Guest fl3nd3r Posted May 19, 2008 Share Posted May 19, 2008 ho provato ora la timeline del replay. nn si pu Link to comment Share on other sites More sharing options...
Guest Space Marine Posted May 20, 2008 Share Posted May 20, 2008 (edited) ho provato ora la timeline del replay. nn si pu Edited May 20, 2008 by Space Marine Link to comment Share on other sites More sharing options...
Guest fl3nd3r Posted May 20, 2008 Share Posted May 20, 2008 ho provato ora la timeline del replay. nn si pu Link to comment Share on other sites More sharing options...
Guest Space Marine Posted May 20, 2008 Share Posted May 20, 2008 (edited) ho provato ora la timeline del replay. nn si pu Edited May 20, 2008 by Space Marine Link to comment Share on other sites More sharing options...
Guest fl3nd3r Posted May 20, 2008 Share Posted May 20, 2008 Ma quand' Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted May 23, 2008 Author Share Posted May 23, 2008 Here is an update with a lot of fixes! It's only an exe. TEST PATCH Y19 MUST ALREADY BE INSTALLED! Changes in Y20 : Increased maximum number of car shadows from 8 to 16 MPR fast forwarding is now approximately five times quicker Added output frequency and slip fraction to the RAF file output Documentation references to '<' / '>' keys changed to ',' / '.' Replay controls appear when mouse is over them or start of replay Connections / race positions / pedals are visible beside controls Auto mode switching so F9 to F12 / N / SHIFT+L work even if hidden FIX : ALT+F4 did not exit LFS from a training lesson FIX : Command /entry did not work while watching a replay FIX : Slider action is now cancelled on pressing ESC, T, etc. FIX : Replay controls appeared for a moment at start of intro FIX : Replay controls were shown during training lesson replay FIX : Replay OOS error now breaks out of fast forwarding state FIX : Mirror position correction was missed in load of most cars FIX : Escape from car select screen resulted in black backgrounds FIX : Replay destination was wrong in MPR of already started race FIX : Could get stuck leaving a paused MPR while guest connecting FIX : Disabled various text commands from training (including /ai) FIX : Paused indicator is now shown when paused at start of replay FIX : Sky / sea / default ground was black with wide screen effect FIX : SHIFT+U visible objects list is now updated after forwarding FIX : Ban statistic was sent when attempting to ban a host by /ban FIX : Error message spamming when moving a default setup slider bar FIX : Mouse look deactivated if mouse available (even if invisible) DOWNLOAD : PATCH Y20 (Patch Y19 must already be installed) : http://www.liveforspeed.net/file_lfs.php?n..._Y19_TO_Y20.zip (1 MB) DEDICATED HOST (for hosting only) : http://www.liveforspeed.net/file_lfs.php?n...S2_DEDI_Y20.zip (1.5 MB) Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 8, 2008 Author Share Posted June 8, 2008 WARNING : THIS IS A TEST Hello Racers. Here is a new compatible Test Patch, Y22. By using the same Hardware Vertex Shading system as the car body, the subobjects (steering wheel, gearstick, brakes, mudguards, etc) now make better use of your graphics card, saving CPU time and increasing your frame rate on most computers. Those that do not experience much frame rate increase should find it is smoother and more consistent. Also there are small graphical improvements as a side effect of this change. You should find that the pit-out glitch is reduced a little as well. All the reported Y20 bugs should be fixed. See below for the full list of changes. REPLAY CONTROLS : Multiplayer replays now have the same interface as single player replays. They loop and the Escape Menu is available while watching. Also, replay controls have been added. A timeline is visible when you move the mouse. You can click anywhere on the timeline and the replay will go back or forward to that point. Some new keys have been added : 1) Single frame step : ',' or '.' (SHIFT + ',' or '.' = one second step) 2) SPACE to pause / unpause during a replay (same as P) 3) ESCAPE to break out of fast forwarding 4) SHIFT + F now has 3 states if you are in a replay (the 3rd state hides everything including all messages and replay controls) DEMO LICENSE SYSTEM : User name and password are now required to go online in DEMO. DEMO / S1 / S2 all appear in the same List of Hosts. NOTE to DEMO users : - You will need to set a GAME password at www.lfs.net to go online - Log in and click on "account details" to set your GAME password - You will not see older demo hosts (Y to Y16) in the list of hosts - You will see new demo hosts and demo compatible S1 / S2 hosts NOTE to S1 users : - You will see all S1 and S1 compatible S2 hosts in the list of hosts NOTE to HOSTS : - Hosts in S2 mode - no difference, compatible, all S2 users can join - Hosts in Demo or S1 mode - all S2 users (test patch or official) and Demo / S1 test patch users will be able to see your host - Official patch Demo and S1 users will not see your host OTHER IMPORTANT CHANGES : - Chinese, Japanese and Korean Translations - All tracks now use JPG textures for adverts - Various fixes including a South City hot lapping issue - Full-scene antialiasing and anisotropic filtering are now supported Changes in TEST PATCH Y22 : FIX : Crash when entering SHIFT+U mode in certain circumstances Changes in TEST PATCH Y21 : Improved frame rates - subobjects now use hardware vertex shading Improved sky rendering - less distortion, small frame rate increase Smarter level of detail calculations for best detail and frame rate On local network hosts only - false start no longer causes spectate Driver names are now directly above car with no acceleration offset Controls setup now includes sensitivity multipliers for mouse axes FIX : Invisible scenery after paused fast forward in SHIFT+U mode FIX : Inaccurate remote cars lap time after passing a split in MPR FIX : Look buttons and rotate view did not work during a paused MPR FIX : SHIFT+C (controllers) SHIFT+W (sound) keys now work in replay FIX : Replay time bar keeps its clicked width while fast forwarding FIX : In paused replay , and . keys performed two functions at once FIX : Autocross / drag can no longer be selected in hotlapping mode FIX : Host name code page error after clicking name in List of Hosts FIX : Enter pits "Could not load colours" after renaming car colours FIX : It was possible to move the default colour slider bars in pits FIX : Two button clicks in one frame could be bad - now not possible Known issues : Stray pixels at texture edges increased by AA / AF Dedicated host does not display double byte characters Name of active Chinese input method is not shown in Vista Changes in TEST PATCH Y20 : Increased maximum number of car shadows from 8 to 16 MPR fast forwarding is now approximately five times quicker Added output frequency and slip fraction to the RAF file output Documentation references to '<' / '>' keys changed to ',' / '.' Replay controls appear when mouse is over them or start of replay Connections / race positions / pedals are visible beside controls Auto mode switching so F9 to F12 / N / SHIFT+L work even if hidden FIX : ALT+F4 did not exit LFS from a training lesson FIX : Command /entry did not work while watching a replay FIX : Slider action is now cancelled on pressing ESC, T, etc. FIX : Replay controls appeared for a moment at start of intro FIX : Replay controls were shown during training lesson replay FIX : Replay OOS error now breaks out of fast forwarding state FIX : Mirror position correction was missed in load of most cars FIX : Escape from car select screen resulted in black backgrounds FIX : Replay destination was wrong in MPR of already started race FIX : Could get stuck leaving a paused MPR while guest connecting FIX : Disabled various text commands from training (including /ai) FIX : Paused indicator is now shown when paused at start of replay FIX : Sky / sea / default ground was black with wide screen effect FIX : SHIFT+U visible objects list is now updated after forwarding FIX : Ban statistic was sent when attempting to ban a host by /ban FIX : Error message spamming when moving a default setup slider bar FIX : Mouse look deactivated if mouse available (even if invisible) DOWNLOADS : PATCH Y19 TO Y22 (IF YOU ALREADY HAD TEST PATCH Y19) : http://www.liveforspeed.net/file_lfs.php?n..._Y19_TO_Y22.exe (1 MB) PATCH Y TO Y22 (UPGRADE FROM OFFICIAL VERSION Y) : http://www.liveforspeed.net/file_lfs.php?n...CH_Y_TO_Y22.exe (5 MB) DEDICATED HOST (for hosting only) : http://www.liveforspeed.net/file_lfs.php?n...S2_DEDI_Y22.zip (1.5 MB) Link to comment Share on other sites More sharing options...
VELOCIPEDE Posted June 21, 2008 Author Share Posted June 21, 2008 Here is a new compatible Test Patch, Y24. It contains important fixes for issues found in Y22 and before. Please see the list of changes below for specific Y24 information INCREASED FRAME RATES : By using the same Hardware Vertex Shading system as the car body, the subobjects (steering wheel, gearstick, brakes, mudguards, etc) now make better use of your graphics card, saving CPU time and increasing the frame rate on most computers. Those that do not experience much frame rate increase should find it is smoother and more consistent. There are small graphical improvements as a side effect of this change. You should find that the pit-out glitch is reduced as well. REPLAY CONTROLS : Multiplayer replays now have the same interface as single player replays. They loop and the Escape Menu is available while watching. Also, replay controls have been added. A timeline is visible when you move the mouse. You can click anywhere on the timeline and the replay will go back or forward to that point. Some new keys have been added : 1) Single frame step : Link to comment Share on other sites More sharing options...
Guest Dinix Posted June 22, 2008 Share Posted June 22, 2008 Here is a new compatible Test Patch, Y24. It contains important fixes for issues found in Y22 and before. Please see the list of changes below for specific Y24 information INCREASED FRAME RATES : By using the same Hardware Vertex Shading system as the car body, the subobjects (steering wheel, gearstick, brakes, mudguards, etc) now make better use of your graphics card, saving CPU time and increasing the frame rate on most computers. Those that do not experience much frame rate increase should find it is smoother and more consistent. There are small graphical improvements as a side effect of this change. You should find that the pit-out glitch is reduced as well. REPLAY CONTROLS : Multiplayer replays now have the same interface as single player replays. They loop and the Escape Menu is available while watching. Also, replay controls have been added. A timeline is visible when you move the mouse. You can click anywhere on the timeline and the replay will go back or forward to that point. Some new keys have been added : 1) Single frame step : ‘,’ or ‘.’ (SHIFT + ‘,’ or ‘.’ = one second step) 2) SPACE to pause / unpause during a replay (same as P) 3) ESCAPE to break out of fast forwarding 4) SHIFT + F now has 3 states if you are in a replay (the 3rd state hides everything including all messages and replay controls) DEMO LICENSE SYSTEM : User name and password are now required to go online in DEMO. DEMO / S1 / S2 all appear in the same List of Hosts. NOTE to DEMO users : - You will need to set a GAME password at http://www.lfs.net/ to go online - Log in and click on “account details” to set your GAME password - You will not see older demo hosts (Y to Y16) in the list of hosts - You will see new demo hosts and demo compatible S1 / S2 hosts NOTE to S1 users : - You will see all S1 and S1 compatible S2 hosts in the list of hosts NOTE to HOSTS : - Hosts in S2 mode - no difference, compatible, all S2 users can join - Hosts in Demo or S1 mode - all S2 users (test patch or official) and Demo / S1 test patch users will be able to see your host - Official patch Demo and S1 users will not see your host OTHER IMPORTANT CHANGES : - Chinese, Japanese and Korean Translations - All tracks now use JPG textures for adverts - Various fixes including a South City hot lapping issue - Full-scene antialiasing and anisotropic filtering are now supported Changes in TEST PATCH Y24 : Translations : Included Croatian training lessons + Czech docs InSim : A LAG bit is now available in the MCI CompCar structure InSim : MCI packets are now sent at regular game update intervals Mirrors with horizontal offset applied now stay inside windscreen Small optimisations should reduce glitch on pit exit a little more Success or failure message is now shown for one second after CTRL+S FIX : Missing shine on some car parts when entering garage screen FIX : Extreme model deformation on changing name with damaged car FIX : Corrupted car models after quick loading with no textures FIX : AI could decide to refuel too late at tracks with one split FIX : Non-graphical instance of LFS would crash if AA was enabled FIX : Host name code page error after clicking ‘?’ in List of Hosts FIX : LFS wrongly allowed replay after adding AI in single player Known issues : Stray pixels at texture edges increased by AA / AF Dedicated host does not display double byte characters Name of active Chinese input method is not shown in Vista DOWNLOADS : PATCH Y19 TO Y24 (IF YOU ALREADY HAD TEST PATCH Y19 or later) : http://www.liveforspeed.net/file_lfs.php?n..._Y19_TO_Y24.exe (1.5 MB) PATCH Y TO Y24 (UPGRADE FROM OFFICIAL VERSION Y) : http://www.liveforspeed.net/file_lfs.php?n...CH_Y_TO_Y24.exe (5 MB) DEDICATED HOST (for hosting only) : http://www.liveforspeed.net/file_lfs.php?n...S2_DEDI_Y24.zip (1.5 MB) Ottima notizia. Grafica ancora pi Link to comment Share on other sites More sharing options...
Diablo Posted June 28, 2008 Share Posted June 28, 2008 Spero quasti link si vedano: http://www.lfsforum.net/attachment.php?att...mp;d=1214587179 http://www.lfsforum.net/attachment.php?att...mp;d=1214587179 :!!: P.S. Incompatible patch disponibile (cambiano anche un po la fisica ecc... corro a provare!). Link to comment Share on other sites More sharing options...
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