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    Live for Speed patch X10

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    Il team di sviluppo dell'ottimo Live for Speed ha rilasciato una nuova patch ufficiale che aggiorna il simulatore alla versione X10: come di consueto sono numerose le migliorie e novità apportate da questa release, sia a livello di interfaccia, di grafica, modalità multiplayer e numerosi bugfix e piccole correzioni. Per tutti i dettagli, commenti e download dirigetevi a questo post del forum.

    Here is a new compatible Patch: X10. Sorry about the last minute update just before the autocross competition, but we needed to add two features.

    #CONTINUE#

    - Added new multiplayer option : force cockpit view
    - Moved cones and physics objects are restored more quickly

    There were some issues with the X version which made this update important.
    We took the opportunity to do various updates and fixes to further improve LFS.
    Please read the full list of changes below. The patch is fully compatible with version X.

    Changes in PATCH X10:
    Interface :
    Available start grid size now shown in game setup screen
    Results table now shows user names if you press CTRL+SHIFT
    Improved positioning of 3d menu objects (drivers and cars)
    Display positioning support in Options->Display->Interface
    Added buttons to reset position and size of moved interface
    Analogue steer smooth max raised to 0.95 (to help gamepads)
    Faster downloading system for auto update and offline skins
    FIX : Autocross timing info turned orange after any results
    FIX : ALT+F4 and /exit command now exit from meeting room

    Graphics :
    Minor optimisation in 2d display system
    Optimised wide screen effect by using a viewport
    Optimised mirror draw by using a narrow viewport
    Removed missing lines of 2d elements at screen edges
    Graphics option : 32 bit sky (32 bit is now default)
    Improved texture purging code (avoiding possible crash)
    FIX : Shift light was invisible in single player replays
    FIX : GetPlateHandle message could come up on a busy host

    Multiplayer :
    Added new multiplayer option : force cockpit view
    Removed full hosts filter from List of Games screen
    Moved cones and physics objects are restored more quickly
    Added handicaps / start position / user name to MPR header
    Show time and date of MPR by holding CTRL+SHIFT during replay
    FIX : It was possible for any guest to cause a host to crash
    FIX : A player is connecting stayed on after MPR finished
    FIX : Command /end did not work if no players in race
    FIX : Wrong way autokick did not work

    InSim / Programmers :
    Username is now saved in SP Replays
    Driver model byte added to IS_NPL packet
    Minimum MCI / NLP time interval reduced to 50 ms
    New packet IS_AXO sent when an autocross object is hit
    New packets IS_AXI and IS_AXC report layout information
    FIX : Guests could not see ALWAYS_ON buttons in all screens
    FIX : Guests sent corrupted data in a long IS_BTT packet
    FIX : Dedicated host could not fill in split nodes info
    FIX : Dedicated host did not report race positions

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