<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/231/?d=1</link><description>News: News</description><language>en</language><item><title>Dirt Rally 2.0: rilasciato il Circuito di Yas Marina</title><link>https://www.drivingitalia.net/home-page/software/dirt-rally-20-rilasciato-il-circuito-di-yas-marina-r25343/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/DR2_Location_RX_YasMarina_11-1.jpg.7335cfbe474e3ba8fdbabd3ed0d8a5bf.jpg" /></p>


<p>
	 
</p>

<p>
	Tramite <a href="http://blog.codemasters.com/dirt/10/yas-marina-circuit-abu-dhabi-available-now-in-dirt-rally-2-0/" rel="external">il suo blog</a> Codemasters annuncia il rilascio del Circuito di Yas Marina per Dirt Rally 2.0
</p>

<p>
	Il circuito, molto tecnico ed impegnativo, condivide il primo settore con il layout Grand Prix del Circuito di Yas Marina, ed è stato aggiunto quest'anno al calendario del FIA World Rallycross Championship
</p>

<p>
	Il tracciato può essere acquistato singolarmente su Steam al prezzo di 3,49€, mentre è già disponibile per i possessori delle versioni Deluxe 2.0, Super Deluxe e Year One Pass
</p>

<p>
	Per i commenti fate riferimento a <a href="https://www.drivingitalia.net/index.php?/forums/topic/78328-dirt-rally-2-in-derapata-a-febbraio-2019-con-codemasters/page/19/#comments" rel="">questo topic</a>
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/jeQ1GA3PIDQ?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			New for 2019’s FIA World Rallycross Championship season, this highly technical and challenging Rallycross track sits within the first sector of the Yas Marina Circuit’s Grand Prix layout. The combination of viewing grandstands, wrapped around tight bends and an ultra-fast Joker section provides drivers with thrilling overtaking opportunities, which sets the scene in a gladiatorial, stadium-like atmosphere.
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			Stage Conditions (General):
		</p>

		<ul style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px 0px 0px 45px;">
<li style="padding:0px;">
				Daytime / Clear / Dry Surface
			</li>
			<li style="padding:0px;">
				Daytime / Cloudy / Wet Surface
			</li>
			<li style="padding:0px;">
				Sunset / Cloudy / Wet Surface
			</li>
			<li style="padding:0px;">
				Sunrise/ Clear / Dry Surface
			</li>
			<li style="padding:0px;">
				Dusk / Cloudy / Dry Surface
			</li>
			<li style="padding:0px;">
				Dusk / Cloudy / Wet Surface
			</li>
		</ul>
<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			Stage Conditions (Time Trial):
		</p>

		<ul style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px 0px 0px 45px;">
<li style="padding:0px;">
				Daytime / Clear / Dry Surface
			</li>
			<li style="padding:0px;">
				Daytime / Cloudy / Wet Surface
			</li>
		</ul>
<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<h2 style="background-color:#ffffff;color:#000000;font-size:27px;padding:0px;">
			Availability Information
		</h2>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			<a href="http://blog.codemasters.com/wp-content/uploads/2019/10/DR2_Location_RX_YasMarina_4.jpg" rel="external" style="border-bottom:1px dotted #999999;color:#dd0506;padding:0px;"><img alt="DR2_Location_RX_YasMarina_4.jpg" data-ratio="56.25" height="1080" style="border-bottom:1px solid #999999;border-left:none;border-right:none;border-top:none;padding:0px;vertical-align:middle;" width="1200" src="http://blog.codemasters.com/wp-content/uploads/2019/10/DR2_Location_RX_YasMarina_4.jpg"></a>
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			Yas Marina Circuit is part of <em style="padding:0px;">DiRT Rally 2.0</em><span> </span>Season 3. The following game versions/bundles contain Season 3 (it is also available to buy as standalone DLC):
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			<a href="https://dirtrally2.com/buy" rel="external" style="border-bottom:1px dotted #999999;color:#dd0506;padding:0px;"><strong style="padding:0px;"><em style="padding:0px;">DiRT Rally 2.0</em> Deluxe Content 2.0</strong></a>
		</p>

		<ul style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px 0px 0px 45px;">
<li style="padding:0px;">
				Season 3 Content
			</li>
			<li style="padding:0px;">
				Season 4 Content
			</li>
		</ul>
<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			<a href="https://dirtrally2.com/buy" rel="external" style="border-bottom:1px dotted #999999;color:#dd0506;padding:0px;"><strong style="padding:0px;"><em style="padding:0px;">DiRT Rally 2.0</em> Year One Pass</strong></a>
		</p>

		<ul style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px 0px 0px 45px;">
<li style="padding:0px;">
				Season 1 Content
			</li>
			<li style="padding:0px;">
				Season 2 Content
			</li>
			<li style="padding:0px;">
				Season 3 Content
			</li>
			<li style="padding:0px;">
				Season 4 Content
			</li>
		</ul>
<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			<a href="https://dirtrally2.com/buy" rel="external" style="border-bottom:1px dotted #999999;color:#dd0506;padding:0px;"><strong style="padding:0px;"><em style="padding:0px;">DiRT Rally 2.0</em> Super Deluxe Edition</strong></a>
		</p>

		<ul style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px 0px 0px 45px;">
<li style="padding:0px;">
				<em style="padding:0px;">DiRT Rally 2.0</em> Base Game
			</li>
			<li style="padding:0px;">
				Season 1 Content
			</li>
			<li style="padding:0px;">
				Season 2 Content
			</li>
			<li style="padding:0px;">
				Season 3 Content
			</li>
			<li style="padding:0px;">
				Season 4 Content
			</li>
		</ul>
<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			If you have Season 3 already you may have to head to your platform’s store to install this content.
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			Please note that your content may not be unlocked immediately, or the items on your platform’s storefront may appear to require additional purchase. While they can be bought individually Season 3 players will not need to do this; the content will be added automatically, typically within the day of release. As always, keep an eye on our Twitter and Facebook pages for updates on when everything is live on your platform.
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			 
		</p>

		<p style="background-color:#ffffff;color:#555555;font-size:15px;padding:0px;">
			<a href="http://blog.codemasters.com/wp-content/uploads/2019/08/DR2_S3_Calendar_EU.jpg" rel="external" style="border-bottom:1px dotted #666666;color:#444444;padding:0px;"><img alt="DR2_S3_Calendar_EU.jpg" data-ratio="56.25" height="1080" style="border-bottom:1px solid #999999;border-left:none;border-right:none;border-top:none;padding:0px;vertical-align:middle;" width="1200" src="http://blog.codemasters.com/wp-content/uploads/2019/08/DR2_S3_Calendar_EU.jpg"></a>
		</p>
	</div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25343</guid><pubDate>Tue, 08 Oct 2019 19:26:00 +0000</pubDate></item><item><title>GRID by Codemasters disponibile da oggi su tutti i formati</title><link>https://www.drivingitalia.net/home-page/software/grid-by-codemasters-disponibile-da-oggi-su-tutti-i-formati-r25338/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/grid.jpg.9e0517c6ce6bf9253b6b46d7ceeb745d.jpg" /></p>


<p>
	<em><strong>IMMERGITI NEL DRAMMA DEL MOTORSPORT - GRID® È ORA DISPONIBILE</strong><br>
	Gareggia col cuore e vivi il prestigio e la gloria della vittoria</em>
</p>

<p>
	8 ottobre 2019 - <a href="https://www.drivingitalia.net/index.php?/forums/topic/79657-grid-by-codemasters-ritorna-ad-ottobre-con-fernando-alonso/page/6/&amp;tab=comments#comment-895126" rel="">GRID® by Codemasters</a> è ora disponibile in tutto il mondo per PlayStation®4, Xbox One (inclusa Xbox One X) e Windows PC (DVD e tramite Steam), offrendo agli appassionati di corse un'intensa azione su alcuni dei circuiti di strada e dei circuiti di gara più impegnativi. Dopo aver vinto il prestigioso premio come “Best Racing Game” ai gamescom Awards 2019, GRID offre ai giocatori la scelta e l'accessibilità permettendo loro di far riferimento al proprio stile, con un modello di maneggevolezza superiore che si rivolge sia ai giocatori di sim che desiderano un'esperienza divertente, sia ai fan occasionali alla ricerca di un gioco di corse avvincente. 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/IY3lIsqp8Dw?feature=oembed"></iframe>
	</div>
</div>

<p>
	I giocatori sperimenteranno il vero dramma del motorsport. GRID non si focalizza solo sulle corse automobilistiche; con 400 personalità dell'IA che vanno dalla calma all'aggressiva, i piloti rivali sfrecciano dalla linea di partenza e impediscono il passaggio degli avversari, potrebbero frenare in ritardo e fare tutto il necessario per rimanere davanti al gruppo. GRID presenta 104 eventi di carriera in 12 località di gara, i migliori piloti tra cui Fernando Alonso e il suo team di esports, FA Racing Logitech G, e il ritorno del riverito Ravenwest Motorsport.<br><br>
	“Nel nostro team, siamo incredibilmente orgogliosi del gioco che abbiamo creato ed emozionati dal fatto che i giocatori di tutto il mondo possano finalmente metterci le mani sopra,” ha affermato Chris Smith, Game Director di GRID presso Codemasters. “Ci siamo posti tre obiettivi: creare un gioco che garantisca il pieno controllo al giocatore e che gli consenta di giocare a modo suo. Creare un gioco vivo e che celebri il dramma del motorsport. Infine, realizzare un gioco per tutti, che abbia la miglior maneggevolezza e che possa piacere sia ai fan delle corse core, sia ai giocatori occasionali. Abbiamo inserito tutto questo in GRID e non vediamo l'ora di ricevere feedback dai nostri giocatori.”
</p>

]]></description><guid isPermaLink="false">25338</guid><pubDate>Tue, 08 Oct 2019 11:49:48 +0000</pubDate></item><item><title>iRacing S4 2019: rilasciate Patch 2 e relativo Hotfix</title><link>https://www.drivingitalia.net/home-page/software/iracing-s4-2019-rilasciate-patch-2-e-relativo-hotfix-r25337/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/1830837249_maxresdefault(2).jpg.dd818932fa893a4c6f3e7463115fa46b.jpg" /></p>


<p>
	 
</p>

<p>
	Dopo la <a href="https://www.drivingitalia.net/index.php?/home-page/software/iracing-nuova-build-season-4-2019-con-un-pezzo-di-italia-r25264/" rel="">build di Settembre</a> che ha dato inizio alla stagione 4 in modo scoppiettante, il team del simulatore diretto da Dave Kaemmer continua con il lavoro di aggiornamento della build e correzione di bug. Il team ha infatti rilasciato la patch numero 2 della build attuale il 3 Ottobre e oggi ha provveduto al rilascio del primo hotfix.
</p>

<p>
	Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/79946-iracing-build-settembre-2019/" rel="">topic dedicato</a>
</p>

<p>
	Di seguito i changelog
</p>

<p>
	<strong>2019 Season 4 Patch 2</strong>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents" data-gramm="false">
		<p>
			<span style="background-color:#cecece;color:#000000;font-size:14px;">This release focuses on fixing issues with the 2019 Season 4 Release.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;"><u>CHANGE LOGS:</u></b><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Visual Effects</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue with motion blur that could cause crowds to render incorrectly.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">New Damage Model</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Elasticity rates used to determine damage for opponents cars' wheels hitting a player tire has been adjusted. This should allow for more consistent damage for both parties.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Collision properties for tires have been adjusted slightly.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Braking forces are now immediately set to zero for detached wheels and the brake temperature is set to something reasonable.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - These adjustments should fix some zippy issues that may arise from high brake temperatures when a wheel becomes detached.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue with the renderer so detached car parts do not show through car while using an in-cockpit camera.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue where parts close to a virtual mirror were not showing up correctly.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Virtual Reality</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Improved the chances of Virtual Reality starting up correctly when both HDR and anti-aliasing are enabled together. Using HDR with VR is not advised due to memory and performance imoplications, and often requires more than 4GB of GPU. However, the simulator now allocates the necessary resources early and makes sure it never resizes them, so it is now less likely to encounter a failure during loading or after due to a resize or loss of focus.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- A new option: "FullyWaitForSync=0" has been added to the [Rift] and [OpenVR] sections of the "rendererDX11.ini" file.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - The default of value of 0 is most useful if you can maintain a very high refresh rate in VR, as it can actually help shave a little time off each frame without much detriment to control lag.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - However, if you are unable to maintain the refresh rate and are often dropping frames, you might achieve slightly less control lag by altering this setting to a one. It is more advised to reduce settings (Reduce or disable AA, turn off mirrors, post-procs, two pass trees, then shadows, and maybe even reduce pixel density below 100%) to help your PC better maintain the refresh rate. There is no better fix than a fast frame rate.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Controls</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue in the control mapping wizard that could cause some analog knobs to be assigned to two inputs at the same time.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- While the Logitech API is in use, temporarily stop checking the steering wheel range.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;"><u>CARS:</u></b><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Dallara F3</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Adjustments have been made to the V7 Tires.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - Tolerance to driving at very high slip angles has been reduced.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - Tire warmers have been added to bring the tires up to the same temperature that would be built during a formation lap or a full pace lap.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - Minimum tire pressures (set via the garage) have been increased.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Dallara IR18</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Season setup for Homestead Miami Speedway - Oval has been updated.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Dirt U.M.P. Modified</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Opponent cars have been adjusted to prevent the left-rear tire from floating above the track surface during Replays.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Indycar Dallara - 2011</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- This vehicle has been converted to use PBR shaders.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">NASCAR K&amp;N Pro Chevrolet Impala</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Season setups have been updated.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">NASCAR Monster Energy Cup Chevrolet Camaro ZL1 - 2018</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- A new restrictor plate spoiler has been added.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">NASCAR Monster Energy Cup Ford Mustang</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- A new restrictor plate spoiler has been added.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">NASCAR Monster Energy Cup Toyota Camry</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- A new restrictor plate spoiler has been added.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">[Archive] Mazda MX-5 Cup - 2015</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- This vehicle has been converted to use PBR shaders.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">[Archive] Mazda MX-5 Roadster - 2015</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- This vehicle has been converted to use PBR shaders.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">[Archive] Riley MkXX Daytona Prototype</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- This vehicle has been converted to use PBR shaders.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;"><u>TRACKS:</u></b><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Charlotte Motor Speedway</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- (Legends Oval) - Added missing gain-time checkpoints to prevent course cutting.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Circuit de Barcelona Catalunya</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Pit crew animations have been disabled at this track.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Homestead Miami Speedway</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Several Musco lights have been added at end of pit road.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Updated some billboard signs.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed some minor texture issues with light fixtures.</span>
		</p>
	</div>
</blockquote>

<p>
	<strong>2019 Season 4 Patch 2 Hotfix 1</strong>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents" data-gramm="false">
		<p>
			<b style="background-color:#cecece;color:#000000;font-size:14px;"><u>CHANGE LOGS:</u></b><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">iRacing Membersite</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue where the Freshdesk chat icon could cover the Notifications and myRacers Online pop-ups on small screens.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><br style="background-color:#cecece;color:#000000;font-size:14px;"><b style="background-color:#cecece;color:#000000;font-size:14px;">Rendering</b><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Adjusted the opponent vehicle extrapolation algorithm for when the Simulator is using a high amount of CPU.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- - This change should fix an issue where cars may appear to be blinking all over the place in high CPU demand cases.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue where cockpit models and windows were being drawn twice, resulting in double strength window reflections and curve shaped opacity artifacts in the windows.</span><br style="background-color:#cecece;color:#000000;font-size:14px;"><span style="background-color:#cecece;color:#000000;font-size:14px;">- Fixed an issue where Musco lights at Daytona International Speedway and Homestead Miami Speedway were being prematurely culled due to the extraordinary distance to the track.</span>
		</p>
	</div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25337</guid><pubDate>Mon, 07 Oct 2019 16:39:00 +0000</pubDate></item><item><title>Gran Turismo Sport Spec II disponibile</title><link>https://www.drivingitalia.net/home-page/software/gran-turismo-sport-spec-ii-disponibile-r25334/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/1071772824_GTSPortspecII.JPG.bfa023c6202ef325c62e4e0e0aef5c5b.JPG" /></p>


<p>
	 
</p>

<p>
	E' ufficialmente disponibile il nuovo <a href="https://www.drivingitalia.net/index.php?/forums/topic/72229-ps4-annunciato-gran-turismo-sport-per-playstation-4/page/70/&amp;tab=comments#comment-895110" rel="">Gran Turismo Sport Spec II</a>, versione aggiornata e con alcuni bonus dell'originale Gran Turismo Sport. In realtà il disco include soltanto gli aggiornamenti usciti fino a maggio 2019, mentre gli altri vanno scaricati come di consueto. La Spec II ci mette a disposizione più di 280 automobili su più di 25 tracciati differenti.
</p>

<p>
	La release <a href="https://www.drivingitalia.net/index.php?/forums/topic/72229-ps4-annunciato-gran-turismo-sport-per-playstation-4/page/70/&amp;tab=comments#comment-895110" rel="">Gran Turismo Sport Spec II</a> include però anche alcune novità rispetto alla versione originale: 2,5 milioni di crediti bonus e dieci auto Gr.3 di dieci produttori differenti.
</p>

<ul>
<li>
		Aston Martin V12 Vantage GT3
	</li>
	<li>
		Chevrolet Corvette C7 Gr.3
	</li>
	<li>
		Lexus RC F GT3 (Emil Frey Racing)
	</li>
	<li>
		Mercedes-Benz Mercedes-AMG GT3 (AMG-Team HTP-Motorsport)
	</li>
	<li>
		Mitsubishi Lancer Evolution Final Edition Gr.3
	</li>
	<li>
		Nissan GT-R NISMO GT3 N24 Schulze Motorsport
	</li>
	<li>
		Porsche 911 RSR (991)
	</li>
	<li>
		Renault Sport R.S.01 GT3
	</li>
	<li>
		Subaru WRX Gr.3
	</li>
	<li>
		Toyota FT-1 Vision Gran Turismo (Gr.3)
	</li>
</ul>
<p>
	 
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" id="ips_uid_9031_8" width="480" data-embed-src="https://www.youtube.com/embed/hFAhy-C7NS8?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25334</guid><pubDate>Sat, 05 Oct 2019 12:33:02 +0000</pubDate></item><item><title>rFactor 2: Roadmap Update September 2019</title><link>https://www.drivingitalia.net/home-page/software/rfactor-2-roadmap-update-september-2019-r25333/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/1223943967_Senna_GTR_top0093-1920x1080-1024x585(1).jpg.65de742159819aef518390019c5dcea7.jpg" /></p>


<p>
	 
</p>

<p>
	Come di consueto Studio397 ci aggiorna con la sua <a href="https://www.studio-397.com/2019/09/roadmap-update-september-2019/" rel="external">roadmap mensile</a> dedicata a rFactor 2.
</p>

<p>
	Seconda stagione del McLaren Shadow al via, come già annunciato <a href="https://www.drivingitalia.net/index.php?/home-page/software/rfactor-2-al-via-le-qualificazioni-per-il-mclaren-shadow-r25316/" rel="">in questo articolo</a>, con tanti interessanti premi per chiunque vi prenda parte.
</p>

<p>
	Confermati update futuri per il <a href="https://www.drivingitalia.net/index.php?/home-page/addons/rfactor-2-finalmente-disponibile-il-nurburgring-nordschleife-r25307/" rel="">Nurburgring</a> e la <a href="https://www.drivingitalia.net/index.php?/home-page/addons/rfactor-2-porsche-911-gt3-cup-disponibile-come-dlc-r25309/" rel="">Porsche 911 GT3 Cup</a>: la pista riceverà nuovi layout per completare tutte le possibili combinazioni e la Porsche Cup Car avrà più livree disponibili e un update riguardante il VLN. Nel frattempo si lavora su nuovi contenuti e nuove licenze (nella <a href="https://www.racedepartment.com/threads/rfactor-2-the-big-interview-part-4.170419/" rel="external">parte 4</a> dell'intervista fatta da RaceDepartment a Marcel Offermans si diceva che sarebbero arrivate 3 auto di case automobilistiche già presenti nel gioco ma di classi non ancora presenti. Dopo aver rilasciato la McLaren Senna e la Porsche 911 GT3 Cup ne manca quindi una all'appello, ndr)
</p>

<p>
	Continua il lavoro di perfezionamento del codice lato multiplayer così come continua il lavoro sulla nuova UI e sul competition system: una data potrebbe arrivare nella prossima roadmap. Inoltre è stato completato il lavoro di riscrittura dello shader system.
</p>

<p>
	Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/79025-rfactor-2-racing-into-the-future/" rel="">topic dedicato</a>
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents" data-gramm="false">
		<p style="color:#666666;font-size:16px;padding:0px;">
			Traditionally, September has been a busy month for us again. Since our last update, a little of three weeks ago, we’ve been at the International Motor Show (IAA) in Frankfurt, where we were at the spectacular Porsche booth and showed off rFactor 2 and the brand new Formula E 2020 car and Porsche livery. No less than six high-end simulators were driven by people of the audience, simracers, influencers and both Porsche factory drivers, Neel Jani and Andre Lotterer. As soon as we were back, we shifted our focus on final preparation of the Nürburgring and Porsche 911 GT3 Cup car. I guess a lot of you are still driving these right now, but let’s take a brief look at what the future will bring!
		</p>

		<h2 style="color:#000000;font-size:2.9em;padding:0px;">
			McLaren Shadow – Season 2
		</h2>

		<p style="color:#666666;font-size:16px;padding:0px;">
			It’s the time of the year again to see who is the fastest rFactor 2 driver to represent us in the finals of the yearly McLaren Shadow competition! As you may remember, two years ago Rudy van Buren won the first McLaren esports event, at the time still called World’s Fastest Gamer. Last year, Nuno Pinto was the runner-up, so we have a good track record!
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			<a href="https://www.studio-397.com/wp-content/uploads/2019/09/Shadow-2-Qualfier.png" rel="external" style="color:#ed1e24;padding:0px;"><img alt="Shadow-2-Qualfier-1920x1080.png" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/Shadow-2-Qualfier-1920x1080.png 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/Shadow-2-Qualfier-300x169.png 300w, https://www.studio-397.com/wp-content/uploads/2019/09/Shadow-2-Qualfier-768x432.png 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/Shadow-2-Qualfier-1920x1080.png"></a>
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			Qualifiers are open right now, and the top 20 lap times will be entered into the live broadcast race on the 13th October – so set up <a href="https://store.steampowered.com/itemstore/365960/detail/38/" rel="external" style="color:#ed1e24;padding:0px;">your McLaren Senna GTR</a> and get practising! The winner of the rFactor 2 round will also win a tour of the McLaren Technology Centre, and an awesome Sunday Grandstand ticket at Silverstone 2020, including flights and accommodation. Do not worry if you aren’t in the top 20 however, by simply doing a lap you will be entered into the draw to win some of the following:
		</p>

		<ul style="color:#666666;font-size:16px;padding:0px;">
<li style="padding:0px;">
				2x Sunday grandstand tickets 2020 season for a race of the participants choice (Not including travel or accommodation);
			</li>
			<li style="padding:0px;">
				5x McLaren caps;
			</li>
			<li style="padding:0px;">
				5x McLaren T-shirts signed by Lando Norris.
			</li>
		</ul>
<p style="color:#666666;font-size:16px;padding:0px;">
			There that sounds great! To enter check our guide here <a href="https://www.studio-397.com/mclaren-shadow-rfactor2-2019/" rel="external" style="color:#ed1e24;padding:0px;">for the McLaren Shadow rFactor 2 qualifiers</a>.
		</p>

		<h2 style="color:#000000;font-size:2.9em;padding:0px;">
			Content
		</h2>

		<p style="color:#666666;font-size:16px;padding:0px;">
			Both the Nürburgring and Porsche 911 GT3 Cup car will see further updates. The track will get a few more layouts to complete all possible combinations and the car will get more liveries as well as a “VLN” upgrade. In the meantime we are obviously already working on new content and licenses, but it’s a bit too early to reveal anything about those, so we’re just going to drop a hint that we’ll do more on different layouts in the future!
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			<a href="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_01.jpg" rel="external" style="color:#ed1e24;padding:0px;"><img alt="roadmap_september_nurburgring_01-1920x10" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_01-1920x1080.jpg 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_01-300x169.jpg 300w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_01-768x432.jpg 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_01-1920x1080.jpg"></a><a href="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_05.jpg" rel="external" style="color:#ed1e24;padding:0px;"><img alt="roadmap_september_nurburgring_05-1920x10" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_05-1920x1080.jpg 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_05-300x169.jpg 300w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_05-768x432.jpg 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_05-1920x1080.jpg"></a><a href="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_04.jpg" rel="external" style="color:#ed1e24;padding:0px;"><img alt="roadmap_september_nurburgring_04-1920x10" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_04-1920x1080.jpg 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_04-300x169.jpg 300w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_04-768x432.jpg 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_04-1920x1080.jpg"></a><a href="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_03.jpg" rel="external" style="color:#ed1e24;padding:0px;"><img alt="roadmap_september_nurburgring_03-1920x10" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_03-1920x1080.jpg 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_03-300x169.jpg 300w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_03-768x432.jpg 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_03-1920x1080.jpg"></a><a href="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_02.jpg" rel="external" style="color:#ed1e24;padding:0px;"><img alt="roadmap_september_nurburgring_02-1920x10" data-ratio="56.22" height="655" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_02-1920x1080.jpg 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_02-300x169.jpg 300w, https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_02-768x432.jpg 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/roadmap_september_nurburgring_02-1920x1080.jpg"></a>
		</p>

		<h2 style="color:#000000;font-size:2.9em;padding:0px;">
			Code
		</h2>

		<p style="color:#666666;font-size:16px;padding:0px;">
			In July we gave you a technical update on some of the fixes we are working on to make the multiplayer and endurance racing more bullet proof. By now we have fixed all the issues that we have since discovered and we will continue to investigate any new reports coming in. At the same time, focus is shifting back to completing the new UI and competition system. We are working towards a public beta release, and we’re confident that we can announce a release date for that in next month’s roadmap.
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			On the graphics side, we’ve just finished an internal rewrite of our shader system. This is mainly of interest to content authors. It makes their lives a lot easier. In short this change is about creating less shaders that can more easily be configured through optional features and texture maps, instead of having a lot of specialized shaders. In the end this gives authors more overview and an easier workflow to make changes and optimize the materials they need.
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			<a href="https://www.studio-397.com/wp-content/uploads/2019/09/material_editor-1.png" rel="external" style="color:#ed1e24;padding:0px;"><img alt="material_editor-1-1920x1040.png" data-ratio="54.16" height="631" srcset="https://www.studio-397.com/wp-content/uploads/2019/09/material_editor-1-1920x1040.png 1920w, https://www.studio-397.com/wp-content/uploads/2019/09/material_editor-1-300x163.png 300w, https://www.studio-397.com/wp-content/uploads/2019/09/material_editor-1-768x416.png 768w" style="border:0px;padding:0px;text-align:center;" width="1165" src="https://www.studio-397.com/wp-content/uploads/2019/09/material_editor-1-1920x1040.png"></a>
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			Our next focus is on some additional improvements to our lighting system. This is a process that starts with a validation and research phase as we want to really review the whole system from the ground up to make sure all calculations are being done correctly and to current standards. At this point we are not sure yet what the outcome of this will be visually, but at the very least we will be sure everything’s mathematically sound, and we expect some (subtle) improvements as the outcome of this process.
		</p>

		<p style="color:#666666;font-size:16px;padding:0px;">
			That’s it for this month, or rather the last three weeks since the last roadmap. We wish you all a lot of fun racing rFactor 2!
		</p>
	</div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25333</guid><pubDate>Sat, 05 Oct 2019 10:51:00 +0000</pubDate></item><item><title>Assetto Corsa Competizione: analisi video dettagliata by McLaren Shadow</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-analisi-video-dettagliata-by-mclaren-shadow-r25331/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/1958144180_mclarenshadowACC.JPG.4f494cb924b7446c947bf09b2ef3dab1.JPG" /></p>

<p>
	 
</p>

<p>
	Il team esport di McLaren Shadow analizza in questo video l'ultimo Assetto Corsa Competizione targato Kunos Simulazioni, fornendoci una analisi dettagliata del simulatore ufficiale del campionato Blancpain GT, con tanti preziosi consigli su come migliorare le proprie prestazioni e gestire al meglio la vettura.
</p>

<p>
	<em>Assetto Corsa Competizione is as demanding as sim racing gets. If you're struggling to tame its Blancpain Endurance series beasts, you're not alone. Here are a few pointers to get your lap times more competitive.</em>
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/3RzrYzS78Pw?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>
]]></description><guid isPermaLink="false">25331</guid><pubDate>Sat, 05 Oct 2019 07:30:58 +0000</pubDate></item><item><title>GRID Codemasters pronto al lancio con screens e video</title><link>https://www.drivingitalia.net/home-page/software/grid-codemasters-pronto-al-lancio-con-screens-e-video-r25330/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/238862591_GRID-GT40_Okutama_3.jpg.3a2d790c3a0ea9eb2dc24b0c5235c1b0.jpg" /></p>


<p>
	 
</p>

<p>
	Codemasters ci prepara al lancio del <a href="https://www.drivingitalia.net/index.php?/forums/topic/79657-grid-by-codemasters-ritorna-ad-ottobre-con-fernando-alonso/page/6/#comments" rel="">suo nuovo GRID</a> con il classico trailer e una manciata di screens di anteprima.
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			Momenti mozzafiato e corse incredibili sono al centro del trailer di lancio di GRID.<br>
			Vivi l'atmosfera e l'entusiasmo degli sport motoristici mentre gareggi con l'unico obiettivo di essere incoronato campione del mondo di GRID. Corri sotto la pioggia, supera l'iconica Ala di Silverstone e divertiti per le strade di Barcellona; forgia accese rivalità attraverso una grande varietà di circuiti e piste nella tua avventura verso la gloria.<br><br>
			Nessun gioco cattura l'essenza del dramma motoristico più di GRID.
		</p>
	</div>
</blockquote>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/N0KDI-09TsQ?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/333511155_GRID-GT4_SanFrancisco_1.jpg.9838039696d6e96f356fce0b6eacf091.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43289" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1432214039_GRID-GT4_SanFrancisco_1.thumb.jpg.be4fa8d86d69aec300068195a3b2d078.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT4_SanFrancisco_1.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/1896134796_GRID-GT4_SanFrancisco_2.jpg.2fac09547d272185114ae2dd8bc431db.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43290" src="https://www.drivingitalia.net/uploads/monthly_2019_10/2038397991_GRID-GT4_SanFrancisco_2.thumb.jpg.ca1c2e45487c6110bdfbffab7107f8a8.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT4_SanFrancisco_2.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/1778139183_GRID-GT4_SanFrancisco_3.jpg.8b4d4a618a045b737e0b3e5ded95084f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43291" src="https://www.drivingitalia.net/uploads/monthly_2019_10/510721601_GRID-GT4_SanFrancisco_3.thumb.jpg.6e6f38737c92bf713fe93ddf97150621.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT4_SanFrancisco_3.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/372055052_GRID-GT4_SanFrancisco_4.jpg.fe7c9558e769916316e8d3f931932fde.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43292" src="https://www.drivingitalia.net/uploads/monthly_2019_10/985693346_GRID-GT4_SanFrancisco_4.thumb.jpg.6d02b9a967cc4f358a9cb901c3c1c7bd.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT4_SanFrancisco_4.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/2100046462_GRID-GT4_SanFrancisco_5.jpg.2245f58f16cfde713574cac9aa430a7f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43293" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1527532908_GRID-GT4_SanFrancisco_5.thumb.jpg.8160ffee0c7058ba78c8500c0c8b08cb.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT4_SanFrancisco_5.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/1961111621_GRID-GT40_Okutama_1.jpg.bc3f33de788be31bd04ce4158dff516f.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43294" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1807027041_GRID-GT40_Okutama_1.thumb.jpg.8200f77738a9731e603e84894752b799.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT40_Okutama_1.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/44963873_GRID-GT40_Okutama_2.jpg.daec53f8894aedf58c4d64e134ec6d7a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43295" src="https://www.drivingitalia.net/uploads/monthly_2019_10/484894646_GRID-GT40_Okutama_2.thumb.jpg.a857fd25ced3ad4a046f766abd484a51.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT40_Okutama_2.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/412428571_GRID-GT40_Okutama_3.jpg.5522dbf2461c70013e827160ebf664d1.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43296" src="https://www.drivingitalia.net/uploads/monthly_2019_10/155725026_GRID-GT40_Okutama_3.thumb.jpg.245e827b3a6608081c117c5042cf103e.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - GT40_Okutama_3.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/607073343_GRID-Mini_Silverstone_1.jpg.46af2fe71640348eab6a0031917adf43.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43297" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1086239564_GRID-Mini_Silverstone_1.thumb.jpg.3e375fb5433e7a29f2dc1f571b072472.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Mini_Silverstone_1.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/2023703030_GRID-Mini_Silverstone_2.jpg.92e9bda6d9e831b3ede676734f73e3ee.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43298" src="https://www.drivingitalia.net/uploads/monthly_2019_10/896242313_GRID-Mini_Silverstone_2.thumb.jpg.fd71a9438052784af1af2bd68cb39581.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Mini_Silverstone_2.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/1585009012_GRID-R26_Barcelona_1.jpg.3a7bef4e5da99638718a9ecbaace8b4e.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43299" src="https://www.drivingitalia.net/uploads/monthly_2019_10/483292065_GRID-R26_Barcelona_1.thumb.jpg.291918d03ae105962c2255964c2d2c55.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - R26_Barcelona_1.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/1623776656_GRID-R26_Barcelona_2.jpg.222597f097da2cb2a2cacb7e5120d8ba.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43300" src="https://www.drivingitalia.net/uploads/monthly_2019_10/312630918_GRID-R26_Barcelona_2.thumb.jpg.df822bc1ff2b19c1c4131e58f4023f1b.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - R26_Barcelona_2.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/127841479_GRID-Sepang_GTE_3.jpg.23854d8aea110b540d38fc82d38da8b8.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43301" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1286280889_GRID-Sepang_GTE_3.thumb.jpg.ba3a719a9f4436fa13db719af3871c6e.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Sepang_GTE_3.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/562580077_GRID-Sepang_GTE_4.jpg.881f12a392d8ce2997e0ab1fe5258fd2.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43302" src="https://www.drivingitalia.net/uploads/monthly_2019_10/296406817_GRID-Sepang_GTE_4.thumb.jpg.9ae5e06b969d666158291da9eaa77ede.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Sepang_GTE_4.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/209003980_GRID-Sydney_Supercars_1.jpg.6a73591b01de78ecd412d9a3e35ebb8a.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43310" src="https://www.drivingitalia.net/uploads/monthly_2019_10/130989722_GRID-Sydney_Supercars_1.thumb.jpg.0f6a912ed128606f997f9caf4fd9e0c2.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Sydney_Supercars_1.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/2102678357_GRID-Sydney_Supercars_2.jpg.fb104a3a8c0e3f2fd43f94f3faa18552.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43312" src="https://www.drivingitalia.net/uploads/monthly_2019_10/1315290133_GRID-Sydney_Supercars_2.thumb.jpg.e364ac01526a8023f1f78ababd3a20a3.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Sydney_Supercars_2.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/55999156_GRID-Sydney_Supercars_5.jpg.2e6362ee456d3549fb50f1329a7a2683.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43313" src="https://www.drivingitalia.net/uploads/monthly_2019_10/705570625_GRID-Sydney_Supercars_5.thumb.jpg.8a367d8c32838ef5a720b09206b6763f.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="GRID - Sydney_Supercars_5.jpg"></a></p>

]]></description><guid isPermaLink="false">25330</guid><pubDate>Sat, 05 Oct 2019 07:18:14 +0000</pubDate></item><item><title>RaceRoom: video confronto per Dubai e duello Tarquini vs Huff</title><link>https://www.drivingitalia.net/home-page/software/raceroom-video-confronto-per-dubai-e-duello-tarquini-vs-huff-r25329/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/279667841_raceroomdubai.JPG.a4e75ee845d91ee06136ab38ed1cd5fd.JPG" /></p>


<p>
	 
</p>

<p>
	Da qualche giorno è disponibile il nuovo <a href="https://www.drivingitalia.net/index.php?/home-page/software/dubai-autodrome-disponibile-su-raceroom-racing-experience-r25314/" rel="">autodromo di Dubai per RaceRoom</a> Racing Experience ed ecco arrivare subito un video di anteprima che mette in confronto la realtà della pista con il simulatore targato Sector3!
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/VbK1hWnxSCU?feature=oembed"></iframe>
	</div>
</div>

<p>
	Altro video interessante dedicato a RaceRoom è quello che mette in confronto diretto, al simulatore, i due piloti WTCR Tarquini ed Huff sulla pista di Macau... chi vincerà?
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
	<div>
		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/6cjeu0C9P3g?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25329</guid><pubDate>Fri, 04 Oct 2019 17:43:37 +0000</pubDate></item><item><title>Nuovo update via Steam per KartKraft</title><link>https://www.drivingitalia.net/home-page/software/nuovo-update-via-steam-per-kartkraft-r25328/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/kartkraft.jpg.424c348735960aad7f5281f310154795.jpg" /></p>


<p>
	 
</p>

<p>
	Nuovo aggiornamento disponibile via Steam per <a href="https://www.drivingitalia.net/index.php?/forums/topic/78667-sorpresa-kartkraft-tutto-nuovo-arriva-in-steam-early-access-il-1-novembre/page/7/#comments" rel="">KartKraft</a>, interessante simulatore dedicato al mondo del karting. Come vedete dal lungo changelog qui sotto, le migliorie e fix sono tantissime.
</p>

<blockquote class="ipsQuote" data-gramm="false" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			Customisation update out now!
		</p>

		<p>
			Please restart Steam if you do not see the update.
		</p>

		<p>
			We're back with the long awaited customisation update bringing the first batch of parts and apparel from AIM, Arai, Alpinestars, KG and Oryx. To begin showcasing your style, go to the pits, select your kart, choose your setup, then browse the parts menu to equip a new component. Stay tuned for more updates with gear from Sparco, Momo, OMP, Freem and more..
		</p>

		<div class="text_exposed_show">
			<p>
				AI<br>
				Improved AMSP flying lap start<br>
				AI drivers now have their correct race numbers
			</p>

			<p>
				Audio<br>
				Added audio for gear shifts<br>
				Improved tyre scrub sounds under braking<br>
				Fixed crossfade settings for blending on/off throttle audio for the KZ<br>
				Fixed incorrect non-stereo samples being used for on throttle audio for the kZ<br>
				Prevented IAME KZ Screamer idle sound from playing when stalled
			</p>

			<p>
				Assists<br>
				Auto-clutch assist is now much smoother<br>
				Removed KZ throttle lift aid. The throttle must now be lifted when performing a shift
			</p>

			<p>
				Controls<br>
				Added presets for Fanatec CSL Elite PS4 Wheel and Fanatec Clubsport V3 Pedals<br>
				Increased controller vibration from tyre sliding<br>
				Generic wheel presets now auto-assign Respawn to Spacebar by default
			</p>

			<p>
				Gameplay<br>
				You can now set your race number in the profile screen<br>
				Added customisable leaderboard tag lines in the profile screen<br>
				Fixed problem of navigation looping around incorrectly in some cases<br>
				Protected against a possible crash when selecting race again after a Quick Race
			</p>

			<p>
				Graphics/Animation<br>
				Reduced head movement under longitudinal acceleration<br>
				Driver no longer clips through the seat when subject to large vertical accelerations<br>
				Added option to enable HDR output to the settings for HDR compatible displays<br>
				Fixed inverted animation on clutch paddles for KZ chassis
			</p>

			<p>
				HUD/UI<br>
				Fixed a crash when showing/hiding vehicle radar while in game<br>
				Camera cycle button no longer causes camera jump in main menu<br>
				Race winner notification moved away from centre of screen<br>
				Sector times are now displayed on HUD in Practice and Time Trial<br>
				Fixed live timing HUD widget first place showing up as red delta time.<br>
				The invalid lap HUD widget now displays correctly in minimal leaderboard mode
			</p>

			<p>
				Optimization<br>
				Improved GPU performance in races with a large number of AI
			</p>

			<p>
				Physics<br>
				Fixed bug in chain simulation to cause engine angular velocity to increase in large step sizes after long runs<br>
				Reduced clutch spring stiffness in the IAME KZ Screamer<br>
				Exposed front torsion bar stiffness as setup parameter<br>
				Reduced chassis stiffness
			</p>

			<p>
				Replay<br>
				Gear shifts and the gear number is now visible in the replay<br>
				Improved replay camera target tracking<br>
				Fixed problem of FFB occurring while viewing a replay
			</p>

			<p>
				VR<br>
				VR spectator screen now draws HUD and menus as 2D overlays<br>
				Improved VR loading screen<br>
				VR HUD appears in correct position in both SteamVR and Oculus<br>
				Menus are now drawn via compositor, so they are more crisp and unaffected by post processing
			</p>
		</div>
	</div>
</blockquote>

<p>
	 
</p>

<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/71499173_10162297506510484_2151963732681424896_o.jpg.62de9db830426b2858e21e31b3c0b3b8.jpg" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43287" src="https://www.drivingitalia.net/uploads/monthly_2019_10/71499173_10162297506510484_2151963732681424896_o.thumb.jpg.77dd78628ff30610dd1f12e331743e51.jpg" data-ratio="56.3" width="1000" class="ipsImage ipsImage_thumbnailed" alt="71499173_10162297506510484_2151963732681424896_o.jpg"></a></p>
<p><a href="https://www.drivingitalia.net/uploads/monthly_2019_10/71812139_10162297512000484_3058076015365455872_n.png.6a969d8f07c470ecea81bd67f9fdd4d5.png" class="ipsAttachLink ipsAttachLink_image"><img data-fileid="43288" src="https://www.drivingitalia.net/uploads/monthly_2019_10/71812139_10162297512000484_3058076015365455872_n.png.6a969d8f07c470ecea81bd67f9fdd4d5.png" data-ratio="42.79" width="617" class="ipsImage ipsImage_thumbnailed" alt="71812139_10162297512000484_3058076015365455872_n.png"></a></p>

]]></description><guid isPermaLink="false">25328</guid><pubDate>Fri, 04 Oct 2019 17:02:09 +0000</pubDate></item><item><title>WRC 8: disponibile un nuovo update</title><link>https://www.drivingitalia.net/home-page/software/wrc-8-disponibile-un-nuovo-update-r25327/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2019_10/oie_401249FGOzJNjP.jpg.a89d4b97861afa28977c73e4dd603bbe.jpg" /></p>


<p>
	 
</p>

<p>
	Tramite una <a href="https://www.facebook.com/notes/wrc-the-official-game/wrc-8-pc-xbox-one-playstation-4-patch-notes-october-3-2019/1363836753788362/" rel="external">nota su Facebook</a> il team Kylotonn ha annunciato il nuovo update per WRC 8. Oltre ai vari bug fix troviamo anche alcuni miglioramenti alla modalità carriera e migliorie generali al gioco
</p>

<p>
	Per i commenti fate riferimento <a href="https://www.drivingitalia.net/index.php?/forums/topic/79085-wrc-8-fia-world-rally-championship-by-bigben-interactive/page/8/&amp;tab=comments#comment-895039" rel="">a questo topic del forum</a>
</p>

<p>
	Ecco di seguito il changelog
</p>

<blockquote class="ipsQuote" data-ipsquote="">
	<div class="ipsQuote_citation">
		Quote
	</div>

	<div class="ipsQuote_contents">
		<div>
			<div>
				Hello everyone!
			</div>

			<div>
				A new update for <span>WRC 8 </span>is now available on PC, PlayStation 4 and Xbox One. Please read the Patch Notes below to learn about its content.
			</div>

			<h3>
				Bug fixes
			</h3>

			<ul dir="ltr">
<li>
					Fixed the issue where the pacenote timing was inverted.
				</li>
				<li>
					Addition of meteorologist and engineer mistakes mails.
				</li>
				<li>
					Fixed some crashs.
				</li>
				<li>
					Fixed the “Race Master” Xbox Achievement and PlayStation Trophy.
				</li>
				<li>
					Fixed the “WRC Champion” Xbox Achievement and PlayStation Trophy.
				</li>
				<li>
					Fixed the British nationality name in the DriverCard.
				</li>
				<li>
					Fixed the unorthodox path drones and helicopters could take.
				</li>
				<li>
					Fixed the rear windscreen sticker location on the Legendary Volkswagen Polo R WRC.
				</li>
				<li>
					Fixed the issue where the player’s WRC badge could not be displayed correctly.
				</li>
				<li>
					Hard tyres are now forbidden in tryouts.
				</li>
				<li>
					On Italy - Sardegna, the RedBull arch has been slightly moved to avoid aerial crashes.
				</li>
				<li>
					The Interface has been polished.
				</li>
				<li>
					The stages have been polished.
				</li>
				<li>
					The water splash effects have been polished.
				</li>
				<li>
					The Spectator Mode has been polished.
				</li>
			</ul>
<h3>
				Career Mode
			</h3>

			<ul dir="ltr">
<li>
					The user interface has been polished.
				</li>
				<li>
					The Career Mode has been balanced.
				</li>
				<li>
					Some Career objectives have been fixed.
				</li>
				<li>
					Quick Play ghosts are no longer showed in Career Mode.
				</li>
				<li>
					Difficulty can be change at the beginning of each new season, without restarting a career.
				</li>
				<li>
					Manufacturer reputation for superior championships categories is now earned at the end of each rally and each season depending on the position.
				</li>
			</ul>
<div>
				<span>Developers comment</span><span>: Manufacturer reputation was previously earned only by completing Manufacturer events.</span>
			</div>

			<ul dir="ltr">
<li>
					Difficulty of Extreme Events has been decreased
				</li>
				<li>
					Starting value of manufacturer reputation and threshold of contract proposal has been tweak.
				</li>
			</ul>
</div>
	</div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">25327</guid><pubDate>Thu, 03 Oct 2019 22:19:17 +0000</pubDate></item></channel></rss>
