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    Nuova patch per Wreckfest

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    General:

    • Implemented an experimental version of part repairing and crew mechanics.
       
      Note that in order to be able to repair you first need to recruit a crew by clicking the small crew button above the car's icon and then assign your newly-recruited crew to the car.
    • Added a new work-in-progress tarmac track.
    • Improved all suspension setups.
    • Added Racing and Rally tyres in addition to Standard ones.
    • Improved off-road surfaces, now they are either more slippery or slow down.
    • Improved clutch logic so it's now easier to get the car moving again after spinning out.
    • Improved gamepad controller.
    • Fixed frequent crashing when joining servers with lawn mowers.
    • Improved vehicle paint-job changing speed.
    • Improved game start-up time after system boot.
    • Fixed graphics settings resetting after system boot.
    • Excluded paint-job related files from data modification check.
    • Implemented new grass.
    • Alpha-to-coverage multisampling for foliage is now always enabled.
    • Removed festive stuff.


    Server:

    • Added basic event rotation functionality for dedicated server.
    • Added an ability to log dedicated server's messages to a file.
    • Further reduced idle dedicated server CPU usage.
    • Dedicated server configuration is from now on read from server_config.cfg file which is not clobbered by Steam updates. The file is seeded from the old initial_server_config.cfg file.

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