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Simracing per tutti: iniziare spendendo poco

I costi nel motorsport reale sono proibitivi... ma nel simracing si può cominciare spendendo poco!
Simracing per tutti

    Assetto Corsa v1.1 e Dream Pack 1 disponibili

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    Changelog Assetto Corsa 1.1

    - Added ai-hints

    - New penalty system

    - Added Kick Quorum to the server

    - Fixed sound pops and clicks for some cars engines

    - Fixed traction control sound events

    - Fixed Tatuus FA01 limiter sound

    - Improved sound dynamics under load for some cars

    - Launcher: more graceful handling of missing/problematic content

    - Launcher default theme: personal best time grid filtering by car/track added

    - Fixed blank resolution box

    - Fixed missing sound events

    - Fixed crashes volume

    - Reworked envelopment for interior and exterior sounds

    - Higher exterior volume for surround speaker configurations

    - Fixed tyre fake shadows in slowmo replay

    - Improved AI

    - Added custom head movements per car (driver3d.ini)

    - Driver helmet/head now cast shadows in onboard camera

    - Added custom weather selection

    - Improved Pedals App

    - Rendering performance optimizations

    - Particle rendering optimiziations

    - Render Stats form now features units

    - Added “final” damage for high speed impacts

    - Added quality settings to replay that allow up to 4x longer replays

    - Fixed driver shift preload animation at race start

    - Fixed camera car not using FOV value

    - Fixed AI choosing wrong (slow) tyres

    - Updated FMod to 1.05.13

    - Updated Fmod SDK project (minor envelopment improvements)

    - Tweaked exterior reverb parameters

    - Tweaked envelopment values for some sound events

    - Improved positional surface sounds

    - Fixed wind and tyre rolling noise

    - Fixed doppler effect for rev limiter and horn

    - Fixed FOV in mirrors, now editable in system/cfg/assetto_corsa.ini

    - AI race starts greatly improved

    - Fixed wrong shadow resolution when moving through F6 camera car cameras

    - Fixed graphics not following dynamic track grip levels in Multiplayer

    - Fixed “fast” height evaluation for validating setup ignoring tyre pressure

    - FPS caps is now compatible with the new 1ms resolution timer

    - Suicidal server admins are now a protected species and not allowed to kick themselves anymore – Adjusted fuel consumption for most of the cars

    - UI now understand fuel range relative to car and track and adjust maximum race lap count automatically for quick races and race weekends against the AI

    - Added 4WD simulation in drivetrain.ini

    - Added live axle suspension geometry

    - [DATA] section in aero.ini is now obsolete and must be eliminated. HEADER=2 is mandatory if damage is used.

    - AC now support multiple configurations on circuits

    - A to B gameplay options for hillclimb tracks and specific circuits that support.

    - Tyre pressures can now be shown in digital_instruments.ini

    - Limited static weather situations can now be selected from the UI. Weather is also moddable.

    - Time Attack now has a global multiplier that controls the amount of time available for the first checkpoint.

    - Customizable TrackIR rotation range.

    - Chat window now supports full Unicode charset

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