendering, veramente disarmante... :ciao:

Posted
...Andrea ironizzavo sul setup della scena (luci + materiali + setup motore raytrace) dei rendering, veramente disarmante... :ciao:

Ah, ok, non avevo colto! :P

Posted

Disponibile un nuovo render che vuole sottolineare il concetto alla base del progetto, cio

Posted (edited)

UFF WROTE

Beh, il modello di danni in-game

Edited by APEX_iANDREA

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