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Una Formula 1 degli anni 2000...

confrontata con una Formula 1 moderna

Formula 1 2000

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    Changelog history

    0.22.4

    - SHARED MEMORY LAYOUT IS CHANGED!!! UPDATE YOUR SOFTWARE

    - Default setup for GT3/GT2 cars are now a bit higher to avoid invalid setup. By rules, such cars must not go under 60mm ride height.

    0.22.3

    - Fixed Nurb. Sprint track map

    0.22.2

    - Race Rules are checked each time the user presses the button

    - Fuel changes trigger Race Rules checking

    - Slightly modified P4/5 Competizione default ride height

    0.22.1

    - Assetto Corsa does not crash on missing files and errors (enabled mods with errors again)

    - Correction on alignment values on Mercedes SLS AMG setup screen

    - Corrected Monza ideal line

    0.22

    - In-game apps must now be enabled in the game's launcher under Options > General

    - Added new car Mercedes SLS

    - Added new track Nurburgring Sprint

    - Tyre model modifications, more direct and "alive" FFB on all cars. We advice less FF "effects"

    - AI modifications for Mercedes SLS AMG & McLaren MP4 12C street

    - fixed drag race

    - all cars with H pattern manual gearbox, when used with paddles, can now enable autocut-off autoblip assist properly. The timings are slower than what you can achieve with an H shifter hardware.

    - Fixed multiplayer leaderboard logic

    - Fixeg bugs in multiplayer GUI

    - Overlay leaderboard implemented (Press F9 to cycle between 4 different modes)

    - Fixed horn & lights in multiplayer

    - Graphics & CPU Performance improvements

    - Multiplayer Blacklist system improved

    - Intro video at first launch, possible to disable it from options

    - Replay Size reduced

    - Replay frame interpolation improved

    - Time Attack : fixed crash when trying to load open tracks & lap estimation formula improved

    - Setup Force Feedback setting page improved

    - ksEditor : notify when skinned mesh is imported with a wrong scale

    - ksEditor : fixed IN/OUT camera normalized start-end position not rendering on spline during camera editing

    - Fixed small random flashes during gameplay

    - Added dedicated leaderboard APP

    - Updated TAB key ingame leaderboard with a new look and functions

    - Skidmarks start shape fixed and rendering is now faster

    - Python apps can be enabled / disabled from the launcher

    - Fixed bug "return to pits and lap counting in some special cases"

    - Added Python camera control

    - Fixed tyres jittering at low speeds

    - Fixed missing wheels when AI car brake its engine and goes to pits

    - Physics related rules : now cars must respect their defined set of rules in order to run on the track

    - Track cameras now place the car in the middle of the screen

    - Post Process App selector : fixed loading of default ppEffects.ini

    - AI improvements

    - Improved Drag AI

    - Skidmarks are now disabled when setting World Detail to minimum

    - Dynamic track randomness now less pronounced

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