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Found 13 results

  1. VELOCIPEDE

    Game Stock Car Extreme v1.31

    Main changelog for v1.30: Content Cars: Added Copa Petrobras de Marcas - brazlian touring car series with Ford Focus, Chevrolet Cruze, Toyota Corolla & Mitsubishi Lancer GT models. Track: Added Bologna Historic track Features & fixes: Updated terrain shaders & textures for Cascavel & Taruma (other tracks to receive the same treatment in following updates); Adjusted collision sounds; Corrected F-Extreme & F-Reiza aero distribution; Small adjustment to Metalmoro & F3 tyres; Shadow optimization & AI improvement for Montreal Historic. Unfortunately no code updates yet on this build (a status update on this will follow shortly).
  2. VELOCIPEDE

    Game Stock Car Extreme v1.27

    Changelog for v1.27: Content Car: Added new kart series: 4-stroke GX390 amateur racing spec Track: Added Londrina kart track (3 layouts) Features & fixes: Updated terrain shaders & textures for Spielberg, Spielberg Historic & Interlagos Historic (other tracks to receive the same treatment in following updates) Several sound updates & fine tuning Several physics updates & fine tuning Various AI fixes & improvements Further optimization (F-Retro, F-Vee & trackside TV cameras specially) Fixed bug with F-Retro shadows becoming corrupted and crippling performance Upgraded Metalmoro MR18 windshield resolution in all cars Fixed alpha in road lines sorting with 3D grass blades in various tracks Improved scaling of mirrors in all cars (further mapping corrections still to be done) Reduced default cockpit FOV from 55 to 50 degrees in all cars Known issues: Several code-related issues reported from v1.21 & v1.25 are still present in this build, as the code is still being rewritten to eliminate most of the main issues and introduce new features. This is expected to be finished for v1.30 coming up next. For that reason v1.27 has the following known issues: Bug in the scoring in championship mode for all series; F-Extreme can occasionally disappear when hitting 8th gear in multiplayer; F-Extreme & F-Reiza tyre restrictions are not applying in pitstops; Setting grid position (when qualifying is turned off) does not work (always start from pole Dedicated tool does not work from Steam version (does work from NonSteam install)
  3. Main changelog for v1.21: Corrected bug that caused CTD on startup in some systems (no longer requires adding a DEP exception for GSC.exe) Lots of optimization work to improve FPS / stuttering issues F-Extreme physics reviewed to rectify a few errors AI revised for improved behavior and minimizing difficulties with tighter corners Multiple qualifying rules introduced in v1.20 have been temporarily removed to fix some errors - it will be added back in the next update. INSTALLATION: If you had already updated to v1.20: Run GSC Sync to update, or unrar this package into your GSC2013 folder, overwriting files when prompted. Game Stock Car Extreme v1.21 is now available IMPORTANT: Mods that have loose files that conflict with original game files will cause trouble - make sure your "Shared" folder in particular is clean before you update. For the same reason mods & addon tracks might require some updating in order to work properly. Full v1.21 installers will come shortly. In the meantime if you don´t have the game yet, head to www.game-stockcar.com.br, download the full v1.15 installer and update to v1.21 with GSC Sync or one of the update packages below. If you already have GSC2013 v1.15 installed, you may update to version 1.21 by running GSC Sync from your root GSC2013 folder. Alternatively, download the update packages below (2.3GB in size) and unrar the contents into your GSC2013 folder, overwriting files when prompted: GSC Extreme v1.21 UPDATE (link 1 - thanks to Sim Racing Evolution) GSC Extreme v1.21 UPDATE (link 2 - thanks to NRT) GSC Extreme v1.21 UPDATE (link 3) Main changelog for v1.20: Content Cars: -Added Stock Car V8 2014 season to Stock Car V8 series -Added Formula Extreme series -Added Formula Vee series -Completed full Formula V12 field + updated graphics Tracks: -Buenos Aires (4 layouts) -Spielberg (2 layouts) -Spielberg Historic Features & fixes: -Added DRS functionality + rules (for F-Extreme / f-Reiza) -Added multiple qualifying rules (F1 style / Stockv8) -Added option to restrict prime / option tire compound selections per track -Adjusted StockV8 tire change rules so only 1 tire is changed at a time as per real rules -Revised tire physics on all cars in preparation to new tire model features currently in development -Added multiple tire compound options with corresponding tirewall colors to F-Extreme / F-Reiza -Adjusted dirty air physics for more realistic behavior -Adjusted engine cooling properties in all cars -Adjusted AI performance for wider range specially in lower strentgh settings, and more consistency all around from track to track, series to series -Fixed bug with AI performance discrepancy from quali to race (RaceQualRatio=XX parameter now works in AIW files, lower than 1.0 value will result in slower qual times relative to race, higher values will do the opposite. By default AI should be about 2% faster in quali; remains an issue with AI being too quick in practice sessions) -Increased rearview mirror resolution for all cars -Corrected FOV / POV + tv cameras to the same standards for all cars -Updated rumble sounds to be more "bassy" on all cars (for Buttkicker and other similar systems) -Adjusted trackside cameras in all tracks for more realistic framing / tracking -Adjusted some inconsistent road & terrain properties, fixing some overdone high frequency bumps -Various environmental / lightining enhancements (new skies / fog and other updated shaders); -Introduced new Foliage shader which looks better & is more optimized to provide performance boost -Added 3d tyre lods at Granja Viana to help ease performance issues -Added 3d Armco at Interlagos Known issues: -The F-Extreme ERS system has been simplified for this release - basically, the battery is fully charged all the time and the power blending still needs work, meaning the driveability under throttle is not quite what it should be yet; -The AI for the F-Extreme does not use 8th gear or DRS; -The hard compound for the F-Extreme & F-Reiza does ot have its proper grey Pirelli sidewall label. All these should be sorted out in time for the next update. Please direct your bug reports on v1.20 to this thread. For issues installing / running / setting up GSCE, please refer to our FAQ first before posting. In need of support with Serial Number renewals or fingerprint mismatches? Please send an email to support@reizastudios.com or contact us via PM here supplying the email used in your purchase so we can better assist you. This post has been promoted to an article
  4. VELOCIPEDE

    Game Stock Car Extreme update v1.21

    Il team Reiza Studios ha rilasciato la nuova patch ufficiale per aggiornare il suo Game Stock Car Extreme alla versione 1.21, correggendo alcuni bugs e problemini, oltre che per perfezionare la grafica, la fisica della monoposto Formula Extreme ed altro ancora. Per installare l'update potete utilizzare la funzione sync del gioco, oppure scaricare il pacchetto direttamente da qui, mentre se non avete mai installato la precedente versione 1.20, potete scaricare direttamente l'installer 1.21 completo. Inoltre da segnalare la disponibilità del pacchetto denominato GSC Extreme LITE, ovvero una versione ridotta del gioco utilizzabile come demo gratuita per 30 giorni, ma ottima anche per chi non volesse scaricare tutti i contenuti da quasi 3Gb. Main changelog for v1.21: Corrected bug that caused CTD on startup in some systems (no longer requires adding a DEP exception for GSC.exe) Lots of optimization work to improve FPS / stuttering issues F-Extreme physics reviewed to rectify a few errors AI revised for improved behavior and minimizing difficulties with tighter corners Multiple qualifying rules introduced in v1.20 have been temporarily removed to fix some errors - it will be added back in the next update
  5. VELOCIPEDE

    GSCE: disponibile la patch v1.20

    Il team Reiza Studios ha finalmente rilasciato il suo atteso aggiornamento v1.20 per Game Stock Car Extreme ! Questo colossale update da oltre 2GB ci mette a disposizione gratuitamente le Stock Car V8 2014, la Formula Extreme, la Formula Vee e la Formula V12, quindi i nuovi tracciati di Buenos Aires (4 layouts), Spielberg (2 layouts, nel video sotto) e Spielberg Historic, oltre ad una lunga lista di bugfix e migliorie. Per tutti i dettagli e download del file correte a questo link. Anche il nostro server dedicato è ora aggiornato alla nuova versione. Full v1.20 installers will come shortly. In the meantime if you don´t have the game yet, head to www.game-stockcar.com.br, download the full v1.15 installer and update to v1.20 with GSC Sync or one of the update packages below. If you already have GSC2013 v1.15 installed, you may update to version 1.20 by running GSC Sync from your root GSC2013 folder. Alternatively, download the update packages below (2.3GB in size) and unrar the contents into your GSC2013 folder, overwriting files when prompted.
  6. VELOCIPEDE

    GSCE: la Formula Vee in video

    L'esperto di fisica Niels Heusinkveld ha avuto occasione di provare in anteprima la nuova monoposto Formula Vee sulla pista di Buenos Aires, vettura che sarà inserita nel prossimo aggiornamento v1.20 del Game StockCar Extreme dei Reiza Studios. Ecco il video del test con relativi commenti on track.
  7. VELOCIPEDE

    GSC Extreme v1.20: le novità

    Con un paio di post su Facebook, il team Reiza Studios fornisce alcune informazioni sul prossimo ed atteso update v1.20 dedicato al suo Game Stock Car Extreme: i miglioramenti a grafica e fisica saranno notevoli, inoltre saranno incluse anche due nuove vetture monoposto, la Formula Extreme e la Formula Vee, oltre a tre nuovi tracciati, ovvero Buones Aires e lo Spielberg in versione moderna e storica. With two new car series (F-Extreme & F-vee) e 3 novas pistas (Spielberg Historic, Spielberg 2014 & Buenos Aires 2014) GSC Extreme v1.20 packs heavy weight new content, but the existing content has also received plenty of attention. Formula V12 (pictured here at Buenos Aires) has had an extensive graphics and physics revision, and features now a full grid of 12 teams and 24 drivers. Other cars also received updates. Furthermore, we´ve redone several environment aspects of the sim (vegetation in particular), which both improves the visual as well as substantially boosts overall performance, with more FPS practically eliminating "stuttering" suffered by some systems with v1.15.
  8. VELOCIPEDE

    GSC Extreme: la F. Vee in video

    Il team Reiza Studios ha pubblicato un breve video di anteprima che ci mostra in azione sulla pista di Interlagos la nuova e piccola monoposto Formula Vee, che sarà una delle vetture addon gratuite inserite nell'imminente update v1.20 per Game Stock Car Extreme. Short preview test showcasing the F-Vee in action in a race around Interlagos - upcoming free DLC for GSC Extreme v1.20. Unfortunately no H Shifter mounted on the simulator at this point! Coming soon!
  9. VELOCIPEDE

    Game Stock Car Extreme v1.20 in video

    Il team Reiza torna a farsi sentire, mostrandoci un gustoso video di anteprima di quello che ci attende con la prossima nuova versione aggiornata 1.20 del suo Game Stock Car Extreme: possiamo infatti ammirare in pista la monoposto Formula Extreme con il DRS in azione! Short preview test showcasing the F-Extreme in action - upcoming free DLC for GSC Extreme v1.20 - WIP all around, AI still needs some callibrating... Some of the new rules such as DRS also showcased here. More to come soon...
  10. www.game-stockcar.com.br (website update in progress) What is Game Stock Car Extreme? Game Stock Extreme (or GSCE for short) is a series of free updates bringing a variety of new content, features and general improvements for Game Stock Car 2013 (not to be confused with the original Game Stock Car and its own free expansion, Game Stock Car 2012). The Game Stock Car series takes its name from brazilian Stock Car v8 series which is the leading component in the simulator - GSC has however gradually evolved into a diverse racing sim covering a variety of different racing disciplines. Our goal with GSCE is to push GSC2013 even further as one of the most complete, diverse and realistic sim racing titles on the PC platform, All this at no adittional charge for owners of GSC2013. How much does GSC2013 + GSCE cost and where do I get it? Currently GSC2013 ( GSCE) sells for US$ 24.90. All owners of GSC2013 will be able to update to GSCE, free of any adittional charge. Given the extent of the updates being developed for the sim, we have decided to bump the US$ 24.90 price tag to US$ 29.90 from April 4th onwards. If you still haven´t got your copy, hurry up! The game is available for purchase here. I already own Game Stock Car 2013 - do I need to purchase the new content in Game Stock Car Extreme? No - if you already own Game Stock Car 2013, you are all set for all the currently planned (and eventual unplanned!) upcoming Game Stock Car Extreme adittions. So what exactly is the good stuff coming up with GSCE? Beyond the just-released v1.15 which introduces the Formula V12, Montreal, Floripa along with several other improvements, a series of updates are planned for the next 2-3 months, to include several new enhancements along with the following content: CARS Formula Extreme The first car in a high-end racing simulator based on the F1 technical regulations of 2014 - including a V6 1.6 Turbo engine, 8-speed gearbox, energy recovery systems and DRS. Formula Vee Brasil The brazlian version of one of the most popular and acessible junior formulas around the world, the little Vees are perfetly suited for close open wheel racing. Metalmoro MR18 Weighing under 750 kg and with a turbo engine outputting 400 HP, GSC´s first prototype has great pedigree in brazilian endurance racing Opala Stock Cars 1986 By 1986, the original, fairly "stock" Opalas which made up the grid for the first brazilian Stock Cars seasons as simulated in GSC2013 had evolved into serious race cars, complete with aero kits, slick tires and a heavily tuned engine - all this combining to laptimes tumbling 30s around the old Interlagos relative to the earlier years of the series! Superkart 250cc aero-equipped superkarts for actual race tracks is a new dimension to the karting component in GSC - racing doesn´t get more manic than this! Stock Car V8 2014 The new 2014 Stock Car season could not be missing here - all cars and drivers from the new season with new technical and sporting rules such as new bigger Pirelli tires, semi-automatic gearboxes and double-stint races. TRACKS A selected variety of tracks with a more international flavor covering different eras is currently in development: Austrian Ring 1976 Kyalami 1976 Jacarepagua 1988 Bologne 1988 Austrian Ring 2014 Buenos Aires 2014 All that is listed above is 100% confirmed and currently in development, ...but there could be more! Consider the following potential adittions: - Even more cars & tracks; - Live dynamic track conditions; - Live dynamic weather; - A new enhanced tire model simulating dirt, graining, blistering, flatspots along with a number of other advancements; - A new realistic transmission physics to accurately simulate each car´s gear shift characteristics; - The opportunity to get involved and help shape these and other developments! The above and much more are all potential developments to GSCE - these however will be dependent on adittional funding which we hope the community can help us raise from our upcoming crowd funding campaign - information on this is to follow shortly. Stay tuned to find out how to contribute with us in turning Game Stock Car Extreme into an even more memorable simracing experience! Game Stock Car Extreme V1.15 Officially Released This is an update to GSC2013 v1.10. Full v1.15 links below - now a 5-part 5.64GB installer: Mirror 1 (thanks to NRT): PART 1 PART 2 PART 3 PART 4 PART 5 Mirror 2 (thanks to SRE): PART 1 PART 2 PART 3 PART 4 PART 5 Mirror 3: PART 1 PART 2 PART 3 PART 4 PART 5 Once download of all 5 parts is complete, make sure all files are in the same folder and run the installer program to install the Game, then activate it using your Serial Number. If you already have GSC2013 v1.10 installed, you may update to version 1.15 by running GSC Sync from your root GSC2013 folder. Main Changelog from v1.10: Content - Added Floripa race track + 4 kart layouts; - Added Montreal 1988; - Added Formula V12 (field currently limited to 4 teams and drivers for v1.15 - more to come in v1.20). General features / Bug Fixes - Added fix for CTD when qualifying sessions are turned off; - Added options to switch qualifying off and manually set grid position; - Added fix for pre-race grid reordering functionality (for Dedicated only); - Corrected flag animations flapping widely when a time acceleration is in place; - Support for realtime steering wheel rotation adjustment from the Controller menu (min 180º max 900º); - Adjusted default rearview height / width; - Minimum vertical FOV setting adjusted from 35º to 10º; - Adjusted default shadow updates, sky update frames for smoother shadow transitions; - Executable now is set to include +fullproc by default (for better performance in modern CPUs); - Tire compounds may now have different textures (configured using cockpitinfo.ini file - see F-Reiza for example); - Driver name labels have been adjusted and relocated to a less instrusive look (still requires some tweaking). - Series RFMs have been made available for editing; - All series now have its own RFM, with the adittion of an ALL CARS / ALL TRACKS component (to be used wisely - don´t expect AI karts to work well in race circuits or race cars on kart tracks!) Tracks - Fixed issue with invisible walls in Caruaru; - Improved alternative cloudy sky texture; - Fixed sky issues with Cordoba and Brasilia; - Improved AI paths for Cordoba and Jacarepagua 2005. Audio - Slightly improved F-Retro onboard sounds; - Speed of sound adjusted from 290 m/s to 340 m/s (for slightly more realistic doppler effect); Physics - All cars have received a brake temperature response curve adjustment to generally provide better and feel and be less susceptible to lock-ups; - F-Retro tires slightly adjusted; - Kart rear toe slightly adjusted. Fonte forum ufficiale This post has been promoted to an article
  11. VELOCIPEDE

    Game Stock Car Extreme in screens

    Il "nuovo" Game Stock Car Extreme si è rivelato subito un successo e gli appassionati non vedono già l'ora di calarsi negli abitacoli delle nuove vetture gratuite che saranno rilasciate dal team Reiza. Nell'attesa, il team brasiliano ci mostra oggi alcuni nuovi screens di anteprima delle Mini Challenge e soprattutto della Formula Extreme e della Formula Vee Brazil. La prima è in pratica una modernissima monoposto di Formula 1, mentre la seconda ricorda la gloriosa Formula Junior Monza.
  12. VELOCIPEDE

    Game Stock Car Extreme screens previews

    Dopo l'annuncio di qualche giorno fa riguardante il "nuovo" Game Stock Car Extreme (in offerta scontata fino a questa sera), il team Reiza ci mostra oggi i primi screens di anteprima di due delle nuove vetture in arrivo: si tratta della Formula Extreme e della Formula Vee Brazil. La prima è in pratica una modernissima monoposto di Formula 1, mentre la seconda ricorda la gloriosa Formula Junior Monza.
  13. VELOCIPEDE

    Game Stock Car diventa Extreme

    What is Game Stock Car Extreme? Game Stock Extreme (or GSCE for short) is a series of free updates bringing a variety of new content, features and general improvements for Game Stock Car 2013 (not to be confused with the original Game Stock Car and its own free expansion, Game Stock Car 2012). The Game Stock Car series takes its name from brazilian Stock Car v8 series which is the leading component in the simulator - GSC has however gradually evolved into a diverse racing sim covering a variety of different racing disciplines. Our goal with GSCE is to push GSC2013 even further as one of the most complete, diverse and realistic sim racing titles on the PC platform, All this at no adittional charge for owners of GSC2013. How much does GSC2013 + GSCE cost and where do I get it? Currently GSC2013 ( GSCE) sells for US$ 24.90. All owners of GSC2013 will be able to update to GSCE, free of any adittional charge. Given the extent of the updates being developed for the sim, we have decided to bump the US$ 24.90 price tag to US$ 29.90 from April 4th onwards. If you still haven´t got your copy, hurry up! The game is available for purchase here. I already own Game Stock Car 2013 - do I need to purchase the new content in Game Stock Car Extreme? No - if you already own Game Stock Car 2013, you are all set for all the currently planned (and eventual unplanned!) upcoming Game Stock Car Extreme adittions. So what exactly is the good stuff coming up with GSCE? Beyond the just-released v1.15 which introduces the Formula V12, Montreal, Floripa along with several other improvements, a series of updates are planned for the next 2-3 months, to include several new enhancements along with the following content: CARS Formula Extreme The first car in a high-end racing simulator based on the F1 technical regulations of 2014 - including a V6 1.6 Turbo engine, 8-speed gearbox, energy recovery systems and DRS. Formula Vee Brasil The brazlian version of one of the most popular and acessible junior formulas around the world, the little Vees are perfetly suited for close open wheel racing. Metalmoro MR18 Weighing under 750 kg and with a turbo engine outputting 400 HP, GSC´s first prototype has great pedigree in brazilian endurance racing Opala Stock Cars 1986 By 1986, the original, fairly "stock" Opalas which made up the grid for the first brazilian Stock Cars seasons as simulated in GSC2013 had evolved into serious race cars, complete with aero kits, slick tires and a heavily tuned engine - all this combining to laptimes tumbling 30s around the old Interlagos relative to the earlier years of the series! Superkart 250cc aero-equipped superkarts for actual race tracks is a new dimension to the karting component in GSC - racing doesn´t get more manic than this! Stock Car V8 2014 The new 2014 Stock Car season could not be missing here - all cars and drivers from the new season with new technical and sporting rules such as new bigger Pirelli tires, semi-automatic gearboxes and double-stint races. TRACKS A selected variety of tracks with a more international flavor covering different eras is currently in development: Austrian Ring 1976 Kyalami 1976 Jacarepagua 1988 Bologne 1988 Austrian Ring 2014 Buenos Aires 2014 All that is listed above is 100% confirmed and currently in development, ...but there could be more! Consider the following potential adittions: - Even more cars & tracks; - Live dynamic track conditions; - Live dynamic weather; - A new enhanced tire model simulating dirt, graining, blistering, flatspots along with a number of other advancements; - A new realistic transmission physics to accurately simulate each car´s gear shift characteristics; - The opportunity to get involved and help shape these and other developments! The above and much more are all potential developments to GSCE - these however will be dependent on adittional funding which we hope the community can help us raise from our upcoming crowd funding campaign - information on this is to follow shortly. Stay tuned to find out how to contribute with us in turning Game Stock Car Extreme into an even more memorable simracing experience! Game Stock Car Extreme V1.15 Officially Released This is an update to GSC2013 v1.10. Full v1.15 links below - now a 5-part 5.64GB installer: Mirror 1 (thanks to NRT): PART 1 PART 2 PART 3 PART 4 PART 5 Mirror 2 (thanks to SRE): PART 1 PART 2 PART 3 PART 4 PART 5 Mirror 3: PART 1 PART 2 PART 3 PART 4 PART 5 Once download of all 5 parts is complete, make sure all files are in the same folder and run the installer program to install the Game, then activate it using your Serial Number. If you already have GSC2013 v1.10 installed, you may update to version 1.15 by running GSC Sync from your root GSC2013 folder. Main Changelog from v1.10: Content - Added Floripa race track + 4 kart layouts; - Added Montreal 1988; - Added Formula V12 (field currently limited to 4 teams and drivers for v1.15 - more to come in v1.20). General features / Bug Fixes - Added fix for CTD when qualifying sessions are turned off; - Added options to switch qualifying off and manually set grid position; - Added fix for pre-race grid reordering functionality (for Dedicated only); - Corrected flag animations flapping widely when a time acceleration is in place; - Support for realtime steering wheel rotation adjustment from the Controller menu (min 180º max 900º); - Adjusted default rearview height / width; - Minimum vertical FOV setting adjusted from 35º to 10º; - Adjusted default shadow updates, sky update frames for smoother shadow transitions; - Executable now is set to include +fullproc by default (for better performance in modern CPUs); - Tire compounds may now have different textures (configured using cockpitinfo.ini file - see F-Reiza for example); - Driver name labels have been adjusted and relocated to a less instrusive look (still requires some tweaking). - Series RFMs have been made available for editing; - All series now have its own RFM, with the adittion of an ALL CARS / ALL TRACKS component (to be used wisely - don´t expect AI karts to work well in race circuits or race cars on kart tracks!) Tracks - Fixed issue with invisible walls in Caruaru; - Improved alternative cloudy sky texture; - Fixed sky issues with Cordoba and Brasilia; - Improved AI paths for Cordoba and Jacarepagua 2005. Audio - Slightly improved F-Retro onboard sounds; - Speed of sound adjusted from 290 m/s to 340 m/s (for slightly more realistic doppler effect); Physics - All cars have received a brake temperature response curve adjustment to generally provide better and feel and be less susceptible to lock-ups; - F-Retro tires slightly adjusted; - Kart rear toe slightly adjusted. Fonte forum ufficiale
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