Il team SMS ha rilasciato come ogni venerdi la nuova versione aggiornata del suo Project CARS: la Build 447 è disponibile per tutti gli utenti Team Member+ e porta con sè numerosi bugfix e svariate migliorie. Non perdetevi gli ultimi screenshots e video dedicati al simulatore!
Render:
* Adding new render state alphatest_phase1_nowrite this basically allows us to be able to render the clouds in phase1 to the phase1 rendertargets while not rendering to the depth buffer
* Code change so that all sharedrender structures use the same CRenderablesProcessorManager for rendering
Track Cameras:
* Move centre camera pos to end of enum to fix problems with configs using hardcoded numbers
Enivronment:
* Remove unnecessary initialised variable from WeatherForecast and replaced by BArray::IsInitialised
Debug Menu:
* Debug menu modifications to provide improved interaction with envmaps, including ability to modify LOD scale and LOD range, and to snapshot each individual env map. Also protected against NULL pointer crash when exiting race with env map display enabled
Physics:
* BMW M1: New compound to help this car feel more convincing. Chassis, gearing,setup changes to suit. Dropped inertia of the main chassis
* GUMPERT apollo: Updated some physics data from Sport Auto test
* Terrain materials: Testing a mix of high collision friction and resistance in gravel
Tracks:
* Heusden: static emap position updated
* Rouen: static emap position updated
