Il portale di SimRacing World ha pubblicato un interessante articolo di approfondimento nel quale Paolo Cattani, responsabile del progetto, ci parla in modo più approfondito del nuovo Grand Prix Simulator della software house italiana Lago:
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So, here you are Virtual Grand Prix 2: a game designed "by drivers for (virtual?) drivers", not a "commercial" arcade or something. Of course this means that if you're expecting gorgeous graphics or other "commercial" stuff like this, this is not the product for you. If, otherwise, you want a REAL simulator, based on solid physics and industrial automotive algorithms, with a Track Editor included to design your own tracks and, most important of all, you want a game that WORKS ON INTERNET (as of this writing VGP2 let play 4-5 people on the net with a 56k connection, with ADSL it should be possible to play in 20 but I cannot guarantee it as we didn't test it with so many people yet), this is your game.