E' finalmente disponibile per Live for Speed l'attesa nuova patch ufficiale versione S1G, che porta con sè fra le altre cose numerosi bug fix, grafica più stabiile e migliorie al multiplayer. Potete prelevare l'update da 3,37MB sia in versione normale (anche per il demo) che per il server dedicato. Questa la lista completa dei cambiamenti:
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Changes in patch G :
---Multiplayer---
Improved multiplayer timer to reduce time warping
Removed constant "Sync" messages from network debug
Block / unblock user messages by pressing "-" key
Faster host pinging when getting a List of Games
Removed "-" option from List of Games filters
Decreased the size of some packet buffers
Increased size of joiner and authorisation queues
FIX : ghost of user getting stuck in meeting room
---Graphical---
Overhead names are smaller and invisible behind hills
SHIFT+U camera mode improvements (for follow car mode)
Default screen clear changed to "clr + sky" (faster)
FIX : Alpha object sorting when track LOD switched off
FIX : Crash that could happen when changing screen size
FIX : Lag / input problems that showed up with patch F
---InSim---
InSim system to control LFS with an external program
Various packets can be sent to or requested from LFS
Some new console text-based commands have been added
Please read InSim.txt file for programmer information
---General---
Small arrow indicates selected racer in position list
AI drivers try to select colour config with their name
Scroll bar on SPR / MPR / Skin selection screens
FIX : doppler bug with chase and helicopter views
FIX : /speedreduce and /reducehalf, can use "=" sign