Come prima cosa vi segnalo l'ennesima preview dedicata all'atteso titolo della Electronic Arts, pubblicata questa volta dal sito di NFSCars.com; il portale di IGN.com ha invece pubblicato un lungo ed interessante articolo per analizzare il sonoro del gioco, con una intervista a C.Deenen, responsabile audio EA:
IGN: How do you make the sounds authentic?
Charles: Sounds are recorded in a variety of ways. Often the best results are on a foley stage where it's a controlled way. Then you get a really clean recording. It's harder to do it in real life because you have an engine to deal with--especially when it ties to more subtle sounds. You can let a car roll down a hill or turn on the engine and let it drive. Often you mount the mic on the car near the tire and record it as clean as you can.
Infine sul sito ufficiale della Electronic Arts, oltre ad alcune nuove immagini di gioco, è stata inserita una nuova intervista, questa volta all'art director R. Stringfellow:
CT: What are you most proud of with regards to working on Need for Speed Underground?
RS: Working with the team – I guess I feel proud to be part of this team – you can’t single out any individual on this project – it was an awesome team effort.
