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    DrivingItalia: online racing per tutti i gusti!

    Prosegue a ritmo serrato anche in primavera la stagione delle gare e tornei online con Assetto Corsa gestiti direttamente da DrivingItalia, con il supporto delle dirette in streaming curate dal nostro partner PitlaneTV.
    I due campionati con la Lotus Evora GTC e la Formula 4 Abarth sono ormai giunti alle ultime battute: le monoposto Tatuus saranno in pista il 29 marzo per l'ultima gara di campionato al Paul Ricard, con Giovanni De Salvo ormai campione, ma con grande lotta per le altre posizioni di classifica; il campionato Lotus andrà invece in pista il 22 marzo a Barcellona e chiuderà la stagione il 5 aprile a Laguna Seca, con una situazione di classifica attuale che vede in testa Maurizio Naselli e grande lotta fra diversi piloti molto vicini come punteggio. Se volete partecipare alle gare dei 2 campionati potete farlo sfruttando alcuni posti disponibili.

    Non mancano però le cosidette gare "fun", ovvero quelle al di fuori di campionati, pensate per correre online e divertirsi tutti assieme in modo organizzato: il 23 marzo a Brands Hatch andranno in pista le spettacolari Lotus 72D, il 30 marzo sarà il turno delle 500 SS stradali nella divertente Brands Hatch Indy, mentre il 6 aprile si cambia completamente, con le spettacolari Formula 3 Dallara a Laguna Seca ! Per iscrivervi alle singole "fun" vi basta correre sugli appositi topic dedicati.
     
    Invece, per i piloti virtuali veramente "folli", abbiamo organizzato la tremenda 3 ORE del Nordschleife con le vetture GT3 !

    Non dimentichiamoci infine del prossimo campionato che sarà dedicato alle possenti Porsche 911 GT3 Cup...

     

    Assetto Corsa v1.13 disponibile con Mazda MX-5, Mazda 787B e Porsche 911 RSR 2017

    Il team Kunos Simulazioni ha appena rilasciato tramite Steam il nuovo aggiornamento v1.13 per il suo Assetto Corsa. L'update, oltre al consueto bug fixing, porta con sè numerose migliorie e novità, a cominciare da tre vetture completamente gratuite: la Mazda MX-5, Mazda 787B e Porsche 911 RSR 2017 (quest'ultima per chi possiede il Porsche Pack vol. 3). La release 1.13 ci offre però anche il supporto ad Open VR e Vive, migliorie per Oculus Rift, features inedite per il multiplayer ed altro ancora. Per commenti e discussioni fate riferimento al forum dedicato.
    We're pleased to announce that Update v1.13 is available to download on Steam NOW, featuring the Mazda MX5 NA and the Mazda 787B as FREE bonus content. But that's not all! Update v1.13 also natively brings the long-awaited OpenVR / VIVE support (beta) and some fixes for Oculus users, as well as many new multiplayer features, including reversed grid races and mandatory pits with pit stops strategy presets! Check out the following changelog for all the improvement and fixes!

    Update v1.13
    - New Porsche 911 RSR 2017 for Porsche Pack 3
    - New Mazda MX-5 Miata NA
    - New Mazda 787B: mod skins made for the original 787B mod will need to be updated using the new template
    - Added OpenVR/Vive support (beta)
    - Fixed Mazda MX-5 ND setup ride height false indication
    - Fixed Alfa Romeo Giulietta QV gearbox damage
    - Adjusted Lotus 72D and Ferrari 312T tyre compound wear and heat ranges
    - Fixed Flag rendering for VR
    - Fixed colour balance for emissive items (lights+digital) when Post Processing is turned off
    - Added downshift protection alert (can be disabled through the launcher options)
    - All GT2/GTE cars default to Medium tyres now (also for AI)
    - Fixed broken rendering when OCULUS mode is selected but no Oculus is actually connected
    - Added Pitstop arrows to DirectInput Dpad: bind to the wheel dPad: can be overidden by controls.ini [ADVANCED]DPAD_INDEX_OVERRIDE=0
    - Added Pitstop quickmenu + Setup pitstop strategy: this can be custumized and disabled by system/cfg/pitstop.ini [SETTINGS]USE_MOUSE_PITSTOP=0
    - Updated Fanatec library to support new wheel bases.
    - Fixed possible CPU warning when player gets retired.

    Multiplayer Features
    - Added reversed grid races: The race session will be restarted in reversed grid order based on the standings of the previous race. Players disqualified in the first race will start from the back of the grid in the second race, regardless of their position being within the reversed grid range.
    - Added locked entry list in pickup mode: same as in booking mode, only players already included in the entry list can join the server (password not needed).
    - Added car Steam ID sharing in entry list: each car in the entry list can feature multiple GUIDs. Players can share that car (one at once). The name inserted in the entry list is used as driver name.
    - Fixed server result log not displaying invalid laps.
    - Fixed end-of-race session status for lapped players in lap races.
    - Added Mandatory Pit: A pit window can be added to the race session. As a design choice, players need to stop at their pit box within the pit window to have a valid pit stop. Players with pit boxes further down the pitlane need to take this into account before deciding on their strategy. Players may make additional pit stops before and after the pit window, but only making a mandatory stop in the indicated pit window will validate their race. Server admins must decide on a pit window that allows all players, regardless of their pit box position, to comfortably make a pit stop under normal racing conditions.
    - Updated Shared Memory



    DrivingItalia GTC Cup: diretta da Barcellona by PitlaneTV

    Mercoledi 22 Marzo, a partire dalle ore 21,30, si accendono i motori del DrivingItalia.NET GTC Cup, il torneo virtuale, giunto alla penultima gara, dedicato alla Lotus Evora GTC GT4 di Assetto Corsa. In pista troveremo 22 velocissimi piloti, fra i quali Manlio Liguori, autore del best lap, Giovanni De Salvo e Domenico Ciccone. Potrete seguire l'intero evento in diretta streaming web sul canale dedicato di PitlaneTV (visibile anche qui sotto), che ci farà accomodare sulla tribuna del circuito di Barcellona con la telecronaca di Renato Vigliotti e Mariano Calò!
     

    Gran Turismo Sport: parte la closed beta anche in Europa!

    Dopo il lancio in Nord America lo scorso 9 marzo, Polyphony ha appena annunciato per il suo Gran Turismo Sport l'inizio della fase di beta chiusa del gioco anche per l'Europa. Potrete accedere all'attesa closed beta dirigendovi subito a questo link Sony, inserendo il vostro Sony Entertainment Network Online ID e sperando naturalmente di essere scelti fra i fortunati tester.
    Please enter the details below for your chance to join the Gran Turismo Sport Beta.
    Please note that completing this enrolment form does not guarantee a place on the Gran Turismo Sport Beta. Invitations are at Sony Interactive Entertainment Europe's (SIEE's) discretion. Unless you are successful, we will not contact you regarding Gran Turismo Sport Beta. By completing this form you agree to the Private Beta Trial Agreement. If you are successful we will email you with information on how to access the Gran Turismo Sport Beta (including your voucher code). Keep an eye out for the official invitation e-mail so that you know when the action has commenced!
      Thanks & good luck!
    The PlayStation Beta Team  

    Project CARS 2 ci presenta la Nissan 300ZX e la pista di Phoenix

    Il team Slightly Mad Studios ci presenta oggi una nuova vettura ed un nuovo circuito protagonisti del prossimo Project CARS 2: questa volta si tratta della cattivissima Nissan 300ZX Turbo e del tracciato americano di Phoenix. Non mancano i consueti e spettacolari screenshots di anteprima.
    Phoenix Rising—the Nissan 300ZX Turbo in Project CARS 2
    Jackie Ickx and the Porsche 936, Jim Clark and the Lotus 49, Ayrton Senna and the McLaren MP 4—some drivers will always be associated with one car and one era. For the fabled Nissan 300ZX Turbo, that driver and era was Steve Millen in 1994, and his story—from tragedy to triumph—part of what makes the 300ZX Turbo one of Nissan’s most important race cars  

    Assetto Corsa: Mazda 787B, Miata e Porsche RSR 2017 in arrivo!

    Marco Massarutto della Kunos Simulazioni ha appena annunciato su Facebook il prossimo arrivo di tre gustose novità gratuite per Assetto Corsa: a breve saranno infatti disponibili la Porsche RSR 2017, come contenuto bonus del Porsche Pack volume 3 e la mitica Mazda 787B e la Miata come vetture gratuite per tutti gli utenti del gioco.
    We’re proud to announce 2 pieces of FREE bonus content, coming soon to Assetto Corsa on Steam as part of our next major update.
    Mazda 787B
    Back in 1991, Mazda became the first Japanese manufacturer to win the 24 hours of Le Mans, with the Mazda 787B. This Group C sports prototype weighed in at just 845kg and was capable of reaching top speeds of over 340 km/h, as well as producing 690bhp at 8000rpm, thanks to its Wankel rotary engine.
    Mazda MX-5 N/A
    Introducing the Mazda MX-5 first generation, the car which revived the classic roadster in the 90’s. Produced with a 1.6 Litre and a 1.8 Litre engine, with the latter capable of 128bhp. The modest power was more than enough to push the lightweight body to over 200 km/h.
    Stay tuned for more info on what to expect in Update v 1.13 on PC.




    SRZTV, in cinque per un solo titolo ACF2

    La penultima gara del Campionato Italiano ACF2 ci regala uno dei finali più incerti e interessanti mai avuti su SimRacingZone.net, a coronamento di un campionato bellissimo, combattuto, di alto livello, e soprattutto corretto e leale, un campionato perfetto per festeggiare il decimo anniversario del portale. L'ultima gara del campionato, in programma sulla pista di Hockenheim stasera e trasmessa in diretta streaming a partire dalle ore 21:20, si preannuncia come uno dei finali più appassionanti della storia di SimRacingZone.net, con ben 5 piloti e 4 team che hanno la concreta possibilità di vittoria, un evento assolutamente da non perdere. Per ingannare l'attesa, leggete tutti i dettagli QUI.

    Motorsport Manager gratis 6 giorni e sconto 50% !

    Occasione da non perdere per tutti gli appassionati di simulazione di guida manageriale: a partire da oggi e per i prossimi 6 giorni è possibile scaricare e provare completamente gratis l'ottimo Motorsport Manager, inoltre fino al 27 marzo è possibile acquistare il gioco con lo sconto del 50%, a soli 17,49€. Abbiamo quindi tutto il tempo di provarlo a fondo e poi decidere se comprarlo scontato. Correte su Steam per il download.
    Sempre oggi è stata rilasciata l'ultima patch ufficiale che porta Motorsport Manager alla nuova versione 1.31, con l'implementazione di alcune novità richieste dagli utenti ed una lunga lista di bug fix, che trovate qui sotto.
    Everything is better when it's FREE! Motorsport Manager is completely free to download and play from Steam for a whole week! Plus if you want to continue beyond the week we've made it even easier for you with a 50% off sale!
    http://store.steampowered.com/app/415200
    Patch 1.31 Hey Guys,
    Patch 1.31 is now live for everyone to enjoy!
    Thank you for all the feedback we received on our public beta build. We're pleased that the update provides fixes for a whole host of issues and improves the game experience.
    We've made a couple of additions to this build from the public beta, including creating Falko Engelhart, the winner of our livery competition, as a named driver within the game. His winning livery is also now available for you to use.  

    Gran Turismo Sport si mostra in una valanga video

    Atteso entro l'anno su PS4, Gran Turismo Sport è entrato da alcuni giorni in closed beta. Su YouTube è già possibile ammirare una valanga di filmati, che ci mostrano il gioco in azione e persino i replay e l'interfaccia, con in pista vetture come la Toyota FT-1, l'Audi TTS o la BMW M6 GT3 sui circuiti di Brands Hatch, Nurburgring e Willow Springs International Raceway. Qui di seguito alcuni trailer.
     

    rFactor 2: Roadmap Update Marzo 2017

    Il team Studio 397 ritorna ad aggiornarci anche a marzo sullo sviluppo in corso del suo rFactor 2. Gli sviluppatori ci raccontano dei miglioramenti apportati dall'utilizzo delle DirectX 11, l'implementazione del supporto alla VR, i nuovi menu di gioco ed il prossimo arrivo delle nuove vetture Radical.
    Spring is in the air and we’re pleased with our progress over the past few months. We have a lot to share with you. We decided to take the time to really bring together all of the newly developed elements – UI, VR, and DX11. Although this puts us slightly behind our targeted “end of Q1” release date, we promise you it will be worth the wait. In addition, we wanted to make sure that modders and leagues have enough time to update their content so it shines in the new engine. With all of this in mind, we’re targeting a release date of May 1st.
    DX11 Pipeline and Post FX
    Over the course of the last month we have spent a lot of time to further optimise the HDR rendering pipeline. We also started adding post processing effects. This is a bit of a balancing act between ensuring we stay compatible with existing content and adding various improvements to the graphical output. Work on shaders, the shadow system, and on various other effects is also under way.
    Working on the DX11 integration has allowed us to fix some things that were previously unaddressed or needed improvement. For example, we fixed an issue with stray coloured pixels in the distance, caused by MSAA artifacts. We also improved the way shadows are cast on the ground. Shadows now follow the normal maps of the materials, which means for example that the shadow on asphalt follows all the little bumps in the road. Our clouds are using much higher resolution textures, and we fine tuned ambient lighting in overcast conditions by adjusting both the color and intensity of the light.
    Last month we already showed you improvements, some of which were very subtle. This month, we have a few new screenshots that will show we’re on the right track!
    Virtual Reality is operational
    Great news! We are already driving in VR – seeing a virtual sun rise through the trees is an incredible experience!
    Our VR implementation is based on OpenVR. We chose OpenVR for its support of both headsets – the HTC Vive and the Oculus Rift – ensuring future compatibility. To complete the experience, we are integrating VR with the new UI and adjusting several other parts of the game, such as external cameras.
    User Interface
    The UI is really taking shape. The initial release will be functionally equivalent to the current user interface, but with some advanced features. Each month, features and functionality of the user interface will be improved. For example, the ability to create your own championships and easier ways to create your own hosted environments.
    Radical Content
    We can’t wait to announce some very, very cool content news soon, for both cars and tracks. As you know, our ambition is to streamline content, aligning cars and tracks. In the meantime, the Radical SR3 is coming along nicely. We have extensive technical data from Radical and are creating the most realistic version that has ever been produced.
    Modding
    We are very happy that many modding teams have already applied to join our special forum. We have already started to share information there about upgrading custom shaders. Over the next couple of weeks we will proceed with guidelines on materials and textures as well as provide early beta builds for you to check your work. These guides will be part of a new documentation that we will publish and maintain going forward. So, if you are working on new or existing mods for rFactor 2 and have not done so yet, contact Christopher and Marcel to join the dedicated DX11 forum.
    That wraps up another monthly roadmap update. We hope you are as excited as we are about what the future will bring!