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Lfs S2 Alpha, Version V Rilasciata


Diablo

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Rilasciata oggi la patch V per Live For speed! :biggrin:

NOTA: i nostri server online per le gare in multiplayer sono aggiornati con la nuova versione V

We are pleased to announce a new, fully compatible version of Live for Speed S2 Alpha! It's now smoother than ever online, has improved sounds, an automatic updater, many other improvements and is compatible with more computers, including those running Windows Vista.

The automatic updater means this should be the last time you will need to manually install a Patch! :)

Changes from Version U to Version V :

Sound :

Improved car engine and other sounds, added gear whine etc.

One extra car sound is now played (now 5 including your own car)

Sound now plays at low speed, if replay at 0.5 or 0.25 speed

Skid / scrape sounds are now bounded to reasonable level

Now generated at 100 Hz resolution - same as physics

Engine can now be heard from a greater distance

Improved wind volume at low and high speeds

FIX : Corrected volume of interface sounds

FIX : Small clicks audible a few times per lap

FIX : Removed crackling of sounds related to echoes

FIX : Bug in camera position height part of sound calculation

FIX : No music when watching MP Replay with music in replays ON

FIX : Looping music buffer while selecting a track - now silent

FIX : Nasty sound clicks when cars got nearer and further away

Multiplayer :

Improved multiplayer synchronisation checking (OOS)

SHIFT+S when spectating now goes directly to garage

Garage when not in race now shows spectate and join buttons

Clicking join with no car selected goes to select car screen

Can't join race / leave pits for 12 seconds after green light

One extra car in high resolution physics (car in front at start)

Discount immediate pit stops from the "must pit" rule (cheating)

FIX : Rare crash in blue flags calculation

FIX : LFS online hosts would hang if run for 50 days

FIX : Stuck in entry screen if host has run for 25 days

FIX : Rare problem causing your car to vanish on other computers

FIX : Spectate after autocross run caused "Unknown finisher" message

FIX : A player in pits could be forced to spectate at end of race

FIX : Qualifying countdown was too short if less than 4 in race

FIX : Mandatory pit stop is now not allowed to be on final lap

FIX : RCM now has priority over race finished messages

2D Display :

Misc Option : Show time instead of FPS in-game

New path draw for game setup screen and in-game

Realistic speedometer based on drive shaft speed

Hold CTRL+SHIFT to show time instead of frame rate

User messages no longer obscure the frame rate display

Not recording message is now only displayed for 8 seconds

Messages now visible but dimmed in ESCAPE and OPTIONS screens

FOV adjust keys (5/6) now show the FOV in a temporary message

Virtual start lights are now displayed on the right by default

Small map is now never shown on the left if right is selected

Message history (H) is now hidden at race restart or SHIFT+F

Option to show small map on left or right of screen

Removed text "LEFT pit lane" and "ENTERED pit lane"

Central text now visible in SHIFT+F mode (option)

Temporary messages now visible even if fps is off

Real mirrors are now invisible if set to virtual

Added UP and DOWN buttons to options screen

Messages are now hidden in the ESCAPE menu

Interface :

Easier to get to desired FOV using 5 and 6 zoom keys

Text entry box is smaller and blocks driving view less

Button control rate option now visible in wheel/js mode

Improved instant gear shift mode selection function SHIFT+G

New general purpose save and load dialogs with rename / delete

List of games screen allows sorting hosts by clicking column title

Improved replay selection screen, added delete, rename and info

Keys Y/N (yes/no) now work on the replay skins download screen

Option to switch off acceleration view shifts in custom views

Mirror mode for driver and custom views (now in view options)

Added "all" to clocks mode options (off, real, virtual, all)

New track selection screen allows track browsing before load

Graphics options changed around to be intuitive / consistent

New graphics option : Draw sky (replaces screen clear type)

Controls screen now shows the function assigned to a button

Scroll bar added if more than 7 players in list of players

Skip intro option is now very fast (avoids loading track)

Skip intro option renamed to : Load track when starting

FIX : Button opacity option affected the colour sliders

Game setup screen : ENTER key - joins race / sets ready

Game setup screen : now shows local and UTC (GMT) time

Game setup screen : Can now use /spec(tate) X command

Cleaner replay start - avoiding flashing entry screen

Start New Game / Join Specific Game : Added ENTER key

Misc Option : 12 hour or 24 hour format selectable

Car picture can now select the car (not just text)

Some improvements to graphics options and layout

Close window button (X) does a quick clean exit

New /exit command also does a quick clean exit

Added ALT+F1 to F12 as programmable text keys

Key ALT+F4 is programmed to /exit by default

Added rename function for car setups

FIX : LOD values were rounding to one decimal place

FIX : Clutch pedal was not shown in controls setup screen

FIX : Mip bias setting was wrongly affecting in-game text

FIX : Clickable buttons in connection list at start of race

FIX : Changes were lost when selecting in car / custom views

FIX : Could not view user names in replay if MP mode was Demo

FIX : Arrow keys work in wheel mode even if assigned to KB steer

FIX : Messages were unblocked by sending any command to the host

FIX : Black screen bug changing between full screen and windowed

FIX : Move speed slider didn't work in high view if following car

FIX : Channel screen brought up a background while in game

Views :

Improved position of road car internal mirrors

Internal mirror offset limit increased to 400 mm

Separate mirror offset for custom and internal views

Single seater car shadows now visible in custom views

Cameta roll function added to SHIFT+U free camera mode

Custom view mode selection now separate for main and look

Buttons in view options to set custom view to eye or centre

BF1 / FO8 show virtual clocks if wheel draw is switched off

Maximum value reached marker added to virtual pedals

TV camera, CTRL + arrow keys change zoom and roll

Draw driver / wheel option added to custom views

Custom views are now stored in data\views folder

Custom view settings now separate for all cars

FIX : Excessive acceleration view shift in fast cars

FIX : Formula dash live settings now work in custom view

FIX : Mirror option ALL did not show a mirror in wheels view

Controllers :

Axis, button and key assignments stored in .con files

Sequential shift automatically used for single seaters

Separate shift help settings for sequential and shifter

All steering wheels default to separate throttle / brake

Non-wheel game controllers default to combined thr / brk

Controls setup screen now shows the currently pressed buttons

Wheel turn minimum reduced to 90 degrees (for sticks / pads)

CTRL+F1 to F12 text keys are all now assignable to buttons

Car's steering wheel turns now shown in steering settings

NOTE about H-pattern shifters : A new support system for H-pattern shifters automatically uses the shifter for cars with an H-pattern shifter, and your sequential gears for single seater cars. If you have a shifter, just set the user option to "shifter". For convenience, there are two separate versions of these settings : AutoClutch, GCCut, GCBlip. That's because a lot of people may wish to use auto clutch with their paddle shift and manual clutch with their shifter.

NOTE about changing controls : There is a new script system you can read about below. When you select a car with a road / sequential or paddle shifter, LFS will run the file data\script\road.lfs (etc). Some people may wish to use the /button command in their scripts, to assign unused buttons. For example when you drive a formula car, you have a spare horn button and you might want to use that for the pit speed limiter.

New LFS script system :

- Place text file of commands xxx.lfs in script folder

- Then script xxx.lfs can be run by typing /run xxx

- Note : CAR.lfs is run when you select CAR e.g. XFG, BF1

- Note : autoexec.lfs is run when LFS reaches entry screen

New text commands added (see Commands.txt in docs folder) :

/fov [degrees] - field of view

/ff [0-200] - force feedback strength

/axis [axis] [function] - e.g. /axis 2 throttle

/invert [0/1] [function] - e.g. /invert 1 brake

/button [button] [function] - e.g. /button 5 shift_up

/key [key] [function] - e.g. /key Q handbrake

/head_tilt [degrees] - 1g head tilt

/lateral_shift [m] - 1g lateral shift

/forward_shift [m] - 1g forward shift

/vertical_shift [m] - 1g vertical shift

/say [message] - same as typing a chat message

/echo [text] - show text only on local screen

/spec [name] - same as spectate [name]

/ctrlf [num] [text] - change text e.g. /ctrlf 1 hello

/altf [num] [text] - change text e.g. /altf 1 /view=driver

/wheel_turn [degrees] - specify turn angle of controller

/press [key] - simulate key press

/ctrl [key] - ctrl + key

/shift [key] - shift + key

/alt [key] - alt + key

/autoclutch [0-1] - turn autoclutch off / on

/gccut [0-1] - throttle cut on upshift

/gcblip [0-1] - throttle blip on downshift

/axlaps [num] - set autocross number of laps

/view [fol/heli/cam/driver/custom] - select view

IN A SCRIPT : //comment - this line is ignored

IN CHAT BOX : //xxx - short for /run xxx

/hrun X : admin can run script X on host

/exec E C : run program E with command line C

/shifter [auto/sequential/shifter] - shift mode (like SHIFT+G)

/hidetext [no/yes] - hide text (like SHIFT+F)

Windows Vista Support :

Sound now works correctly in Windows Vista

Unlocking is now possible in Windows Vista

Misc :

Added file docs\Commands.txt - listing ALL commands

Updated... docs\Autocross.txt - for new functions

Option : minimum time between gearshifts (debounce)

S1 users can now use the automatic skin download system

Automatic update system gives info, downloads, installs patch

FF Steps now defaults to 256 (this gives higher resolution FF)

Layouts do not set the number of laps unless a start pos exists

S2 users can see and join S1 hosts in List of Games screen

When first run, LFS defaults to desktop screen resolution

Restricted areas and route checkers added to autocross

Welcome / Tracks filename length increased to 31 chars

New car data output files (press letter O in garage)

Gearshift debounced (can't shift twice within 50 ms)

InSim : MCI packets are now available in arenas

InSim : IS_RES qualify packets sent even if not in table

FIX : Outguage reported remote cars fuel load

FIX : Driver's body optimisation was too sensitive

FIX : Selecting drag strip often resulted in 3 lap race

FIX : OutGauge now works on remote cars / MPR / external

FIX : Reverse driving in hotlapping mode now invalidates HLVC

FIX : Starting LFS with /join command needlessly loaded last track

FIX : Corrected positions of translator names on credits screen

FIX : A few wrong vertices on driver necks and marshall helmet

FIX : Mirrors and clocks sometimes corrupted after minimising

FIX : Small map sometimes went off screen or overlapped text

FIX : Unlock was lost after hibernation on some computers

FIX : CTRL+F keys did not work during replays

New file associations system :

SPR / MPR / SET / LYT files can now be opened directly

In Windows, right click and set them to open with LFS

Double clicking a SET or LYT file copies it to its folder

Double clicking a SPR or MPR file copies and runs the replay

DOWNLOADS and installation instructions :

Please select the download you require :

FULL VERSION : Install version V from scratch (112 Mb)

http://www.liveforspeed.net/?page=downloads&which=full

PATCH U TO V : Upgrade from U to LFS version V (6.5 Mb)

http://www.liveforspeed.net/?page=downloads&which=patch

Have fun! :)

NOTA: i nostri server online per le gare in multiplayer sono aggiornati con la nuova versione V

Edited by VELOCIPEDE
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Io ho problemi con l'audio. I suoni sono "stranissimi" e "scattano". Con la U non mi accadeva questo. Nessuno ha rilevato questo problema?

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Io ho problemi con l'audio. I suoni sono "stranissimi" e "scattano". Con la U non mi accadeva questo. Nessuno ha rilevato questo problema?

Con la U36 qualcuno aveva avutoproblemi, ora con la V dovrebbero esser stati risolti.

Se fai un giro su LFSforum nel thread delle test patch mi pare ci sia un pacchetto di suoni per chi aveva questo problema (non ricordo se son gli stessi della patch V o eran solo per chi aveva problemi con le test patch, ma tentar non nuoce).

Senno' come engine sonoro, almeno per i miei gusti e' veramente buono (a parte la BF1, ma non mi piace in ogni caso), ha molti effetti che altri sim si sognano, riverbero se passi accanto a un muro o sotto i ponti, fischio della turbina calcolato in realtime ecc.

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  • 2 months later...
Guest R4F-Jackal77

Ciao a tutti ragazzi....

sono nuovo di questo sito, ma un vecchio pilota di LFS!!!

E' semplicemente un gioco fantastico, penso senza illudermi, il miglior simulatore di guida!!!!

Non so quanti di voi lo sanno, ma presto inizia la Coppa Italia 2007 e saremo molto felici se volessito partecipare!!!!

Piu siamo meglio viene la competizione e vedo che qui ci sono tanti piloti italiani che nemmeno conoscono LFS!!!

Per informazioni e per trovare tutto quello che riguarda la CILFS (Coppa Italia LFS) guardate questo sito www.cilfs.org che è il cuore della competizione e dove troverete tanti altri piloti italiani molto competitivi e simpatici...un bel gruppo formato da diverse scuderie!!!!

Spero che la competizione vi stimoli e di trovarvi in pista il prima e possibile!!!!

Saluti a tutti!!!!

PS: vedo che avete problemi con l'audio di LFS aggiornato alla ultima patch uscita...

per risolvere questo problema è uscito un programmino, Car sound remix, che modifica in meglio (suoni motore, frenate ect.. stupendi)

i suoni di tutte le macchine in ogni singolo dettaglio!!!!!

Vi aspetto in pista..iscrivetevi alla CILFS.....

R4F-Jackal77 www.racingportal.it

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