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Il setup nel simracing

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    Live for Speed: patch S1G

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    E' finalmente disponibile per Live for Speed l'attesa nuova patch ufficiale versione S1G, che porta con sè fra le altre cose numerosi bug fix, grafica più stabiile e migliorie al multiplayer. Potete prelevare l'update da 3,37MB sia in versione normale (anche per il demo) che per il server dedicato. Questa la lista completa dei cambiamenti:

    #CONTINUE#

    Changes in patch G :

    ---Multiplayer---

    Improved multiplayer timer to reduce time warping
    Removed constant "Sync" messages from network debug
    Block / unblock user messages by pressing "-" key
    Faster host pinging when getting a List of Games
    Removed "-" option from List of Games filters
    Decreased the size of some packet buffers
    Increased size of joiner and authorisation queues
    FIX : ghost of user getting stuck in meeting room

    ---Graphical---

    Overhead names are smaller and invisible behind hills
    SHIFT+U camera mode improvements (for follow car mode)
    Default screen clear changed to "clr + sky" (faster)
    FIX : Alpha object sorting when track LOD switched off
    FIX : Crash that could happen when changing screen size
    FIX : Lag / input problems that showed up with patch F

    ---InSim---

    InSim system to control LFS with an external program
    Various packets can be sent to or requested from LFS
    Some new console text-based commands have been added
    Please read InSim.txt file for programmer information

    ---General---

    Small arrow indicates selected racer in position list
    AI drivers try to select colour config with their name
    Scroll bar on SPR / MPR / Skin selection screens
    FIX : doppler bug with chase and helicopter views
    FIX : /speedreduce and /reducehalf, can use "=" sign

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