La Moon Byte Studios ha annunciato con un comunicato che il loro nuovo ed interessante Crashday è stato posticipato alla fine del 2004, anche perchè non è ancora stato trovato un publisher per il gioco.
Crashday is not yet near release at all, it is still heavily in development. As you maybe already expected, Crashday will be shifted again, to the second quarter of 2004 and we seriously apologize for it. However Moon Byte will very soon increase its team size essentially and with strengthened power it will be a much faster and intensified development. There is still no publisher for Crashday meaning not that we are incapable in finding one. Indeed several publishers are interested in the title but the team is still working on an preview version for presentation issues.
