Potete leggere a questo indirizzo, tradotta in inglese dall'originale tedesco, la prima parte di una interessante intervista fatta al chief game designer della Codemasters in merito al prossimo Race Driver Grid. A questa pagina è stata pubblicata la seconda parte.
How realistic is the driving model in the game? Will it be more like Forza Motorsport 2 in the direction of simulation, or more like Project Gotham Racing 4 in the direction of Arcade go?
We have a very accessible vehicle handling model, and were using the default settings fairly satisfied. Our aim is that everyone should be able to access controller and enjoys how the car feels. For those who are a bit more demanding like there are a number of driving aids to be used to, for example, a traction control, a brake and steering assistant to the driving experience more realistic way.
