VELOCIPEDE Posted January 28, 2009 Posted January 28, 2009 New build release notes Website Replays page Saved replays are stored on your local hard drive. The web interface to your saved replays allows you to filter which ones you'd like to look for and easily launch the simulator to view them. STATS > Clubs & Divisions has been removed and replaced by STATS > Regional Here, you can look up Overall Standings and Standings by Series for current and past seasons. Several new data columns have been added. Top 10 and Top 25 Drivers may be looked up by Region, Club, and Division under Standings by Series. Home Page Region Standings These standings have been enhanced to provide Top 5 drivers per Race Type, Division, Region, and Club. Home Page Reigning Champs This has been enhanced to provide champions lookup for all past seasons. Race, Qualify & Time Trial What
VELOCIPEDE Posted January 29, 2009 Author Posted January 29, 2009 Below are the release notes for the upcoming update/build to be released Friday 30 Jan 09. The Riley Daytona Prototype will be made available for pre-purchase on this day, but the release of the Riley will follow approximately one week after this build.
VELOCIPEDE Posted January 31, 2009 Author Posted January 31, 2009 Visions of Daytona Prototypes on the high banks at midnight with Musco lighting glinting off liquid-shiny bodywork are still fresh in my head. And with barely two weeks before Daytona is alive again with the sound of V8s, there couldn’t be a better time to introduce the Chevy Impala SS into the iRacing fleet. We know this is a car that thousands of our current members – and countless other drivers and enthusiasts – have been waiting for. To borrow a phrase from our friends at AutoWeek: But wait there’s more! Just as the Impala SS becomes available, we’re kicking off a new 12-week competition season (2009 Season 1) and the World Cup of iRacing, a year-long, global, team-style competition for geographically based clubs designed to engage literally every iRacer – regardless of experience level – in a world-championship chase. Meanwhile, we’re also releasing a new build of our simulation software that includes open practices, session replays and spotters, and a substantially revised version of our members’ Web site with all kinds of new stats, features and functions. Despite the frenetic pace around here the last few weeks, my mind keeps wandering back to our visit to the Rolex 24 and all the drivers, team members, fans – and iRacing members! – we met. With literally dozens of iRacing members competing in both the Grand-Am Rolex Sports Car Series and the Koni Sports Car Challenge, there are far too many to list here, but I should mention young Pat Iannucci, a champion karter who used our service to prepare for his first ever car race – and won! Check out www.iRacing.com for more on Pat’s remarkable Koni Street Tuner Class win at Daytona, the full story on the Impala and a few other updates and improvements we’ve made to our public site, too – and, as always, best of luck in your racing endeavors. Chevrolet’s top racing stock car, the Impala SS, joins the inventory of iRacing.com today, giving subscribers to the motorsport simulation and internet racing service access to the latest in stock car racing technology. “Our members have been waiting for this moment for some time now,” said Steve Myers, iRacing’s executive producer. “The Chevrolet Impala SS is an exact digital duplicate of the Chevy racing car that competes at the highest level of the sport. Our members, both those who race these cars in the physical world and those who compete in the virtual one, will find that the iRacing version of the Impala performs exactly as its real-world counterpart does.” Myers noted that company co-founder and chief technical officer Dave Kaemmer and the iRacing engineering team had devoted countless hours to the development of the virtual Impala, and gave a special callout to Dale Earnhardt, Jr., whose input was critical in fine-tuning the virtual car’s behavior and ensuring that it responded to both mechanical and aerodynamic adjustments. Accurately modeling the aerodynamic behavior of the car in nose-to-tail packs on tracks like Daytona International Speedway was a particular challenge. “Dale races this car in the physical world every weekend, so he was able to give our engineers the feedback they required to get the Impala’s behavior just right,” Myers said. “Our members, whether they are using the service to prepare for real-world events at tracks like Watkins Glen International and Infineon Raceway or are competing against other iRacers in our professionally sanctioned Impala SS Cup internet race series, will know that the cars they are driving mirror precisely the performance of the real-world car.” Chevrolet’s top racing stock car, the Impala SS, joins the inventory of iRacing.com today, giving subscribers to the motorsport simulation and internet racing service access to the latest in stock car racing technology. “Our members have been waiting for this moment for some time now,” said Steve Myers, iRacing’s executive producer. “The Chevrolet Impala SS is an exact digital duplicate of the Chevy racing car that competes at the highest level of the sport. Our members, both those who race these cars in the physical world and those who compete in the virtual one, will find that the iRacing version of the Impala performs exactly as its real-world counterpart does.” Myers noted that company co-founder and chief technical officer Dave Kaemmer and the iRacing engineering team had devoted countless hours to the development of the virtual Impala, and gave a special callout to Dale Earnhardt, Jr., whose input was critical in fine-tuning the virtual car’s behavior and ensuring that it responded to both mechanical and aerodynamic adjustments. Accurately modeling the aerodynamic behavior of the car in nose-to-tail packs on tracks like Daytona International Speedway was a particular challenge. “Dale races this car in the physical world every weekend, so he was able to give our engineers the feedback they required to get the Impala’s behavior just right,” Myers said. “Our members, whether they are using the service to prepare for real-world events at tracks like Watkins Glen International and Infineon Raceway or are competing against other iRacers in our professionally sanctioned Impala SS Cup internet race series, will know that the cars they are driving mirror precisely the performance of the real-world car.” The Impala SS Cup is the newest series in iRacing’s global internet racing community. Over a 12-week season, Impala SS Cup drivers will compete at iRacing’s millimeter-accurate virtual versions of the best-known stock car tracks. The season kicks off at Daytona International Speedway and continues at Richmond International Raceway, Las Vegas Motor Speedway, Atlanta Motor Speedway, Phoenix International Raceway, Lowe’s Motor Speedway, Bristol Motor Speedway, and The Milwaukee Mile. From there, the series makes a second visit to Atlanta Motor Speedway and then goes to Martinsville Speedway and Watkins Glen International before concluding at Homestead Miami Speedway. The Impala SS Cup is one of 14 race series currently organized by FIRST, iRacing’s sanctioning body. Drivers are licensed according to their ability to drive without incident, and the series are graded in level of difficulty, providing close competition for racers ranging from rookies to decade-long veterans. Through voice and text chat and on forums, iRacers are able to trade racing tips and enjoy the same social benefits in their virtual paddocks as their real-world counterparts do at physical race tracks. In addition, the service includes a year-long global competition among geographically based clubs, known as the World Cup of iRacing, which allows every iRacer the chance to compete as part of a team of drivers for a world title.
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