E' giunto alla release 9.1 il noto 3DEditor, noto software per Grand Prix 4 che vi permetterà di gestire pressoché tutti gli oggetti tridimensionali presenti nel gioco di Geoff Crammond. Per il download fate un salto a questo indirizzo.
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New: Camera Motion preview for one camera or a full lap
New: Vertices/Normals/UVMaps editing with .bin files
New: New .col face properties window
New: First real Physical Track and pitlane layout display
New: Edit Visibility sets (wrongly named as Vertex shaders)
Improved: Keyboard shortcuts are now fully working.
Fixed: Pitlane command labels were not updated
Fixed: not complete .bin track display
Fixed: Objects from search list not highlighted
Fixed: Texture's path was changed to object's path when importing an object
Fixed: objects becoming white after selection when no textures were present
Fixed: Error E/S 103 when cancelling object exportation
Fixed: wrong object selection after texture deletion.
Fixed: changed wrong face behaviour when clicking repeatedly in the behaviour window
Fixed: Now really saves Object and Material windows positions
