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    F1 2015: tripla patch PC/PS4/XBOX

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    PC patch
    Game

    • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
    • Added support for the Thrustmaster T-150.
    • Fixed RPM and flag information sent to UDP outgauge devices.


    Multiplayer

    • Fixed an issue where host migration wouldn’t work a session lobby.
    • Fixed an issue where the host would be unable to see a client’s car after they selected the “return to garage” option.
    • Fixed an issue where a session would fail to start if multiple players joined simultaneously.
    • Fixed an issue where a player could be prevented from leaving their garage after another player selected the “return to garage” option.
    • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.


    Sports Updates Part 2

    • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.


    XBox One patch
    Sports Updates

    • Updated the car model / livery for Mercedes, Ferrari, Williams, Force India, McLaren, Lotus and Manor.
    • Adjusted the relative performance of the teams and drivers based on the season’s results.
    • Updated the tyres for Russia to Super Soft and Soft.


    General Bug Fixes & Improvements

    • Added a Strict corner cutting rules option and made the strict rules even stricter than they were previously following community feedback.
    • Full practice is now available in Quick Race.
    • Corrected a problem with the corner cutting rules that could mean you get a penalty even if you run wide and lost time.
    • The player is now correctly disqualified for not using both compounds in a dry weather race.
    • AI will no longer all leave the garage at the same time in qualifying sessions.
    • AI will no longer use Prime tyres in Q2.
    • AI will always do two runs in Short Qualifying and Q3.
    • The D-Pad menu is now more responsive.
    • Engine cooling in clean air has been improved to prevent unnecessary engine overheating.
    • Fixed an issue that would sometimes cause OSD messages to remain on screen or to never display.
    • Fixed an issue that would cause new tyres to be too cold when they’re put on at a pit stop.
    • Fixed a problem that could cause unrealistic AI lap times in practice and qualifying.
    • Fixed rain effects sometimes being present on a dry track after previously playing a wet session.
    • Fixed tyre compound being incorrectly shown as selected when loading a car setup at the start of a one-shot qualifying session.
    • Fixed the top leaderboard entry becoming corrupt after re-viewing the table.
    • Corrected the number of laps for the Mexican Grand Prix.
    • Removed the incorrect second DRS detection zone from the Mexico mini map.


    Multiplayer Fixes & Improvements

    • Improved chances of finding multiplayer hopper games.
    • Added additional information to lobbies so players can see how much progress has been made in the current session.
    • Fixed an issue where players would get their fuel locked to 100kg in qualifying sessions.
    • Fixed an issue where players who qualified outside the top ten would not be able to change their tyres at the start of a race.
    • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.
    • Fixed some framerate and lag spike issues that would cause incorrect car-to-car collisions.
    • Fixed a bug that meant connections with limited upload bandwidth would appear laggy while on track and eventually disconnect.
    • Fixed an issue where the race could be flagged as complete on the incorrect lap (including at the start of the race).
    • Fixed an issue that would cause a players car to always be ghosted during timed qualifying sessions.
    • Fixed a bug which made the screen pulse black when spectating specific cars in specific circumstances.
    • Made the hopper lobby countdown timer longer and prevented it from starting for a short time if there are not many players in the session to try to allow more people to join.
    • Changed the hopper grid order to random, so now the players Mercedes cars will not always start on the front row.
    • Removed the AI from all hoppers.
    • Removed the assist restrictions from the Hardcore hopper.
    • Banning ABS in the session settings will now implicitly ban braking assist.


    Playstation 4 patch
    PS4 – v1.07

    • Increased the severity of the strict rules.
    • Fixed a crash that would sometimes occur when loading a mid-session save created on a previous version of the game.
    • Fixed a bug where some players would not have the strict corner cutting rules enabled despite the host setting them to be on.
    • Fixed an issue where players could not change their tyres on the grid after completing an earlier OSQ session on the same track.
    • Fixed an issue where the host would be unable to see a client’s car after they selected the “return to garage” option.
    • Fixed an issue where a player could be prevented from leaving their garage after another player selected the “return to garage” option.
    • Fixed an issue where players joining sessions in progress would slow down transitions to and from the lobby.
    • Fixed an issue where a session would fail to start if multiple players joined simultaneously.

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