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      rF2: "Autodromo Massimo Angiolucci" Brianza 2.0

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      Lots of fixes, tweaks, texture and technology updates. We also added the Junior 'infield' layout.
      Notes:
      Added Junior layout
      Implemented latest RealRoad shader
      Applied RealRoad to curb materials
      Cleaned up road textures and replaced detail maps
      Improved concrete detail map texture set (pitlane, banking)
      Improved road wet masks
      Reconformed painted stripes and enhanced textures and material
      Fixed minor terrain gap
      Implemented new terrain shader
      Remapped terrain for new terrain shader
      Terrain Radiosity pass + manual pass
      Reverted all MIP Map bias to default
      Optimized road and terrain objects for smoother performance
      Optimized fence textures and materials
      Optimized billboard vegetation for better and smoother performance
      Fixed transparent tree issue at banking T1
      Improved and conformed vegetation texture set
      Fixed tree and treeline mapping glitches
      Reduced flickering vegetation
      Applied subtle random vertex colours to vegetation
      Slightly enhanced billboard crowd textures
      Optimized Armco and fences for smoother performance
      Enhanced stone wall normal map
      Improved see-through glass textures and materials
      Optimized buildings for better and smoother performance
      Optimized grandstands for better and smoother performance
      Made pit exit lights functional
      Fixed score tower logo mapping
      Added marshals in banking score towers
      Optimized sponsor signs
      Optimized trackside light objects
      Slightly improved marshal textures
      Enhanced and optimized trackside vehicles textures and materials
      Optimized LOD and shadow distances on all objects for better performance
      Removed virtually all object popups
      Repopulated all reflection maps after optimization pass
      Tweaked fog values
      Removed HDR Profiles
      Updated TDF to latest set of values
      New loading screens
      Added Test Team RRBINs
      Updated GDB, includes better movable object reactions
      Updated AIWs
      New and updated CAMs

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