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Annunciato iRacing 2.0


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Entro pochi mesi, con il rilascio di un paio di build (di cui una a giorni) iRacing.com porterà la versione del software simulativo alla 2.0, stando a quanto annunciato dai vertici della società con un comunicato su inracingnews.com.

iRacing.com today formally announced its most dramatic software release to date – Version 2.0. Coming in the summer of 2011, iRacing 2.0 will feature enhancements across the board for the popular online, multi-player racing title.

In contrast to gaming software brands that typically release a new title once every few years, the online racing game takes advantage of digital distribution to provide regular updates of its service to the more than 25,000 iRacing members four times per year.

“By summer’s end, we will have clearly ‘launched’ a truly amazing step forward in sim racing. It is incredible how far we have come in just three years. I am thrilled to see our vision come to fruition with thousands of people racing online everyday in our service. iRacing is now to sim racing what NASCAR is to stock car racing,” said iRacing co-founder John Henry.

New Tire Model is the Core of iRacing 2.0

At the core of the 2.0 release is the highly anticipated new tire model, which will revolutionize the way iRacing members race online, providing unparalleled realism and the most accurate racing experience ever produced for a PC. The introduction of the new tire model will be rolled-out over the course of the summer, along with many of the additional enhancements, beginning in May.

Nel primo rilascio avremo, sinteticamente, i seguenti aggiornamenti:

  • Early preview of Dave Kaemmer's new tire model available on the new NASCAR Nationwide car.
  • Launch of in-game awards program – over 50 different participation awards members can earn.
  • Night racing on road courses using headlights beginning with Sebring International Raceway and the V8 Supercar, Mazda MX5 Cup & Roadster, Corvette C6.R, Riley Daytona Prototype, Pontiac Solstice, VW Jetta TDI Cup and Mustang Challenge race cars.
  • New NASCAR "Nationwide" stock car – race the car you watch on Saturdays.
  • Okayama International Circuit (Japan) – the first of several tracks from the island nation.
  • New telemetry output for the data hungry racers.
  • Private league racing enhancements including: reduced pricing, advanced scheduling, new race session options and additional grid spots to virtually every track.
  • Graphic and shader upgrades in-game for more lifelike visuals.
  • Complete graphical overhaul of the Skip Barber FSB2000 race car – updating our first car to current standards.
  • Opening practice sessions to all license levels (excluding Pro Series).
  • Enhanced pitting and damage repair for all cars.
  • Preferred/custom car numbers.
  • Improved accuracy of the modeled physical track surface to match the laser scanned data better than ever before.

Con il secondo update di Agosto (che sarebbe in realtà il terzo di quattro dall'inizio dell'anno, considernado le sole major build) avremo, tra le altre cose, l'estensione della nuova modellazione fisica delle gomme a tutte le vetture:

  • New Tire Model for all cars.
  • Enhanced aero model for improved drafting and more realistic downforce characteristics.
  • Heat/Tournament racing for private leagues/sessions.
  • Driver aids available for private leagues and Rookie series (ABS brakes, traction control, driving line, steering aids, etc.).
  • Enhancements of new sound system.
  • Endurance racing and driver swaps.
  • Suzuka Circuit (Japan).
  • Iowa Speedway (USA).
  • Ford GT race car
  • Honda LMP ARX-01C race car
  • Live pop-up chat on member site.

Il nuovo tire model (o NTM, New Tire Model, per gli amanti degli acronimi) pare abbia impegnato Kaemmer e suoi collaboratori per oltre tre anni (praticamente dalla beta di iRacing): ora sembra veramente giunto il momento di godersi i frutti di tutto ciò (lo stesso Kaemmer afferma essere questo il loro miglior lavoro da sempre).

Sebbene tutti gli utenti iRacing potranno provare il NTM già sulla nuova Nationwide annunciata per la prossima build (fra una settimana o poco più), è ovvio che le aspettative di molti siano per il resto delle auto: ma sono certo che basterà anche solo qualche giro di pista con la Chevrolet Impala per capire la bontà della nuova fisica. Magari con qualche gara hosted su uno stradale, se proprio gli ovali non li digeriamo (ma vi consiglierei di provare comunque): scommetto che non mancheranno utenti più che disponibili a offrire sessioni di test (o anche gare) personalizzate, proprio per testare le nuove gomme.

Personalmente non vedo l'ora di vedere la scritta "Updates available" nella homepage del servizio.

Dave Kaemmer: “I have dedicated my professional life, over 20 years, to working on racing simulations and physics models, this new tire model is our best work ever. It was incredibly challenging and time consuming to develop an understanding, mathematically speaking, of a racing tire at the limit and under all sorts of conditions – and that was just phase one. To then translate that into a working model within the simulation was incredibly taxing – but it was truly a labor of love. The tires are clearly the hardest thing to simulate for any racing title, but I think we’ve nailed it! I believe it is going to bring simulated racing to a whole new level of enjoyment and realism.”

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  • 5 weeks later...
We finished up our weekly engineering meeting this morning and unfortunately we are still not ready to release the new Nationwide car, we still have some numerical instability in the new tire model when the car is not moving

The good news is that we have found and fixed about 90% of the issue that is holding us back from releasing the car. What we have found is that it's just not one piece of code that is causing the problem and have found and fixed a number of issues that have gotten us to this point.

We don't want to just slap a band aid on to this issue because we do need to find what the actual problem is or it will hurt the development of the new tire on all of the other cars. A few of the cars have a much worse reaction to this instability then the Nationwide car and they are much better now with the changes we have made.

Again, we know you are frustrated in this delay and we are working hard to get this beta version of the tire model out to you as soon as we can. I am confident that you will find the wait is worth it once you get to drive it.

Steve Myers

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  • 3 weeks later...
I am happy to report to you that development is going well enough on the new tire model that we feel confident that we will release the preview version of it on the new Nationwide car on June 22nd. There is still a lot of work to be done but we feel that this preview version of the model is really going to blow you away.

To tide you over we have herded one our "iRacing stigs" into a windowless room and forced him to give us his impression of how the new tires feel. This blog is what we transcribed from his finger paintings with motor oil.

Have a nice weekend.

Steve

http://www.iracing.com/the-iracing-stig-reviews-the-new-tire-model/

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Insidesimracing.tv presents a short video of the NASCAR Nationwide car in action at Texas with the new tire model designed by Dave Kaemmer. We got a chance to turn some laps in it while at E3 last week and here's some raw video of us driving it. A full report and interview with Kevin Bobbitt of iRacing is coming later this week.

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