Guest Uff Posted July 10, 2014 Share Posted July 10, 2014 (edited) Fonte. It's been far too long since I've last updated this thread. Work on the track has continued over the last week while I was on Spring break, and despite the fact I've been busier than I expected with real life, I think it's time for a public beta. I'll probably be very busy over the next few weeks and probably won't have a ton more time to work on it, so there isn't really a point in delaying this any longer though:Beta 1: https://mega.co.nz/#!30Z2kBaB!GPnzFTuqJtrgRkUWsGsWvaBm-f40Sx-Wez0V_RrzshsIt's still far from finished, as you'll see, but I feel it's far enough along it doesn't hurt to share it. Feel free to let me know of any issues or recommendations you have for it, but keep in mind it's nowhere near done.Here's a screenshot of turn 1 with a bunch of 'vettes, which by the way, have the wrong number of stars on the US flags on the doors of over half of them.Have fun! Edited March 23, 2015 by VELOCIPEDE Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted July 17, 2014 Share Posted July 17, 2014 ALPHA VERSION 2 RELEASEDhttp://www.mediafire.com/download/sww2iui6vubp8co/road_america_alpha_2.7zThe alpha 2 has some grass, all the curbs and runoffs. I'm looking for some feedback on it now, and if everything looks good I'll go ahead with modelling the environment around the track. Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted March 23, 2015 Share Posted March 23, 2015 beta 1 nel primo post Link to comment Share on other sites More sharing options...
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