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Simracing per tutti: iniziare spendendo poco

I costi nel motorsport reale sono proibitivi... ma nel simracing si può cominciare spendendo poco!
Simracing per tutti

    rFactor 2: Gasoline Alley by Gilles Benoit

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    To borrow a phrase from the community, “A not so quiet release of loud cars!” We proudly present a third-party legendary classic from 1960 Indianapolis, the oval series Gasoline Alley, this from another group of talented 3PA partners: Gilles Benoit and Bill Guillaume.
    This project is dedicated to the late Indy driver Len Sutton, and to racing historian Gordon Eliot White who both helped with the mod. This rFactor 1 mod has been converted to rFactor 2, upgraded as much as possible, then had some physics tweaks and tires added from the ISI team.
    Car description :
    – Speed: top 186 mph Texas (1963), end of Indy straights : 170 mph, Indy turns : +-140 mph
    – Weight without driver and fuel: +-1600 lbs, 60% to the left
    – Fuel: Methanol, 60 us gal. spiked with nitromethane
    – Engine: 256 cu. In., 4 cyl. Offy, +-500 lbs, 2 speed, estimated +-400hp, running at 6000 rpm (ref1 p.84), fuel consumption 1 us gal/3.0 mile, exterior oil tank +-15 quarts
    – Rigid front/rear axles with torsion bars
    – Wheelbase: modeled at 96 in.
    – Tires: Bias ply Firestones, front 7.60×16 (nominal), rear 8×18 (nominal), 50 psi, threads were showing after 51-52 laps at Indy, wear pattern on all four tires = inside of corner, described as noisy
    – Pit stops: All four tires, 40 to 60 us gal. in 20 sec., every 51-52 laps
    Indy racing is part of the US culture, and in the early 1960s A.J. Watson dominated the manufacturing of the cars, at a time when Formula One machines were just starting to influence design. Watson’s history goes back to 1950 when, as a mechanic, he built his own car for the Indy 500 which Dick Rathmann drove. In 1954 Watson got his break with the John Zink Jnr team, and a year later his modified version of the Frank Kurtis-built roadster won the Indy 500. This 1960 example is typical of his racers, with a basic chassis with front/rear solid axles but torsion bar suspension that could be tweaked by the driver while going along. The Offenhauser Sprint and Champ car engine was offset to the left to make the car turn naturally in that direction, and gearbox only needed two speeds due to the massive torque available low down, plus the car’s light weight.


    Download: 139MB
    (Steam users will find this under the Image Space Inc. workshop uploads, and by default will automatically download it)

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