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    Live for Speed: versione 0.6G

       (0 reviews)

    Three ways to get Version 0.6G :

    1) AUTO UPDATER - If you already have version 0.5V or later

    - Click on "Multiplayer" then "List of Hosts" in LFS and choose a download mirror.

    2) MANUAL PATCH (17.8 MB) - If you already have version 0.5Z25 or later :

    - Click HERE and save the patch installer.

    - You can run the patch installer from its download location or from your LFS folder.

    - Alternative for advanced users only : patch in zip format.

    3) FULL VERSION (145 MB) - If you are new to LFS or making a fresh installation.

    - Click HERE to visit the download page and get the full version installer.

    TIPS on using Live for Speed with an Oculus Rift DK2 :

    1) How to get LFS running on your Rift DK2 :

    - Oculus Configuration Utility - Set your Rift to extended mode

    - Windows Display - use extended desktop mode (not duplicated)

    - Set the DK2 to rotated mode in Windows (sometimes confusingly called portrait)

    - Check that the light on the front of the DK2 is blue (receiving signal)

    - Check that the DK2 part of the desktop has the correct orientation

    - Start LFS and click 3D on the View Options Screen

    - Select Oculus Rift and click OK

    - If all is well, LFS offers "Exit LFS to restart using the Rift"

    - Click OK to exit then when you restart LFS it should be in the Rift

    2) To reset your seating position, there is a text command /rift reset which is assigned by default to the F8 key.

    - When a new driver takes over, ask them to look straight ahead then press F8

    - Key assignments can be edited in Options - Game - F1 to F8

    3) If, for any reason, LFS ends up on the Rift in 2D mode or with a black screen, you can get it back like this :

    - Press ALT+F4 to exit LFS

    - Delete the file "card_cfg.txt" in your LFS folder, so LFS starts up on the primary device (usually your monitor)

    - After starting LFS again you can try to enter 3D mode again

    4) Accessing your desktop while LFS is on the Rift.

    - You will probably find that your mouse cursor is confined to the Rift's virtual monitor

    - Press CTRL+C to free the mouse and now the mouse can go onto the desktop

    - When you click on a window on your desktop, LFS will be minimised

    - To go back into the Rift, click on Live for Speed in your taskbar

    Changes from 0.6F to 0.6G :

    Oculus Rift DK2 Support :

    The Oculus Rift DK2 must be set to Extended Desktop mode

    Start LFS, go into Options - View and click 3D at the top

    For Display Type, select Oculus Rift then click OK

    If all is well, LFS offers "Exit LFS to restart using the Rift"

    Click OK to exit then when you restart LFS it should be in the Rift

    Optional new command line options /rift=on and /rift=off

    Use e.g. in a shortcut to make sure Rift mode is entered or not

    LFS.exe /rift=on - try to go straight into Rift mode

    LFS.exe /rift=off - do not go into Rift (ignores previous mode)

    Oculus Runtime 0.4.2 (or later) is required

    fern_bay_trees_and_sun.jpg

    Graphics (visual improvement of transparent objects) :

    Improved edges of transparent objects like trees and railings

    Re-exported all transparent textures to improve image quality

    Texture names ending ATEST / ALPHA / ALP24 all now end _ALP

    If you do not install new textures, old ones will be converted

    Graphics (other) :

    Anisotropic filtering (AF) now default 4x

    Mip bias sliders saved differently in cfg.txt

    - You must set your mip bias and AF values again

    Increased maximum value of multiplayer draw distance

    Two new 3D formats : red-cyan anaglyph and cross-eyed view

    Textures are automatically resaved (if needed) for faster load

    Low res textures now load just as quickly as high res textures

    New car shaders give higher frame rate when many cars on screen

    FIX : Car lighting momentarily vertical as car entered a shadow

    FIX : Graphics options sometimes showed too many FSAA options

    Skin downloading when watching a replay :

    If a car or helmet skin in a replay is not available at LFS World

    when you start the replay (with low or high res skins selected)

    but you already have the skin in the other resolution then that

    skin in the other resolution will be used instead of a plain car

    InSim :

    New packet IS_HCP for host to add extra mass or intake restriction

    to particular cars (affects all drivers using those cars)

    Misc :

    Driver's body is now enabled by default

    Reduced input lag when vertical sync is enabled

    Frame rate limit now disabled if vertical sync is active

    Cars now drawn in nearest to furthest order for optimisation

    CTRL+S screenshot message now stays for two seconds instead of one

    Updated translations - thank you translators

    lfs_south_city_oculus_rift2.jpg

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