Il portale di Gamesradar.com ha pubblicato la terza parte dell'esclusivo developer diary dedicato al prossimo Flatout della Bugbear: per saperne di più dirigetevi a questo indirizzo.
I'll start from how the idea originally formed. We had the crash system done, and began wondering if there was anything more to spice up the whole thing and take an extra step ahead the competition. All the falling and bouncing stuff was very cool and all, but we felt we should go just a bit further. So, we sat down and thought through the chains of events that go on during a car crash...
