I ragazzi del portale di SimHQ hanno pubblicato a questo link una interessante intervista fatta a vari membri del team ISI, i quali ci parlano di numerosi aspetti, anche in dettaglio, del loro rFactor 2: scopriremo i segreti del Contact Patch Model (CPM) relativamente alle gomme delle stock car, dei tracciati ovali, regole, penalità ed altro ancora. Commenti sul forum.
Doug: From what we have heard, the CPM was the most significant delay in the stock cars progress. Are there any other items slowing down development of the stock cars?
Tim: Priorities have shifted a couple of times, but the stock cars and what they needed became focus again in the last few months. The CPM is now public, and the rules plugin is well into development. Having the same highly skilled software engineers doing both of those obviously limited the speed we could get them done.
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By VELOCIPEDE
By VELOCIPEDE •
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