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    DiRT 3: official patch v1.2

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    La Codemasters ha rilasciato a sorpresa questa mattina una nuova patch ufficiale per aggiornare la versione PC dell'ultimo DiRT 3: la nuova pezza, del peso sostanzioso di 502MB, porta il gioco alla release 1.2, con numerose migliorie e bugfix. Per commenti e discussioni fate riferimento all'apposito topic del forum, mentre per il download del file correte a questo link.

    DiRT 3 - PC Patch V1.2 Changelog:

    -Resolved an issue which could prevent the user successfully saving with profiles that contained unicode characters.

    -UI elements are no longer incorrectly displayed in Gymkhana

    -Improvements to input system, supporting multi-device action maps. The user can now set button configurations to span multiple devices; previously a bug would cause these settings to be lost upon game restart.

    -Corrected various spelling mistakes across all languages

    -Reset line corrections to prevent potential ‘out of world’ or ‘driving into crowd’ issues on several tracks

    -Corrected an issue which could, in rare circumstances, prevent the display from rendering in the event of 16xCSAA being selected.

    -Steering wheel no longer jolts to the left in the race reward screen

    -Removed an incorrect limitation which could cause VSync to lock the refresh rate to 60Hz on a 120Hz system.

    -Physics output to motion simulators is now correctly faded out at the end of a race, preventing some situations within which motion would continue after crossing the finish line.

    -Adjusted head camera configuration to avoid excessive vibration effects when VSync is disabled.

    -Front end menu improvements for multi-display systems, correcting a small number of visibility issues.

    -Improvements to GPU detection, correcting a potential issue which in some circumstances could prevent SLI scaling operating correctly with DirectX 11.

    -Implemented native stereoscopic support for compatible devices.

    -Inclusion of a benchmarking utility, simplifying the process of gathering performance statistics.

    -Various stability fixes

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