Dario Franchitti, conosciuto ai tanti appassionati di corse americane, come noi ha la passione dei videogiochi. Lo dimostra una recente intervista riguardo Indycar Series della Codemasters:
IGN Sports: Is there anything that you see or feel on the track that's impossible to duplicate in the game?
Dario Franchitti: Absolutely. The vibration of the engine producing as much power as that, to reproducing the wind going past your head at 230MPH. I think the hardest thing to reproduce, though, is the g-forces. When you turn a corner and all of a sudden you have three, four, maybe even five times the force of gravity pushing against your body, it's literally trying to push you through the side of your car. There's no way to duplicate that feeling. But as far as the sounds and the sights of the track, they've really managed to capture all of what you see and what you hear and that's pretty cool.
Per tutta l'intervista al pilota scozzese (al quale consigliamo un "ripasso" a base di Grand Prix Legends e F1 Challenge...) vi rimandiamo a questa pagina di IGN; buona lettura!
