E' disponibile la nuova versione 0.30 del divertente ed originale Drive by BeamNG. Oltre alle consuete migliorie e bugfix, la nuova release porta con sè una nuova vettura, la nuova mappa denominata West Coast, USA, una importante modifica al sistema di cambio marcia (per renderlo più realistico) e l'attesissimo supporto alla modalità VR !
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QuoteVR fans - rejoice: version 0.30 includes an early experimental version of VR support!
Any VR headset that supports the OpenXR standard (that is to say, almost any VR headset) should be compatible with BeamNG. The current version of VR support includes the following: The ability to toggle VR on or off at any point, the ability to choose snap-turn or smooth-turn in-cockpit camera as well as walking mode, and interactive 3D cockpit switches, door handles etc. (experimental- requires a VR controller). A customizable option will allow your hands to reach faraway objects more easily.
The VR feature will also include stereoscopic and position-aware mirror reflections, directional 3D audio, instant 180º direction change in walking mode when using lookback, support for both regular HMDs and non-HMDs, as long as the hardware supports the OpenXR standard. To use Windows Mixed Reality headsets, you will need to set SteamVR as your default OpenXR runtime to bypass the missing Vulkan support in WMR drivers. Check the patch notes for more details!
As you might suspect - VR places considerable demands on your computer’s resources. Anticipate substantial hardware requirements and consider scaling back on the graphics detail, amount of traffic, and other settings to ensure a smoother experience.