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<rss version="2.0"><channel><title>News: News</title><link>https://www.drivingitalia.net/home-page/software/page/1095/?d=1</link><description>News: News</description><language>en</language><item><title>Primi scatti per Ford Street racing</title><link>https://www.drivingitalia.net/home-page/software/primi-scatti-per-ford-street-racing-r5953/</link><description><![CDATA[

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<p align="justify"><a rel=""><img style="width:99px;height:74px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_01.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La <a href="http://www.empireinteractive.com/default.asp" rel="external">Empire</a> ha rilasciato i primi screenshots di anteprima del prossimo Ford Street Racing, titolo previsto per febbraio 2006 che ci permetterÃƒÂ  di guidare le vetture americane nelle strade di Los Angeles. Per visionare tutti gli screens fate click su #CONTINUE#</p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_03.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_05.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>
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<p align="center"><a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_06.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_09.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a> <a rel=""><img src="http://www.drivingitalia.net/resize.php?orig=fordstreetracing_12-06-05_11.jpg&amp;val=100&amp;dir=/news/img/" border="0" alt="img"></a></p>

]]></description><guid isPermaLink="false">5953</guid><pubDate>Tue, 06 Dec 2005 18:20:00 +0000</pubDate></item><item><title>Tourist Trophy accende i motori a febbraio</title><link>https://www.drivingitalia.net/home-page/software/tourist-trophy-accende-i-motori-a-febbraio-r5941/</link><description><![CDATA[
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<p align="justify">UscirÃƒÂ  la settimana del 2 febbraio, in Giappone, la prima versione motociclistica di Gran Turismo, chiamata come ormai tutti sapranno <em>Tourist Trophy</em>. Il ritardo di oltre un mese rispetto alla data originale (fine 2005) avrÃƒÂ  senza dubbio ripercussioni sulla distribuzione in occidente, che per il momento include ancora i soli USA e annuncia un generico periodo primaverile. </p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify">Ad ogni modo, varie notizie arrivate online negli ultimi giorni danno per certa un'edizione europea, che dovrebbe presentarsi nei negozi in contemporanea (se non addirittura in anticipo) sull'America. Nessuna indicazione ÃƒÂ¨ invece apparsa circa il gioco in rete, che tuttora rimane fuori dalle specifiche ufficiali.</p>
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<p align="justify"><em>[Fonte: NextGame.it]</em></p>
]]></description><guid isPermaLink="false">5941</guid><pubDate>Sun, 04 Dec 2005 02:28:00 +0000</pubDate></item><item><title>MoTeC in esclusiva per Simbin</title><link>https://www.drivingitalia.net/home-page/software/motec-in-esclusiva-per-simbin-r5937/</link><description><![CDATA[

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<p align="justify">Il team <a href="http://www.simbin.se/" rel="external">Simbin</a>, autore dei pluripremiati GTR e GT Legends, ha annunciato di aver siglato un <a href="http://www.simbin.se/index.php?page=news&amp;newsid=51" rel="external">accordo di esclusiva</a> per l'utilizzo nei videogames del sistema MoTeC, potente software dedicato all'acquisizione dati e telemetria delle vetture.</p>
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<p align="justify"><em>MoTeC is specialising in the design and development of world class engine management and data acquisition systems for race cars. MoTeC is producing both software and hardware for racing and their technology is found in many teams in the FIA GT Championship.</em></p>
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<p align="justify"><em>#CONTINUE#</em></p>
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<p align="justify"><em>The part that is new and especially interesting about this deal is that for the future, SimBin and MoTeC will together integrate more of real racing telemetry functions into the next generation consoles. The general idea is to let people swap and exchange files on their consoles, where all data can be compared and recreated in the game, and that people will use this to analyse their driving techniques and help their friends improve by swapping these files. New is also that SimBin for future PC productions will be using a new Interpreter software release from MoTeC, which contains a lot of news and a new graphical design, more user friendly but yet functional. This will soon be released by MoTeC.<br>This is yet another step in connecting real racing with game productions, all in the spirit of the core message for SimBinÃ¢â‚¬â„¢s racing game genre Ã¢â‚¬â€œ Ã¢â‚¬Å“Get RealÃ¢â‚¬?.<br>Ã¢â‚¬â€œ We are very exited to take this next step together with MoTeC, the partnership has grown during these years as the concept of SimBin to make racing games more real and tie real racing more into games is a major focus.<br>It is of course very thankful to hear not only from gamers enjoying these in-game features first seen in GTR but also from the real teams and racing engineers that actually use our games for tests that in the end effect their settings on their real cars, with this we know that SimBin is contributing with something to both the gamers and the racing teams, explains Johan Roos, CMO at SimBin.<br>The new agreement will provide SimBin with the exclusive rights to use the MoTeC technology and software within game productions and will secure that the development on this area is taken care of in SimBin manners, thoroughly and highly detailed or not at all. MoTeC Director Tony Whitfort is just as excited:<br>Ã¢â‚¬â€œ After a enormous success with the inclusion of MoTeC Interpreter into GTR, we are truly excited for the future and the great opportunity we now face of bringing MoTeC to the next generation of consoles. We are also very excited about our recently released next generation data analysis software called \"i2\" which SimBin will be including in their upcoming PC productions. This software provides a significant step forward in data analysis capabilities and usability that will add more value to SimBin game buyers.<br>Even within the racing teams, people are looking forward to this new development.<br>Ã¢â‚¬â€œ As a racing engineer I am personally very interested in how games like GTR and its sequels can be used for tests now and in the future. I work for team Gruppe M Racing on two Porsche 996 GT3 RS cars racing in the FIA GT, already with GTR the telemetry functionality combined with the very accurate game is an incredible tool for us in testing different setups and analysing the effects in-game before applying this on the real cars. Testing sessions is a major cost for any racing team and with games as GTR used in the right way we can definitely cut costs, says Adam DeBorre, Race Engineer from GM Racing Services Ltd (Team Gruppe M Racing in the FIA GT series).</em></p>

]]></description><guid isPermaLink="false">5937</guid><pubDate>Sat, 03 Dec 2005 11:10:00 +0000</pubDate></item><item><title>Nuova tecnologia per iRacing</title><link>https://www.drivingitalia.net/home-page/software/nuova-tecnologia-per-iracing-r5930/</link><description><![CDATA[

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<p align="justify">Il team <a href="http://www.iracing.com/" rel="external">iRacing</a> (con a capo il noto Dave Kaemmer ex Papyrus), che sta lavorando da tempo allo sviluppo di un nuovo ed interessante simulatore di guida per PC, ha annunciato l'utilizzo della nuova tecnologia "<a href="http://www.iracing.com/index_2.html" rel="external">Extractac Laser Scan</a>", capace di riprodurre al millimetro ciÃƒÂ² che avviene in pista e che sarÃƒÂ  una delle novitÃƒÂ  principali presenti nel futuro simulatore. Lo stesso Kaemmer infatti la definisce complementare ad un multiplayer di qualitÃƒÂ .</p>
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<p align="justify"><em>On Thursday, December 1, iRacing.com Motorsport Simulations will unveil its Exactrac laser scanning technology at the Performance Racing Industry Trade Show in Orlando, Florida. In conjunction with partners Virginia International Raceway (VIR) and Skip Barber, iRacing.com will offer invited guests a Ã¢â‚¬Å“first driveÃ¢â‚¬? on the numerous configurations of VIR in the virtual cockpit of the Skip Barber R/T 2000.</em></p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>Guests will climb on board the Force-Dynamics 301 motion platform for their drives. Laser scanning technology produces extremely accurate Ã¢â‚¬Å“point cloudsÃ¢â‚¬? of any object or environment. iRacing.com Motorsport SimulationsÃ¢â‚¬â„¢ Exactrac technology transforms the raw point cloud of a race track into a drivable virtual model that is accurate in all three dimensions to within millimeters. The technology will also be applied to modeling a race car chassis. The end result is a cost effective, PC based closed-loop racing simulator useful to race drivers and engineers alike.</em></p>
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<p align="justify"><em>Ã¢â‚¬Å“Exactrac laser scanning technology is certainly one of the key elements of our future products,Ã¢â‚¬? said Dave Kaemmer, President/CEO of iRacing.com and co-founder of Papyrus Racing Games. Ã¢â‚¬Å“Coupled with the physics models that we have under development, our future products may even break certain test bansÃ¢â‚¬Â¦seriously though, we are now at the point where this technology can legitimately be considered a tool for testing and driver training,Ã¢â‚¬? Kaemmer continued, Ã¢â‚¬Å“At Papyrus, we developed the leading multi-player online racing systems for over ten years. Improvements in these systems in conjunction with our new technology will bring racing in real-time against drivers from around the globe to a new level.Ã¢â‚¬?</em></p>
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<p align="justify"><em>iRacing.com Motorsport Simulations, headquartered in Bedford, MA, was founded in 2005 by David Kaemmer, co-founder of Papyrus Racing Games, and John Henry, owner of the Boston Red Sox and an avid simracer. iRacing.com Motorsport Simulations is driven to produce the finest PC based auto racing simulations. Collectively, the staff of iRacing.com Motorsports Simulations has in excess of 50 years of auto racing simulation development as well as 50 year of real world racing experience.</em></p>

]]></description><guid isPermaLink="false">5930</guid><pubDate>Fri, 02 Dec 2005 14:13:00 +0000</pubDate></item><item><title>MX Vs ATV Unleashed arriva su PC</title><link>https://www.drivingitalia.net/home-page/software/mx-vs-atv-unleashed-arriva-su-pc-r5928/</link><description><![CDATA[
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<p align="justify">THQ ha esteso il numero di uscite previste per MX Vs ATV Unleashed, gioco di guida arcade "fuoristrada" apparso nei mesi scorsi su PlayStation 2 e Xbox. Per i primi mesi del 2006 ÃƒÂ¨ annunciata l'omonima versione PC che ripresenta le stesse caratteristiche viste su console, con l'aggiunta di un editor di tracciati, confermando il gioco online per un massimo di otto persone in contemporanea.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><a rel=""><img style="width:99px;height:56px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=mxvsatvunleashed_notizia_windows-psp0.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>La versione prevista su PSP (nello stesso periodo) aggiunge il suffisso "On the Edge" nel titolo e la compatibilitÃƒÂ  alla rete locale Wi-Fi. Entrambi gli adattamenti sono curati da Rainbow Studios, giÃƒÂ  sviluppatore delle uscite originali (da cui proviene l'immagine).</p>
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<p align="justify"><em>[Fonte Nextgame]</em></p>
]]></description><guid isPermaLink="false">5928</guid><pubDate>Thu, 01 Dec 2005 21:40:00 +0000</pubDate></item><item><title>rFactor: nuova beta patch</title><link>https://www.drivingitalia.net/home-page/software/rfactor-nuova-beta-patch-r5924/</link><description><![CDATA[

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<p align="justify">Il team ISI ha rilasciato una nuova patch ufficiale in versione beta che aggiorna il recente rFactor alla release 1.0.48, correggendo alcuni bugs e sistemando ulteriormente il sistema multiplayer, server dedicato compreso. Per il download del file da 5,15MB fate <a href="http://racecast.rfactor.net/downloads/rFactorBeta1048.zip" rel="external">click qui</a>, mentre per commenti o problemi correte sul <a href="https://www.drivingitalia.net/index.php?showtopic=24263" rel="">forum dedicato</a>. Anche i nostri <a href="https://www.drivingitalia.net/index.php?showtopic=20434" rel="">servers dedicati</a> per le gare online sono ora aggiornati con l'update 1.0.48.</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><em>We have uploaded a public beta update for rFactor. This public beta is intended to test a new matchmaker system for rFactor. Before you install it please make sure to make backups of the following files:<br><br>\rFactor\rFactor Dedicated.exe<br>\rFactor\rFactor.exe<br>\rFactor\UIData\UI.osc<br>\rFactor\plugins\NetCommUtilPlugin.dll<br><br>This updated DLL requires v1048 or above of the EXE. It will look to a new matchmaker being hosted by ISI. Use at your own risk.</em></p>

]]></description><guid isPermaLink="false">5924</guid><pubDate>Thu, 01 Dec 2005 13:58:00 +0000</pubDate></item><item><title>Video: Grand Raid Offroad</title><link>https://www.drivingitalia.net/home-page/software/video-grand-raid-offroad-r5920/</link><description><![CDATA[
<p align="justify">Il team Asobo Studios ha pubblicato un nuovo <a href="http://www.asobostudio.com/" rel="external">filmato di anteprima</a> (da 10,8MB) dedicato al prossimo ed interessante <a href="http://www.asobostudio.com/" rel="external">Grand Raid Offroad</a>, simulatore di guida dedicato ai classici raid africani che offrirÃƒÂ  una totale libertÃƒÂ  di movimento all'interno degli scenari.</p>
]]></description><guid isPermaLink="false">5920</guid><pubDate>Wed, 30 Nov 2005 21:54:00 +0000</pubDate></item><item><title>Annunciato Ford Street Racing</title><link>https://www.drivingitalia.net/home-page/software/annunciato-ford-street-racing-r5918/</link><description><![CDATA[
<p align="justify">La <a href="http://www.empireinteractive.com/" rel="external">Empire</a> ha annunciato lo sviluppo per PC e consoles del nuovo <a href="http://www.empireinteractive.com/corporate/files/PDFs/Empire%20Interactive%20-%20Ford%20Street%20Racing%20(25%20Nov%202005).pdf" rel="external">Ford Street Racing</a>, seguito della serie di titoli dedicati alla casa americana, che sarÃƒÂ  disponibile entro i primi 4 mesi del 2006. ParticolaritÃƒÂ  del gioco sarÃƒÂ  la modalitÃƒÂ  "team" che ci permetterÃƒÂ  di guidare per le strade di Los Angeles tre diverse vetture della nostra scuderia, che comprenderÃƒÂ  sia auto storiche come la Mustang GT del 68, che piÃƒÂ¹ attuali, come l'ultima Shelby Cobra GT500.</p>
]]></description><guid isPermaLink="false">5918</guid><pubDate>Wed, 30 Nov 2005 13:56:00 +0000</pubDate></item><item><title>netKar PRO: 21 screenshots in game!</title><link>https://www.drivingitalia.net/home-page/software/netkar-pro-21-screenshots-in-game-r5915/</link><description><![CDATA[
<p align="justify"><a rel=""><img style="width:99px;height:69px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=063.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Non mancano le sorprese dedicate a netKar PRO questa settimana: dopo la nuova puntata degli <a href="https://www.drivingitalia.net/index.php?showtopic=20739&amp;st=10" rel="">Appunti di viaggio</a> e l'interessantissimo <a href="https://www.drivingitalia.net/index.php?showtopic=24201" rel="">diario</a> scritto proprio da <a href="https://www.drivingitalia.net/index.php?showtopic=24201" rel="">Stefano Casillo</a>, ecco arrivare, in anteprima su DrivingItalia.NET, gli attesissimi <a href="http://www.drivingitalia.net/articoli.php?sez=software&amp;id=55" rel="">screenshots di gioco</a>, ben 21, per saziare la vostra fame di immagini!</p>
]]></description><guid isPermaLink="false">5915</guid><pubDate>Mon, 28 Nov 2005 23:48:00 +0000</pubDate></item><item><title>NfS Most Wanted: game e realt&#xC3;&#x192;&#xC2;&#xA0;</title><link>https://www.drivingitalia.net/home-page/software/nfs-most-wanted-game-e-realt%C3%A3%C6%92%C3%A2%C2%A0-r5914/</link><description><![CDATA[
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<p align="justify">Sono lontani gli anni in cui il videogioco era un fenomeno di nicchia seguito solo da una manciata di appassionati; ormai anche nel nostro paese, mai troppo all'avanguardia in questo capo, le iniziative mediatiche legate ai videogiochi non sono piÃƒÂ¹ una raritÃƒÂ .</p>
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<p align="justify">#CONTINUE#</p>
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<p align="justify"><a rel=""><img style="width:99px;height:132px;" alt="img" hspace="10" src="http://www.drivingitalia.net/resize.php?orig=needforspeedmostwanted_notizia_windows-playstation2-psp-3.jpg&amp;val=100&amp;dir=/news/img/" align="right" border="0"></a>Lo ha dimostrato una volta di piÃƒÂ¹ l'evento organizzato per il lancio di Need for Speed Most Wanted, tenutosi all'ArtMouse di Milano, a cui hanno partecipato Ilaria D'Amico, nelle vesti di presentatrice, Max Biaggi, che per l'occasione ha dimostrato coi fatti di essere un discreto videogiocatore, e le due veline di Striscia la Notizia, Melissa Satta e Thais Souza Wiggers. Presenti anche molti inviati della stampa generalista e naturalmente alcuni dirigenti FIAT, a sottolineare la stretta partnership stipulata con il gioco.<br><br>Electronic Arts non si ÃƒÂ¨ perÃƒÂ² limitata a coinvolgere FIAT nel suo Need for Speed Most Wanted, al gioco ha infatti collaborato anche Jay Kay dei Jamiroquai, noto appassionato di auto, che si ÃƒÂ¨ prestato a una sorta di Ã¢â‚¬Å“caccia al tesoroÃ¢â‚¬? tenutasi in varie capitali europee durante il suo ultimo tour. Inoltre, all'interno della colonna sonora del gioco, ÃƒÂ¨ anche presente la canzone dei Jamiroquai Ã¢â‚¬Å“Feels Just Like it ShouldÃ¢â‚¬?, in una versione esclusiva remixata dal DJ Timo Maas.<br><br>Passando ai risvolti meramente ludici, Need for Speed Most Wanted si presenta come un Ã¢â‚¬Å“ritorno alle originiÃ¢â‚¬? per la serie, il gioco infatti unisce l'idea dell'ambiente underground con gli inseguimenti polizieschi, giÃƒÂ  apprezzati nei primi capitoli della saga. Da una rapida prova durante la presentazione, ÃƒÂ¨ emerso in particolare l'ottimo lavoro svolto dai grafici e la buona sensazione di velocitÃƒÂ . Per un giudizio piÃƒÂ¹ esaustivo rimandiamo alla prossima recensione.</p>
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<p align="justify"><em>[Fonte Nextgame]</em></p>
]]></description><guid isPermaLink="false">5914</guid><pubDate>Mon, 28 Nov 2005 23:29:00 +0000</pubDate></item></channel></rss>
