Contrariamente ai suoi predecessori, il nuovo Need for Speed ProStreet implementerà un avanzato sistema di danni alle vetture, nonostante le licenze ufficiali, come spiega J. Doyle, producer del gioco:
The manufacturers have actually been fantastic. We have a strong relationship that we’ve been working for on a lot of years with the Need For Speed games. Every manufacturer in the game has completely signed off on full customization and full damage to their cars, including flipping them, rolling them and totaling them. We’re excited by it. It’s a lot of work to make sure that everyone’s on board and everyone’s OK with it. It’s a lot of travel to a lot of corporate offices, but everyone’s on board and we think it’s going to be pretty cool.
