Project CARS Build 392 (Team Member+) - Software - DrivingItalia.NET simulatori di guida Jump to content

ACI Esport: simracing nazionale

ACI Esport eleva il simracing a livello federale nazionale.
Per annullare il divario tra motorsport reale e simracing! 🏆
ACI Esport DrivingItalia

Thermaltake Racing Wheel: novità che stupisce

Thermaltake è specializzata in prodotti per PC gaming, modding e cooling, ora si occupano anche di simracing, con una linea prodotti molto interessante...
Thermaltake Racing Wheel

DrivingItalia Discord: chat testo e voce

Social-app gratuita, via browser, tablet o smartphone. Oltre QUATTROMILACINQUECENTO utenti attivi, entra anche tu!
Discord DrivingItalia
  • VELOCIPEDE
    VELOCIPEDE

    Project CARS Build 392 (Team Member+)

       (0 reviews)

    Il team SMS, come ogni venerdi, ha puntualmente rilasciato la nuova versione aggiornata del suo Project CARS: la Build 392, disponibile per tutti gli utenti Team Member+, porta con sè come al solito svariate migliorie e bugfix.

    Build 392 (25/1/13, Team Member+)

    Camera:

    * Freecam speed controls modified so that the speed varies smoothly from one to another, rather than instantly snapping.

    * Freecam modifications for providing "similar rotation around a pivot" to that found in chase cam, and using the same control keys.

    Input:

    * Scripted controller detection: Added dialog handling functionality to script interface. Added some detection dialog related entries to the text database

    * ScriptCompiler: Fixed conflicts between class and namespace names when nested classes are defined in script headers

    * ScriptCompiler: Fixed database dependency problems caused by nested class handling

    * ScriptCompiler: Allowed non-explicit constants (e.g. constant data vars, enums) to be passed as event arguments

    * ScriptCompiler: Added 'Constant Expected' error for handling unsuitable event arguments

    * ScriptCompiler: Increased database version number to 0.2.5.0

    * ScriptCompiler: Added parsing of const pointer types to header parser (e.g 'void * const')

    * ScriptCompiler: Reworded non-fatal database error messages to prevent VS2010 from stopping compilation unnecessarily

    * Scribe: Added cMessage.SendTo() to expose sending of messages to specific script instances

    Physics:

    * Tire.rg: revised slick tire for the GT cars and LM11

    Tracks:

    * Azure Circuit: Added more or less all road marking, left to add them along the tunnel. Started to add conc drain along the road. Reworked swimming pool kerb, added conc drain, cut the road mesh below them, remapped. Reworked anthony noghes kerb, cut the road mesh below them, fixed armco, remapped. Fixed mirabeau hairpin sidewalk and wall, grass, trees,first step it needs some more fixes. Set flags for all new objects. Merged in latest assets from JanP. Updated csm. Updated sel sets

    * Heusden: Fixed further uvstretching on another hillside terrain part

    * Heusden: Added pitstuff

    * Heusden: Added nightskyring

    * Heusden: Heusden, added wetroad effects, on roads, trackside tarmacs, kerbs, gravelbeds, added working tracklights back to track, fixed aliasing on skydome and closed minigaps

    * Derby: Repostioned the 38 garage spots 1-2meters left for changed garage geometry. Car can exit without hitting right wall now. Also move start grid positions back 1 space to align with all start box graphics

    * Milan: Improved outer terrain, mapped slopes, fixed garages collision, added missing wall, adjusted trees and bushes position accordance with terrain changes

    Vehicles:

    * BMW M3 GT: Added 2 works liveries

    * BMW M1: fixed livery names

    * BMW M1: changed hands pose to more relaxed one

    * BMW M1: Changed rims on some liveries

    * Caterham R500: fixed typo in rear suspension geometry

    * Asano LM11: non-forward drag values from CFD. collision offset hack for curb issues.

    * BMW Z4 GT3: Non-forward drag values from CFD. Collision offset hack to reduce curb issues.

    * Asano X4, BMW M1, JPLM, Racers: collision offset hack to reduce curb issues

    User Feedback

    There are no reviews to display.


  • Who's Online   2 Members, 0 Anonymous, 398 Guests (See full list)

    • Antonio De Micco
    • Johnny Blaze
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.