La Codemasters ha pubblicato sul proprio blog ufficiale una interessante intervista fatta a Lee Mather, Senior Games Designer dell'imminente F1 2014. Eccovene un estratto:
This year we’ve seen teams manage their fuel a lot more conservatively this season – has this carried through into the game?
Fuel management has always played a part in our games, but more so than ever this year. There’s a definite sweet spot for driving efficiently whilst still extracting a good level of performance from the engine. Something which people aren’t necessarily aware of is that our extremely advanced fuel simulation model reacts correctly to lifting and coasting. Leaving the car in a higher gear when braking for a corner really helps you to save a significant amount of fuel, as does not hanging on to a gear for too long when accelerating.