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    N2003: Milano preview

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    imgVi ricordate il tracciato, fittizio, di Milano per Grand Prix Legends? Bene, a quanto pare potremo utilizzarlo (non si sa in quanto tempo) anche per Nascar Racing 2003:

    There is some good news and bad news with requard to the N2003 engine. The good news is that the entire track is constructed and displayed (not just a given length along the track). The bad news is that the entire track is constructed and displayed (not just a given length along the track).

    #CONTINUE#

    What this means is that:

    Good: at the overpass and probably along the front straight (if it is side-by-side) you should be able to see and hear other cars without any problems.

    Bad: Due to the fact that GPL generated the track based on a given DLong distance along the track depending upon where a car was located, Milano was built with an overlapping front straight. You could hear the cars on the different point on the lap (exiting from either the banking or the Parabolica), you just couldn't see them. With N2003, the overlapping area becomes readily apparent at the exit of the banking both visibly and physcally. The mild visual evidence is flickering MIP's at the places where the altitudes for both sections are the same. The worst case physical evidence is an unpassable wall leading to the Curva Grande.

    The attached images show: (1) a view fromt the overpasss looking down on the track, (2) a view from track looking at the overpass, and (3) getting stuck in one of the walls along the front straight near the Curva Grande (with a view as to how confusing the overlapping area is). Note that fore these images I drove around the track backwards.

    By the way, this version of Milano was created via my TRK to XTF converter, with the resulting XTF compiled immediately in Centerline. I made no changes to anything.

    img img img

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