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    NfSU2: intervista al produttore

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    Dopo i nuovi e spettacolari screenshots di gioco, potete leggere a questo indirizzo una interessante intervista a Greg Uhler, responsabile del progetto Need for Speed Underground 2.

    So Greg, what's one of the biggest features you were asked about putting into Need for Speed Underground 2 that you're actually putting into the game?
    Greg: There were actually a couple. The first one is that players of Underground looked at the city and recognized different parts but never thought of it as a whole because it never presented itself that way. It was always load this individual track. So the biggest request was that people wanted more freedom in that world. The ability to explore the world we were creating, rather than it just being closed circuits that they were restricted to.

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