VGP: il mod Formula Fantasy 2009 si aggiorna - Modding - DrivingItalia.NET simulatori di guida Jump to content

ACI Esport: simracing nazionale

ACI Esport eleva il simracing a livello federale nazionale.
Per annullare il divario tra motorsport reale e simracing! 🏆
ACI Esport DrivingItalia

Thermaltake Racing Wheel: novità che stupisce

Thermaltake è specializzata in prodotti per PC gaming, modding e cooling, ora si occupano anche di simracing, con una linea prodotti molto interessante...
Thermaltake Racing Wheel

DrivingItalia Discord: chat testo e voce

Social-app gratuita, via browser, tablet o smartphone. Oltre QUATTROMILACINQUECENTO utenti attivi, entra anche tu!
Discord DrivingItalia
  • Guest
    Guest

    VGP: il mod Formula Fantasy 2009 si aggiorna

       (0 reviews)

    imgUno dei migliori mod per Virtual Grand Prix 3 si aggiorna e raggiunge la versione 1.10. Il Formula Fantasy 2009 è una serie di fantasia che ripropone la fisica delle monoposto di Formula 1 2009, realizzata da Paolo Cattani stesso (autore dell'intero progetto VGP3) e comprendente anche il KERS. Questa nuova release porta con sè alcuni nuovi team e vari miglioramenti grafici, mentre quelli nel sonoro sono previsti in futuro. Se anche voi siete curiosi di scoprire quanto il discusso sistema di recupero dell'energia possa influenzare la guida, questa è l'occasione giusta per farlo!

    #CONTINUE#

    1. Fantasy F1-style carset with 20 drivers, 10 teams using 3 different fantasy chassis (DOGO, Frontier and Dominion Chassis)
    2. Helmet view to race through.
    3. Working KERS system. You have full control over it. From the toolbox menu you can setup the charge/discharge am ount (up to the current rules limits), the minimum speed and so on. While driving, by pressing a button, you can engage the KERS system to get an additional ~80 HP.
    4. Engine Max RPM limited to 18,000: maximum engine power is now slightly less than the original VGP3 carset. However, as stated above, KERS can add about 80HP (thus boosting the combined power to a maximum value actually greater than the original VGP3 carset!)
    5. Engine Mapping. You have no more traction control, but you can design up to three different engine maps, both for acceleration and engine brake. Engine maps give you the ability to limit the maximum engine torque
    on a per-gear basis, so that you can, say, limit the engine torque to only 50% in 1st gear and 75% while in 2nd. Engine maps are very useful to get a much more controlled car even if TC is no longer available. You can switch, from within the car while driving, from one map to another, so that you can design map 1 for maximum power when starting, map 2 for normal driving and maybe switch to map 3 when tyres begin to wear out for example.
    6. J-Dampers. Those devices are a refinement of the original mass-damper idea from Renault. Mass-dampers were forbidden, but J-Dampers are allowed and are nowadays used by almost every team. J-Dampers are a sort of "super-damper". They reduce accelerations in the vertical movement of suspensions so they can be very useful in the reduction of vibration and oscillation of the car, especially when riding the kerbs.

    User Feedback

    There are no reviews to display.


  • Who's Online   0 Members, 0 Anonymous, 174 Guests (See full list)

    • There are no registered users currently online
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.