Il team ISI ci rende felice il fine settimana, rilasciando come un fulmine a ciel sereno la nuova Build 101 di rFactor2: il file di aggiornamento è disponibile sia in versione completa per chi non avesse il simulatore, sia come piccolo update per tutti quelli che invece hanno già la precedente release del software. Per tutti i dettagli, features e commenti del caso, vi rimandiamo a questo topic del forum dedicato.
I nostri servers dedicati per le vostre gare online in multiplayer sono già aggiornati con la nuova versione.
UPDATE 6 (Build 101) Changelog (August 3, 2012):======================================
GRAPHICS:
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Fixed issue where suspension gets distorted wildly when a wheel breaks off.
Sun occlusion processing now properly restored after lost device.
Correct a problem where sometimes the visual tire contact equation wouldn't be properly updated.
smooth out visual contact patch plane equation over time so tire doesn't instantly deform
Fixed problem where skins would get applied inappropriately (to the windshield, for example).
Fix a bug with FXAA and multiview
Correct alignment of horizon haze.
tweaked pit director position so he's less likely to be standing inside your vehicle
Added an HDR parameter
fixed HDR lum histogram from over-accumulation during pauses.
Ref mapper optimization
Fix occasional brightness pulsing in HDR mode.
Fixed missing particle FX from cockpit / TV cockpit mode, but re-introduced some sorting artifacts on cars which will have to fixed in the mod.
Fixed alt-tab bug in MP mode....
