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    Simracing per tutti: iniziare spendendo poco

    I costi nel motorsport reale sono proibitivi... ma nel simracing si può cominciare spendendo poco!
    Simracing per tutti
    • Walker™
      Walker™

      Drift21: modalità gara rapida e nuovi aggiornamenti a fisica e FFB

         (0 reviews)

       

      E' passato un po' di tempo dall'ultimo aggiornamento di Drift21, ma finalmente il simulatore di drifting torna ad aggiornarsi e lo fa portando update importanti riguardo fisica e FFB e la modalità Gara Rapida.

      Nello sviluppo di questo aggiornamento gli sviluppatori hanno cercato di fare in modo che il volante trasmettesse quante più informazioni possibili riguardo il comportamento dell'auto. I nuovi aggiornamenti sono stati testati sui volanti Logitech, Thrustmaster e Fanatec e le impostazioni raccomandate sono quelle di default del volante. Nei volanti Fanatec c'è una modalità speciale per il drifting, e per Drift21 il valore consigliato è -4.

      Ecco di seguito il changelog. Commenti nel topic dedicato

      Changelog

      • Driving model and force feedback changes
      • Completely rewritten Force Feedback system
      • Changes to steering assists
      • Reworked driving model (major changes to e.g suspension or tire friction)
      • Updated the parameters of parts crucial to the driving model


      New features and options

      • Added Quick Race mode - a separate mode in which you can test multiple versions of each car on any available track
      • Added various tuned car presets, available in Quick Race mode
      • Added Replay Mode - a basic tool for previewing and analyzing your drift attempts
      • Added controller vibrations and the ability to adjust them in the settings
      • Added an option to turn off Motion Blur (accessible in Video Settings)
      • Added basic camera rotation


      Other changes

      • Changed tire sounds
      • Changed default volume levels
      • Changed default controller mapping
      • Changed tutorial content and flow to suit driving model changes
      • Reworked serial cars to suit driving model changes
      • Multiple changes to UI tabs to prevent incorrect text display
      • Small changes to tiles shape in Warehouse


      Fixes

      • Eliminated a problem with ghosting visible on FXAA setting or without Antialiasing (changes to CTAA will be available at a later date)
      • Fixed a bug that allowed players to highlight two separate buttons using two different controllers
      • Fixed a bug where the reset button would only restore default settings after a game restart
      • Fixed an issue where some UI elements were clipping through the HINTS window
      • Fixed an issue where changing the "Show speedometer" setting was only applied after re-entering the route
      • Fixed a bug where language change in certain places was only applied after restart
      • Fixed Drift Zones to correctly detect cars passing through
      • Fixed part detection in Dyno
      • Fixed a bug that prevented players from removing decal layers
      • Fixed a bug with engine volume slider not working properly or in some cases at all
      • Fixed a bug where unchecked Can Stall option allowed to bind and use ignition on/off
      • Fixed camera getting stuck at certain places of the map
      • Fixed a bug that prevented players from using Show Missing Parts in the garage
      • Fixed a bug with controller settings interfering with steering wheel settings - fixing this required us to force default settings, please be aware of this.

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