E' disponibile per Grand Prix 4 di Geoff Crammond la nuova versione 10 dell'imperdibile quanto potentissimo 3D Editor con il quale potrete modificare praticamente tutto ciò chè ha tre dimensioni nel gioco; qui di seguito la lunga lista di novità apportate dall'attuale release:
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New: Displace/Rotate track and pitlane sectors with mouse
New: Option to display selected scene only
New: Multi-textured New objects
New: Vertices color edition
New: Fix object vertices colors feature
New: Reverse mapping feature
Improved: Camera Tab Interface
Improved: Better Mouse scene displacement
Improved: Better Track Texture filtering
Improved: No more reset past selected layer and face with .col files.
Improved: Smallest move is now 0.5 millimetre (1 centimetre before) with
non-track .gp4 files
Improved: Smallest Rotation angle is now 0.4° (2° before)
Improved: Scale precision increased by 2
Improved: Objects LOD properties
Improved: Objects can be imported in any scene
Improved: Time needed to refresh all the scenes has been divided by 4
Fixed: Stopped memory increase when refreshing scenes
Fixed: wrong textures on objects when its textures were missing (only
in display)
Fixed: No scene updates when transforming objects under Options or
Cameras tabs.
Fixed: Activated Main Camera view when displacing/rotating/scaling
objects
Fixed: Always displaced first face vertices with .col files
Fixed: Refreshing All feature no more resets camera view
Fixed: Weak track Sunlight preview
Fixed: Rare bug when rotate/zoom was enabled and camera dir and pitch values
were at -90.