<?xml version="1.0"?>
<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/184/?d=1</link><description>News: News</description><language>en</language><item><title>Automobilista 2: disponibile l'update 1.0.1.2</title><link>https://www.drivingitalia.net/home-page/software/automobilista-2-disponibile-lupdate-1012-r26502/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/ss_0190d3e7e308998e97a4b6c2cb043e81420d66e1.jpg.2692606ddb1489b0653d52261714d727.jpg" /></p>


<p>
	 
</p>

<p>
	A brevissima distanza dalla release del <strong>primo DLC ufficiale</strong> contenente i vari layout del circuito tedesco di <strong>Hockenheim</strong>, Reiza Studios ha pronta una nuova patch per il suo <strong>Automobilista 2</strong>, che va a fixare alcuni aspetti della precedente release 1.0.1.0. Il simulatore brasiliano, quindi, raggiunge il <strong>numero di build 1.0.1.2</strong>, che include l'update intermedio 1.0.1.1 e propone miglioramenti all'IA, alle camere e agli elementi a bordo pista proprio di Hockenheim, all'intelligenza artificiale della pista di Interlagos Historic e alle animazioni della Camaro SS, assieme a due nuove skins per la Formula V10 Gen2.
</p>

<p>
	Oltre a ciò, Reiza ha posto rimedio al problema del salvataggio e caricamento dei setup, che talvolta portava il software a crashare verso il desktop, così come al comportamento dell'IA durante il primo giro di gara e al sistema di penalità per i track limits. Il <strong>changelog completo </strong>lo potete trovare qua sotto, inoltre ricordiamo che <strong><a href="https://store.steampowered.com/app/1066890/Automobilista_2/" rel="external">Automobilista 2</a></strong> è disponibile <strong>su Steam al prezzo di 36,99 Euro</strong>, un costo che sale a quota <strong>114,28 Euro</strong> se si intende mettere in garage anche il<strong> Season Pass 2020-2021.</strong>
</p>

<p>
	<strong><span style="font-size:16px;">Update V1.0.1.2</span></strong>
</p>

<ul>
<li>
		<span style="font-size:14px;">Fixed CTD when saving/loading car setups.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed in-game session lengths block displaying wrong values in multiplayer.</span>
	</li>
	<li>
		<span style="font-size:14px;">Further adjustments to AI behavior over the first lap (ongoing development).</span>
	</li>
	<li>
		<span style="font-size:14px;">Further revisions of penalty system &amp; detection of cars to be ignored when going off track (ongoing development).</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed position 6 selecting position 5 on instant replay leaderboard.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed load to frontend placeholder background image.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed text in vehicle selection screen displaying in some wrong situations.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed &amp; corrected StockCar 2020 thumbnails.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed error in Stock Corolla causing a blank red car to load.</span>
	</li>
	<li>
		<span style="font-size:14px;">Fixed error in one of the new AI personalities causing some drivers to coast to a halt.</span>
	</li>
	<li>
		<span style="font-size:14px;">Further adjustments to ARC Camaro, Truck, Stock Car onboard cameras.</span>
	</li>
	<li>
		<span style="font-size:14px;">Slightly reduced kart scrub radius.</span>
	</li>
	<li>
		<span style="font-size:14px;">Further minor adjustments to the tyre sidewalls &amp; load damping.</span>
	</li>
	<li>
		<span style="font-size:14px;">Slightly reduced AI Aggression multipliers for all cars.</span>
	</li>
	<li>
		<span style="font-size:14px;">Slightly reduced grass, gravel bump amplitude for less bouncing when going off-track</span>
	</li>
	<li>
		<span style="font-size:14px;">Hockenheim: Adjusted AI pace in T2, T6, and T8 @ Hockenheim Modern; Adjusted AI pace @ final corner in 77/88 layouts; Added some pit in/pit out line cones to 88/01 versions.</span>
	</li>
	<li>
		<span style="font-size:14px;">Londrina: fixed broken pit exit/entry merge to the main path..</span>
	</li>
	<li>
		<span style="font-size:14px;">Corrected Stock Car 2019 driver model animations.</span>
	</li>
	<li>
		<span style="font-size:14px;">Stock Car 2020: Piquet Jr livery update with Extreme SimRacing logo</span>
	</li>
	<li>
		<span style="font-size:14px;">Stock Car 2019 – Collision mesh correction.</span>
	</li>
	<li>
		<span style="font-size:14px;">ARC Camaro – Fixed cockpit mirrors.</span>
	</li>
	<li>
		<span style="font-size:14px;">Camaro SS Added wiper animations and cockpit vibrations.</span>
	</li>
</ul>
<ul>
<li>
		Adjusted row highlighting on session Load/Save screen to make the active column more obvious.
	</li>
	<li>
		Enabled keyboard Tab key navigation for setup Save/Load page columns.
	</li>
	<li>
		Updated the “Ready” icon in the lobby.
	</li>
	<li>
		Fixed an incorrect icon shown on the dedicated servers in the multiplayer browser.
	</li>
	<li>
		Fixed ultrawide alignment issues on the vehicle class dialog screen.
	</li>
	<li>
		Minor general AI dry performance calibration pass.
	</li>
	<li>
		Updated track limit system logic to help avoid some penalties when avoiding accidents.
	</li>
	<li>
		Reduced amount &amp; time of lifting throttle required to pay track limit penalty.
	</li>
	<li>
		Interlagos Historic: Fixed AI hitting garage door post on exit; updated performance; Set the Maximum AI participants to 31; Fixed AI hitting garage door post on exit.
	</li>
	<li>
		Hockenheim: Minor art pass to all versions; added screen gantry/pit pole; updated render road mesh to match physical; remove static crash fences from 1977 version; updated Historical &amp; National cameras.
	</li>
	<li>
		Camaro SS: Added wiper &amp; windshield cleaning animations.
	</li>
	<li>
		Formula V10 Gen2 – 2 skins Hitwin FR Team.
	</li>
	<li>
		Adjusted onboard cams for ARC Camaro, F-Retros, F-Vintages, Trucks, Opalas, SprintRace, Puma P052, Stock Cars, Super V8.
	</li>
	<li>
		Fusca (all variants): Adjusted cockpit POV.
	</li>
</ul>
<p>
	<a class="ipsAttachLink ipsAttachLink_image" data-fileext="jpg" data-fileid="46755" href="https://www.drivingitalia.net/uploads/monthly_2020_07/ss_581de26d2fe94533ab85b24359675e09c8491303.jpg.6446b202d05efb536b6894c6b8443604.jpg" rel=""><img alt="ss_581de26d2fe94533ab85b24359675e09c8491303.thumb.jpg.c6e859b855d2ae4d8795ad582a20a396.jpg" class="ipsImage ipsImage_thumbnailed" data-fileid="46755" data-ratio="56.30" width="1000" src="https://www.drivingitalia.net/uploads/monthly_2020_07/ss_581de26d2fe94533ab85b24359675e09c8491303.thumb.jpg.c6e859b855d2ae4d8795ad582a20a396.jpg"></a>
</p>

]]></description><guid isPermaLink="false">26502</guid><pubDate>Tue, 28 Jul 2020 06:40:00 +0000</pubDate></item><item><title>Assetto Corsa Competizione: rilasciato l'hotfix V1.5.2</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-rilasciato-lhotfix-v152-r26505/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/PHOTO-2020-06-21-14-12-32-5.jpg.3febfa26d3bc78fb6cbbbda9995aee83.jpg" /></p>


<p>
	 
</p>

<p>
	<strong>Assetto Corsa Competizione</strong> si rinnova nuovamente: dopo la<strong> build di base 1.5 </strong>che ha introdotto le gare multi-class al fianco del nuovissimo <strong>GT4 Pack DLC</strong>, Kunos Simulazioni ha rilasciato un nuovo hotfix che porta il suo titolo di punta alla <strong>versione 1.5.2</strong>. I miglioramenti coprono innanzitutto la <strong>UI,</strong> dove sono stati fixati alcuni problemi ai widget a disposizione del giocatore, così come la <strong>grafica</strong>, concentrata in particolare sui custom designs della Ginetta, e sulla controparte <strong>Multiplayer,</strong> dove ora si potranno disputare gare endurance con più di 48 vetture in griglia senza problemi.
</p>

<p>
	Il changelog completo è disponibile qua sotto; <strong><a href="https://store.steampowered.com/app/805550/Assetto_Corsa_Competizione/" rel="external">Assetto Corsa Competizione</a> </strong>è disponibile su Steam al prezzo di 39,99 Euro, mentre l'<strong>Intercontinental GT Pack</strong> e il nuovissimo <strong>GT4 Pack DLC</strong> possono essere acquistati al prezzo rispettivamente i 14,99 Euro e 19,99 Euro.
</p>

<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_07/2755.jpg.41dcee793942e93725bae30975974f92.jpg" data-fileid="46774" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="46774" data-ratio="66.70" width="1000" alt="2755.thumb.jpg.428dfcb71e3ac9cc09a3b025f07646ac.jpg" src="https://www.drivingitalia.net/uploads/monthly_2020_07/2755.thumb.jpg.428dfcb71e3ac9cc09a3b025f07646ac.jpg"></a>
</p>

<p>
	<strong><span style="font-size:16px;">v1.5.2 Changelog</span></strong>
</p>

<p>
	<strong>Gameplay:</strong>
</p>

<ul>
<li>
		Added a minimum pitstop time of 1 second for stop&amp;go-style mandatory stops.
	</li>
</ul>
<p>
	<strong>UI:</strong>
</p>

<ul>
<li>
		Realtime widget: fixed inaccurate gap values versus cars in the pitlane during race sessions.
	</li>
	<li>
		Realtime widget: fixed incorrect gaps to cars ahead of the focused car when there are cars in the pitlane in between and reduced likelihood of gap spikes.
	</li>
	<li>
		Realtime widget: cars in pitlane are now filtered during non-race sessions if the focused car is on track.
	</li>
	<li>
		Realtime widget: more accurate gap calculation for cars stopped on track.
	</li>
	<li>
		Removed automatic brake change check in the MFD Pitstop strategy unless the brakes are worn out.
	</li>
	<li>
		SetupPage: added “use current pressures” button in the pit strategy panel which copies the current setup’s tyre pressures to the currently active pit strategy.
	</li>
</ul>
<p>
	<strong>Controls:</strong>
</p>

<ul>
<li>
		Added direct-to-page bindings for MFD: realtime, standings, electronics, and pitstop. In multiclass mode, the standings binding will cycle between overall and class standings.
	</li>
	<li>
		MFD direct-to-page bindings support long-press hiding like the MFD cycling binding.
	</li>
	<li>
		Re-evaluated combined bindings (using the shift binding) on press, should fix the situations when binding a shifted button would also trigger the unshifted binding (e.g. look left-right).
	</li>
</ul>
<p>
	<strong>Graphics:</strong>
</p>

<ul>
<li>
		Minor fixes on the Ginetta custom designs.
	</li>
</ul>
<p>
	<strong>Multiplayer:</strong>
</p>

<ul>
<li>
		Fixed additional BoP values resetting on driver swaps.
	</li>
	<li>
		Rejoining now is blocked as intended if the server is running out of grid slots, preventing double assignments.
	</li>
	<li>
		Fixed grid position mismatches in situations where many unique cars connect/disconnect during Q sessions.
	</li>
	<li>
		Endurance sessions with huge grids (&gt; 48 cars with teams) now receive the session results without issue.
	</li>
	<li>
		Fixed a bug where the last drivers couldn’t join during endurance sessions with huge grids (&gt; 48 cars with teams).
	</li>
</ul>
<p>
	<a class="ipsAttachLink ipsAttachLink_image" href="https://www.drivingitalia.net/uploads/monthly_2020_07/2-1.jpg.46a94c0748fa15f058231d8f1211e024.jpg" data-fileid="46773" data-fileext="jpg" rel=""><img class="ipsImage ipsImage_thumbnailed" data-fileid="46773" data-ratio="56.30" width="1000" alt="2-1.thumb.jpg.2a0e56d7b07f02c77e5b71b4672549b0.jpg" src="https://www.drivingitalia.net/uploads/monthly_2020_07/2-1.thumb.jpg.2a0e56d7b07f02c77e5b71b4672549b0.jpg"></a>
</p>

]]></description><guid isPermaLink="false">26505</guid><pubDate>Tue, 28 Jul 2020 06:38:55 +0000</pubDate></item><item><title>F1 2020 Codemasters: rilasciata la patch v1.06</title><link>https://www.drivingitalia.net/home-page/software/f1-2020-rilasciata-patch-106-r26503/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/F1_2020_photo_20200722_101145.jpg.437b9064db408a2bc0d76f04efdbf52e.jpg" /></p>


<p>
	 
</p>

<p>
	Codemasters ha rilasciato oggi la patch 1.06 per F1 2020: tra i vari bugfix e miglioramenti spicca il nuovo aggiornamento dedicato alle ormai ex Frecce d'Argento che ora presentano tute e livree di colore nero, come simbolo per la lotta contro il razzismo.
</p>

<p>
	Ecco di seguito il changelog completo. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/81373-annunciato-f1-2020-in-arrivo-il-10-luglio-2020/&amp;tab=comments#comment-910006" rel="">topic dedicato</a>
</p>

<p>
	<u><strong>F1® 2020 Patch Notes</strong></u>
</p>

<ul>
<li>
		Le tute dei piloti e le livree della Mercedes sono state aggiornate alla nuova colorazione nera.
	</li>
	<li>
		Risolto un problema nel multiplayer non classificato per cui a seguito di una disconnessione dell’host, l’IA aveva dei tempi sul giro irrealistici.
	</li>
	<li>
		Ora Sergio Perez e Lance Stroll indossano i guanti corretti.
	</li>
	<li>
		Risolto un problema di progressione nella modalità carriera La mia squadra, che si poteva verificare dopo un evento a Invito.
	</li>
	<li>
		Risolto un problema di progressione nella modalità carriera La mia squadra, che si poteva verificare al termine di una stagione.
	</li>
	<li>
		Ora lo sponsor Savant effettua i pagamenti correttamente.
	</li>
	<li>
		Apportati alcuni miglioramenti alla stabilità e risolti diversi bug minori.
	</li>
</ul>
<p>
	<img alt="Ed8dKa9XsAIP-Ee?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/Ed8dKa9XsAIP-Ee?format=jpg&amp;name=large"></p>

<p>
	<img alt="Ed8dKbAWsAEpya6?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/Ed8dKbAWsAEpya6?format=jpg&amp;name=large"></p>

<p>
	<img alt="Ed8dKa6XkAIzYyE?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/Ed8dKa6XkAIzYyE?format=jpg&amp;name=large"></p>

]]></description><guid isPermaLink="false">26503</guid><pubDate>Mon, 27 Jul 2020 16:16:18 +0000</pubDate></item><item><title>Assetto Corsa: KTM rende disponibile in modo gratuito la X-Bow GT4</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-ktm-rende-disponibile-la-x-bow-gt4-gratuitamente-r26501/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/ktm_xbow_esport_gaming_16.jpg.b4d0a5456a9ae1b02db34773e9a3c480.jpg" /></p>


<p>
	 
</p>

<p>
	Assetto Corsa è rinomato per la grandissima quantità di mod presenti che aumentano in maniera vertiginosa tutte le possibili combinazioni e soddisfano gli amanti di ogni categoria. Anche in questo articolo parliamo di una mod, la cui particolarità risiede nel team che l'ha realizzata, KTM. La casa costruttrice austriaca, sulla scia della fruttuosa collaborazione con Assetto Corsa, ha deciso di fare ciò che nessun costruttore aveva mai fatto prima d'ora: sviluppare e produrre un modello ufficiale e renderlo disponibile per la community in maniera completamente gratuita.
</p>

<p>
	Potete scaricare la mod <a href="http://cdn.esport-simracing.com/installer/ktm_installer.exe?fbclid=IwAR3HgX07wJrmxeJ8EI5QSfTLxA2AQdK8GUuCphphp8CAeJpbhokeYizh86g" rel="external">qui</a>. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/82010-assetto-corsa-ktm-rilascia-la-mod-ufficiale-della-x-bow-gt4/" rel="">topic dedicato</a>
</p>

<div class="ipsEmbeddedVideo">
	<div>
		<iframe allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/NVDysueiVBY?feature=oembed"></iframe>
	</div>
</div>

<p>
	<img alt="stageimage" class="ipsImage" data-ratio="66.71" height="667" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_16.component.crop-3x2-5.ts=1594042085552.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/stageslider/stageimage"></p>

<p>
	<img alt="image_1109285081" class="ipsImage" data-ratio="66.64" height="666" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_20.component.crop-3x2-5.ts=1594042086601.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/responsivegrid_4_col/image_1109285081"></p>

<p>
	<img alt="image" class="ipsImage" data-ratio="66.64" height="666" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_6.component.crop-3x2-5.ts=1594042081935.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/contentslider/image"></p>

<p>
	<img alt="image_402392791" class="ipsImage" data-ratio="66.64" height="666" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_5.component.crop-3x2-5.ts=1594042081152.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/contentslider/image_402392791"></p>

<p>
	<img alt="image_406737991" class="ipsImage" data-ratio="66.64" height="666" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_2.component.crop-3x2-5.ts=1594042077785.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/contentslider/image_406737991"></p>

<p>
	<img alt="image_1594790341" class="ipsImage" data-ratio="66.64" height="666" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_4.component.crop-3x2-5.ts=1594042079732.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/contentslider/image_1594790341"></p>

<p>
	<img alt="video_copy" class="ipsImage" data-ratio="68.14" height="681" width="1000" src="https://www.ktm.com/content/dam/websites/ktm-com/language-masters/en/x-bow/e-sport---gaming/ktm_xbow_esport_gaming_15.component.crop-3x2-5.ts=1594042084831.jpg/content/websites/ktm-com/europe/it/it/X-BOW/e-sports---gaming/jcr:content/root/responsivegrid_1_col/video_copy"></p>

<p>
	 
</p>

]]></description><guid isPermaLink="false">26501</guid><pubDate>Sun, 26 Jul 2020 12:11:31 +0000</pubDate></item><item><title>Video confronto: Project CARS 3 vs PCARS 2 vs PCARS</title><link>https://www.drivingitalia.net/home-page/software/video-confronto-project-cars-3-vs-pcars-2-vs-pcars-r26500/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/462312893_projectcars3.JPG.3ea4705c66f979bb585ea8ff781e5efc.JPG" /></p>


<p>
	 
</p>

<p>
	Fra i <a href="https://www.drivingitalia.net/index.php?/forums/topic/81785-project-cars-3-video-e-screens/page/4/&amp;tab=comments#comment-910120" rel="">numerosi video</a> dedicati all'ultimo Project CARS 3, attualmente ancora in fase di sviluppo, vi segnaliamo il trailer che potete ammirare qui sotto, che mette in confronto diretto, sul circuito di Laguna Seca, l'ultimo titolo targato Slightly Mad Studios, con i precedenti Project CARS 2 e Project CARS. Cosa ne pensate?
</p>

<div class="ipsEmbeddedVideo" contenteditable="false">
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		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/qicU7TPlwxc?feature=oembed"></iframe>
	</div>
</div>

<p>
	 
</p>

]]></description><guid isPermaLink="false">26500</guid><pubDate>Sat, 25 Jul 2020 08:52:25 +0000</pubDate></item><item><title>Automobilista 2: aggiornamento 1.0.1.0 e DLC Hockenheimring</title><link>https://www.drivingitalia.net/home-page/software/automobilista-2-rilasciati-aggiornamento-1010dlc-hockenheimring-r26499/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/429793798_maxresdefault(52).jpg.14203bda7ba513fda2b555c586a24e1c.jpg" /></p>


<p>
	 
</p>

<p>
	E' finalmente disponibile pubblicamente il DLC dedicato al circuito di Hockenheim: il circuito ha ospitato per ben 37 volte il GP di Germania ed è conosciuto principalmente per il suo layout ormai non più utilizzato con i lunghi rettilinei nella foresta. Il tracciato è stato aggiornato con un nuovo layout nel 2002, quello che ancora oggi conosciamo.<br>
	Reiza Studios ha portato questo circuito in 4 differenti versioni, rappresentanti 4 diversi decadi: 1977, 1988, 2001 e 2020 (che presenta anche layout extra come il National, Short A e Short B). Questo è il primo DLC per Automobilista 2 ed è gratuito per tutti i possessori del gioco base e per chiunque acquisterà il simulatore di Reiza in questo weekend. Dal 27 Luglio verrà venduto come DLC indipendente e facente parte del Season Pass 2020-2021.
</p>

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	</div>
</div>

<p>
	Ma non c'è solo l'Hockenheimring: il team ha infatti rilasciato il primo corposo aggiornamento, che porta il gioco alla versione 1,0.1.0. Inoltre la fine di ogni mese vedrà un corposo update, con l'unica eccezione rappresentata da Agosto che avrà ben due major update con un sacco di nuovi contenuti: il prossimo update è previsto per il 7 Agosto che vedrà sostanziali cambiamenti alla modalità Campionato e la localizzazione in francese, portoghese e spagnolo.<br>
	Ecco di seguito il changelog. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/80985-automobilista-2-prezzi-ed-info-al-lancio/page/20/&amp;tab=comments#comment-910164" rel="">topic dedicato</a>
</p>

<p>
	<u><strong>V1.0.1.0 CHANGELOG:</strong></u><br><br><strong>CONTENT</strong>
</p>

<ul>
<li>
		Added Hockenheimring 2020 (GP, National &amp; 2 Short layouts)
	</li>
	<li>
		Added Hockenheimring Historic versions (1977, 1988, 2001)
	</li>
</ul>
<p>
	<br><strong>UI &amp; HUD</strong>
</p>

<ul>
<li>
		Fixed incorrect logo alignment on initial splash in some resolutions
	</li>
	<li>
		Added Session duration information to In-Race Info Layer
	</li>
	<li>
		Add 'Skip Cooldown Lap' option after race is finished
	</li>
	<li>
		Tweaked text colour and background opacity on timing/delta messages
	</li>
	<li>
		Increased name area on relative positions HUD unit
	</li>
	<li>
		Fixed championship standings screen only displaying first driver
	</li>
	<li>
		Added markers for DLC content
	</li>
	<li>
		Fixed Single Official Championship autoloading.
	</li>
	<li>
		Fixed lower case button labels on pause menu return to pits button.
	</li>
	<li>
		Corrected inconsistent size in Kart thumbnails
	</li>
	<li>
		Fixed Caterham Academy gearbox information
	</li>
	<li>
		Fixed error in Superkart name
	</li>
	<li>
		Slightly improved lighting in showroom
	</li>
	<li>
		Corrected Stock Cruze 2020 Thumbnails
	</li>
	<li>
		Fixed position 6 selecting position 5 vehicle on monitor leaderboard
	</li>
	<li>
		Fixed looping issue when trying to invite players to lobby via steam overlay
	</li>
	<li>
		Added more fonts assets
	</li>
	<li>
		Updated splash screen content logos
	</li>
	<li>
		Added hud colors + HUD class logos for Montana and G55
	</li>
</ul>
<p>
	 
</p>

<ul>
<li>
		PHYSICS
	</li>
	<li>
		Implemented optimal brake temp ranges (this adds an optimal brake temperature plateau to the brake response curve, making them slightly less peaky)
	</li>
	<li>
		Revised load damping for all tyres &amp; sidewall &amp; tread stiffness tweaks to F-Retro, F-Reiza, F-V10, F-Ultimate, Caterhams
	</li>
	<li>
		Adjusted F-Classic, F-Trainer, F-Retro &amp; F3 tyre treads
	</li>
	<li>
		Adjusted carcass stiffness for karts &amp; superkarts
	</li>
	<li>
		Reduced carcass heating for Truck tyres
	</li>
	<li>
		Added new Differential hump mode values (this affects how the viscous locking torque varies by fluid temperature inside the diff, reducing locking torque as slip starts to increase the temperature, then virtually seizes with high locking torque as thermal expansion dominates at higher temperatures)
	</li>
	<li>
		Removed air restrictor setup option
	</li>
	<li>
		Reduced front ride height range &amp; default setting, rear brake torque for G55 Supercup
	</li>
	<li>
		Revised rear wing efficiency &amp; distribution for G55, Stock V8 2020 (both models
	</li>
	<li>
		Further adjusted F-Retro aero yaw &amp; rake sensitivity
	</li>
	<li>
		Reduced wheel contact factor (hopefully contributes to excessive collision issues)
	</li>
	<li>
		Slightly increased FFB max force range
	</li>
	<li>
		Fixed Push-to-Pass button being available for Stock Car series in Time Trial mode
	</li>
	<li>
		Fixed wrong default preload following range correction in v1.0.0.3
	</li>
	<li>
		Added antistall clutch to all karts
	</li>
	<li>
		Kart brake heating updates
	</li>
	<li>
		Adjusted Copa Truck tyre temp optimal window
	</li>
	<li>
		Reduced engine inertia for superkart
	</li>
	<li>
		Adjusted head physics (slightly better bump damping in cockpit view)
	</li>
	<li>
		Minor adjustment to MRX &amp; Sigma P1 FFB max force
	</li>
	<li>
		Corrected default wing setting for F-V10, F-V12 (one click more in both ends for both cars)
	</li>
	<li>
		Reduced baseline anti-roll bar stiffness for F-Reiza
	</li>
	<li>
		Opalas: Reduced brake heating, moved default brake bias slightly forwards
	</li>
	<li>
		F-Classic: Small tweak to FFB max force
	</li>
	<li>
		Increased DRS effects for all cars that feature the device
	</li>
</ul>
<p>
	<br><strong>AI</strong>
</p>

<ul>
<li>
		Added new AI start logic (AI cars now are more creative off the line in looking for spaces and getting out of single file over first lap)
	</li>
	<li>
		Added opponent names &amp; personalities for F-Ultimate, F-V10, F-V12 drivers
	</li>
	<li>
		Adjusted AI blue flag behaviour to reduce erratic movements when lapped in races
	</li>
	<li>
		Minor AI performance callibration pass for P1, P2 models
	</li>
	<li>
		Slightly reduced AI Grip for Bathurst
	</li>
	<li>
		Revised Classic cars AI performance &amp; throttle application (fixing some inconsistencies added with late pre-release changes)
	</li>
	<li>
		Callibrated AI performance for Copa Fusca, Copa Uno, Copa Clasic, Karts, Caterhams, G55 Supercup series
	</li>
	<li>
		Increased AI effects for DRS
	</li>
</ul>
<p>
	<br><strong>AUDIO</strong>
</p>

<ul>
<li>
		Reduced default tire skid &amp; surface volume to 50%
	</li>
</ul>
<p>
	<br><strong>TRACKS</strong>
</p>

<ul>
<li>
		Brasilia: Fixed vehicles popup behind the tents at turn 1
	</li>
	<li>
		Cascais Slightly improved performance in replays
	</li>
	<li>
		Guapore: Reduced garage depth (stops AI crashing on pit exit)
	</li>
</ul>
<p>
	<br><strong>VEHICLES</strong>
</p>

<ul>
<li>
		Fixed bug in sorting cars of the same class in a quick race grid (now grid is always randomised within same grid grouping value)
	</li>
	<li>
		Fixed Gol &amp; Passat grid grouping in Copa Classic FL &amp; Hot Cars
	</li>
	<li>
		Added Gol wiper animations and cockpit vibrations (all variants)
	</li>
	<li>
		Сhevette: Wiper pivot point correction
	</li>
	<li>
		Added Copa Truck wiper animations and cockpit vibrations (mirrors/window net)
	</li>
	<li>
		Added Puma GTB, GTE,P052, Chevette wiper &amp; cockpit animations
	</li>
	<li>
		Added cockpit animations, wipers &amp; windscreen cleaning animation to ARC Camaro and Passat (all variants)
	</li>
	<li>
		Added suspension animations and cockpit vibrations to F-Classic G3M2
	</li>
	<li>
		Updated Vitor Genz KTF livery
	</li>
	<li>
		Added New Ginetta G58 livery
	</li>
	<li>
		Corrected F309 undercar shadow
	</li>
	<li>
		Corrected cockpit POV for F-Classic G3M2
	</li>
	<li>
		Temporarily disabled some suspension animations fro F-reiza, F-V10, F-v12 and F-Ultimate
	</li>
	<li>
		F.Reiza: Fixed numbering on liveries
	</li>
	<li>
		Updated Formula V10 Gen2 liveries: (2 New Teams - AsiaTech Factory Racing #24 #25 / Dominilab Racing #26 #27) + Updated/Revised #05 #06 #09 #10 #11 #12 #18 #19
	</li>
</ul>
<p>
	<img alt="021-jpg.8339" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://forum.reizastudios.com/attachments/021-jpg.8339/"></p>

<p>
	<img alt="023-jpg.8340" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://forum.reizastudios.com/attachments/023-jpg.8340/"></p>

<p>
	<img alt="EdtvJIdWAAID52J?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/EdtvJIdWAAID52J?format=jpg&amp;name=large"></p>

<p>
	<img alt="EdtvJIhXgAMWcwz?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/EdtvJIhXgAMWcwz?format=jpg&amp;name=large"></p>

<p>
	<img alt="EdtvJIiWoAUwtiH?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/EdtvJIiWoAUwtiH?format=jpg&amp;name=large"></p>

<p>
	<img alt="EdtvJIeXkAALpAn?format=jpg&amp;name=large" class="ipsImage" data-ratio="56.25" height="562" width="1000" src="https://pbs.twimg.com/media/EdtvJIeXkAALpAn?format=jpg&amp;name=large"></p>

]]></description><guid isPermaLink="false">26499</guid><pubDate>Sat, 25 Jul 2020 07:45:15 +0000</pubDate></item><item><title>RIDE 4: primo gameplay trailer</title><link>https://www.drivingitalia.net/home-page/software/ride-4-primo-gameplay-trailer-r26494/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/627555652_maxresdefault(50).jpg.9f6538eefd54304af3e863631c2186ad.jpg" /></p>


<p>
	 
</p>

<p>
	Milestone ha rilasciato tramite il suo canale Youtube il primo gameplay trailer dedicato a RIDE 4, in arrivo l'8 Ottobre su PC, PS4 e Xbox One. Nel trailer possiamo vedere in azione oltre alle varie moto che fanno parte del roster anche le nuove feature come il meteo dinamico e il ciclo giorno-notte.
</p>

<p>
	Per chi volesse saperne di più riguardo il nuovo titolo a due ruote targato Milestone ecco i primi due episodi di Inside Ride 4: il <a href="https://www.drivingitalia.net/index.php?/home-page/software/inside-ride-4-il-primo-episodio-sullo-sviluppo-del-prossimo-titolo-milestone-r26395/" rel="">primo</a> dove ci viene raccontato il processo di creazione delle moto, della fisica, del sonoro, e il <a href="https://www.drivingitalia.net/index.php?/home-page/software/inside-ride-4-disponibile-il-secondo-episodio-r26430/" rel="">secondo</a> che si concentra sulle novità assolute nella serie, come il meteo dinamico, il ciclo giorno-notte, la temperatura e l'usura delle gomme. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/80591-milestone-annuncia-larrivo-di-ride4-nel-2020/&amp;tab=comments#comment-909299" rel="">topic dedicato</a>
</p>

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<p>
	 
</p>

]]></description><guid isPermaLink="false">26494</guid><pubDate>Fri, 24 Jul 2020 10:43:02 +0000</pubDate></item><item><title>Assetto Corsa Competizione: update per console XBox e PS4 in arrivo</title><link>https://www.drivingitalia.net/home-page/software/assetto-corsa-competizione-update-per-console-xbox-e-ps4-in-arrivo-r26492/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/1036604560_accompetizione.JPG.83e4fad95d5020b962cd4affc3df05af.JPG" /></p>


<p>
	 
</p>

<p>
	E' appena arrivato l'<a href="https://acc.505games.com/console-update-july-2020-news/?fbclid=IwAR25A8Of7qba7bREqM3gAYVCEA8jdx0pKWRyYULmALqT87ZwyQSgVTzg1jI" rel="external">annuncio ufficiale di 505 Games</a> che tutti gli utenti <a href="https://www.drivingitalia.net/index.php?/forums/topic/81806-assetto-corsa-competizione-in-arrivo-su-ps4-e-xbox-one-il-23-giugno/" rel="">Playstation 4 ed XBox di Assetto Corsa Competizione</a> attendevano con ansia: l'update del simulatore con le attese lobbies private e varie migliorie sta arrivando!
</p>

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	<div class="ipsQuote_contents ipsClearfix" data-gramm="false">
		<p>
			Hi everyone. We’re back today to provide a little update on the console edition of Assetto Corsa Competizione. While we might not have shared any info over the last few weeks, that doesn’t mean we’ve stopped still. Rest assured, the development team have been working tirelessly behind the scenes to fix the issues reported by our community. Here’s a rundown of what to expect in our next major update. Date TBC (but hopefully we won’t keep you waiting too long.)
		</p>

		<p>
			FEATURES:<br>
			Private lobbies (more info on those coming soon)
		</p>

		<p>
			GENERAL:<br>
			Crash fixes for sign in and out during a race<br>
			Network message displaying issues have been resolved when disconnecting from the network on Special events<br>
			Localisation fixes for the in-game ratings<br>
			Improper terms used for keys displaying within the control and binds menu<br>
			Performance improvements on PRO models (PS4 Pro and Xbox One X)
		</p>

		<p>
			PERIPHERALS:<br>
			UI Warning screen to remind the user to update their wheel’s firmware<br>
			Connection and stability fixes within many wheels<br>
			Force Feedback changes for a more suited feel on console<br>
			Fixes within the “Steer Linearity” options<br>
			“Road Effects” now affect Force Feedback<br>
			Stopped certain views being accessible with a keyboard
		</p>

		<p>
			Thanks once again for your patience and understanding. We’ll let you know as soon as we have more information.
		</p>
	</div>
</blockquote>

<p>
	 
</p>

]]></description><guid isPermaLink="false">26492</guid><pubDate>Thu, 23 Jul 2020 19:04:11 +0000</pubDate></item><item><title>Nuovo trailer di anteprima per DiRT 5</title><link>https://www.drivingitalia.net/home-page/software/nuovo-trailer-di-anteprima-per-dirt-5-r26491/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/708080755_dirt5.JPG.384aff9cc3c487a5082480b22e07d485.JPG" /></p>


<p>
	 
</p>

<p>
	Nel nuovo video di gameplay di <a href="https://www.drivingitalia.net/index.php?/forums/topic/81593-codemasters-annuncia-il-nuovo-dirt-5-disponibile-da-ottobre-2020/page/2/#comments" rel="">DIRT 5</a>, dai un'occhiata ad alcune novità mai viste finora nella serie di DIRT. Gli eventi Path Finder ti offrono le piste più hardcore di sempre e incredibili cambi di altitudine, il che significa che il successo non è solo nella velocità, ma anche nella strategia e nella sopravvivenza.
</p>

<p>
	Affronta eventi Path Finder in questa incredibile modalità ricca di percorsi cosparsi di rocce, costruita per superare tutti gli ostacoli con enormi pneumatici, sospensioni folli e molta potenza. Consenti a James Pumphrey e Nolan Sykes di Donut Media di presentarti Path Finder in questo primo video di gameplay di DIRT 5.
</p>

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		<iframe allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture" allowfullscreen="" frameborder="0" height="270" width="480" data-embed-src="https://www.youtube.com/embed/bgQeGe3vfbk?feature=oembed"></iframe>
	</div>
</div>

<p>
	DIRT 5 arriverà su PC e console di nuova generazione il 9 ottobre, con un aggiornamento GRATUITO alle versioni di prossima generazione per Xbox Series X e PlayStation 5, quando saranno disponibili. Effettua il pre-order oggi! <a href="https://dirtgame.com/dirt5" ipsnoembed="true" rel="external">https://dirtgame.com/dirt5</a>
</p>

]]></description><guid isPermaLink="false">26491</guid><pubDate>Thu, 23 Jul 2020 18:57:41 +0000</pubDate></item><item><title>Annunciato Forza Motorsport!</title><link>https://www.drivingitalia.net/home-page/software/annunciato-forza-motorsport-r26490/</link><description><![CDATA[
<p><img src="https://www.drivingitalia.net/uploads/monthly_2020_07/529320129_maxresdefault(49).jpg.fe6676e638d7aa77248bc20c8dc0bb6d.jpg" /></p>


<p>
	 
</p>

<p>
	Dopo l'annuncio di Gran Turismo 7 da parte di Sony e Polyphony Digital non poteva mancare la risposta targata Microsoft che ha annunciato il nuovo Forza Motorsport con un breve trailer girato col motore di gioco. La grafica come sempre è sbalorditiva, ma saprà farsi valere anche in pista?
</p>

<p>
	Al momento non ci sono informazioni circa la data di rilascio, ma sappiamo che sarà incluso sin dal giorno di lancio nel Game Pass. Nel frattempo godetevi il trailer. Commenti nel <a href="https://www.drivingitalia.net/index.php?/forums/topic/81997-annunciato-forza-motorsport/" rel="">topic dedicato</a>
</p>

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<p>
	 
</p>

]]></description><guid isPermaLink="false">26490</guid><pubDate>Thu, 23 Jul 2020 17:22:26 +0000</pubDate></item></channel></rss>
