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  1. VELOCIPEDE

    rFactor 2 SOLO su Steam !

    How do I convert to rFactor 2 Steam version? Here you will find the full instructions on converting rFactor 2 to Steam. https://commerce.rfactor.net/steam-transfer-form Can I convert my lifetime online to Steam? Yes, lifetime will be carried over to your rFactor 2 Steam version. What happens to my non-Steam yearly online subscription when I convert? For those who still have a decent amount of time remaining on their account, we can work with them to transfer that time over to Steam. Please use the following email to make the request: steam-up@rfactor.net Will I still be able to get a Lite version of rFactor 2 on Steam? To make a “strip down” version of rFactor 2, which looks and behaves exactly like a “Lite” version, you'll simply need to unsubscribe from all content on Steam Workshop. Can I still install content manually or will I have to use workshop? No need to choose, both are possible. You will still be able to place .rfcmps and .rfmods in your package folder located in your Steam rFactor 2 directory to install any piece of content manually, exactly the same as before. Is hosting a dedicated server via Steam very different or more involved? Actually, Steam offers multiple ways of hosting, and they are all fully compatible. We now have a dedicated server distribution available via SteamCMD, which functions as a very lightweight version of the Dedicated Server, available to anyone -- no need to log in to the Steam client. Updating the dedicated server distribution is as simple as re-running the command line script once a new Build becomes available. For Steam client users, via the “Tools” menu in Steam, a separate dedicated server can be installed and will show up as another entry in your gaming library. The server will be auto-updated when new Builds are released, completely maintenance-free for you. So you can choose between user friendliness and manual flexibility, whichever works best for you. Will all of my plugins, custom UIs/HUDs, car skins, still be compatible with the Steam version of rFactor 2? Yes, all external plugins, car skins, and customs UIs/HUDs that are currently compatible with your non-Steam version of rFactor 2 should be fully compatible with the Steam version. How much longer will the non-Steam version of rFactor 2 be updated? The update following Build 1084 will be the last update of the non-Steam version. Will I still be able to run rFactor 2 non-Steam and put up a non-Steam dedicated server in the future? Yes, there are no plans to remove this feature. What will happen to the non-Steam matchmaker? It will continue into the future as well. I run a league and we might need to stay on a previous Build, is that possible in Steam? Yes, you can select a previous version
  2. Il team Reiza ha appena annunciato che il suo nuovo Automobilista sarà disponibile tramite Steam in Early Access a partire dal prossimo fine settimana. Vi ricordiamo che tutti coloro che possiedono già Game Stock Car Extreme, acquistato entro il 6 gennaio, riceveranno gratis Automobilista, mentre tutti gli altri potranno comprarlo in accesso anticipato con lo sconto del 20%. Diversi video di anteprima di Automobilista sono già disponibili nell'apposito topic. AUTOMOBILISTA is coming to Steam Early Access this weekend! That means if you already have Stock Car Extreme activated on Steam and you bought it before January 6th, you will already be able to play Automobilista this weekend free of any extra charge! The game should be added to your library as soon as it´s released. If you did not purchase Stock Car Extreme, Early Access will offer you a chance to get Automobilista with a 20% discount (which will gradually reduce as we approach the full release). You can check out the Automobilista Steam store page here.
  3. VELOCIPEDE

    DiRT Rally console video show

  4. VELOCIPEDE

    DiRT Rally arriva su consoles

    Arrivano oggi una serie di nuove immagini e video per DiRT Rally in versione console, il gioco di guida targato Codemasters, già disponibile su PC in formato digitale su Steam dallo scorso dicembre e che arriverà nei negozi anche in versione retail, su PS ed XBox One a partire dal 5 aprile. Il titolo punta ancora allo standard dei 1080p e sessanta fotogrammi al secondo sulle console current-gen, un traguardo ragguardevole, e che la versione PlayStation 4 è "molto, molto vicina" al raggiungimento. Su Xbox One si è invece un po' indietro: il team sta cercando di raggiungere i medesimi risultati, ma in caso contrario potrebbe optare per una risoluzione dinamica, che potrebbe scendere da 1080p a 900p nelle fasi più impegnative. In ogni caso le due versioni saranno sostanzialmente identiche e Codemasters potrebbe addirittura ricorrere a una patch day one per sistemare le performance. Iconic McRae liveries. Seven new cars. Vintage full gravel Pikes Peak. All this and more, arriving to DiRT Rally on April 5th 2016. Available for pre-order on PS4 and XBox One now: www.dirtgame.com
  5. VELOCIPEDE

    DiRT Rally v1.0 e Winter Wonderland DLC

    The update also brings two new cars to the game, the Hyundai Rally and the Volkswagen Polo Rally. These cars are the most recent additions to the pinnacle of the sport and they are the perfect way to round off our Early Access programme. The Winter Wonderland update also sees the introduction of Steam Workshop support that allows players to share Car Setup & Force Feedback settings. You can find a guide for this here: DiRT Rally Service Park - Guide You can get started with settings from our simulation team here: Developer Service Pack We’ve also made improvements and refinements made to Global Leaderboards and League support. Here’s the rundown of other stuff that’s new this month: You can now tune your immersion levels by customising your OSD options, choosing between On, Countdowns Only and Off. The Logitech G29 wheel is now correctly listed in the controller preset menu. Custom Championships now reward you with the correct number of credits. There’s a new EULA to sign when you boot the game, which asks you to kindly behave yourself when you’re playing with others. Your favourite pet mouse has learnt a new trick, and can now change the livery on your car. If you own an Owner’s Club event, you will now correctly own the Owned achievement. If you pledge a wedge to an online Wager Event and the event ends while you’re on stage, we’ll give you your CR back. Your Oculus Rift can now be toggled to lock the horizontal orientation. Look for a flag in the hardware configuration file. Sliders on the Advanced Racing Wheel Options screen now increment at the same rate as the Steering and Pedal calibration screen. Your Service Crews are back from their training course and will now correctly setup your car for multi-location events. Stopped one set of Rallycross results from appearing on a Rally leaderboard. You no longer need to hold the headlight control to activate your lights. You can now just tap that. Windows accounts with accented and non-latin characters will now correctly save game settings. Fixed a weird bug where the camera would briefly flick back to the default position at the start of a stage after customising the seat position. Kick_Up will now politely and calmly inform you if your wheels fall off, and if you’re going the wrong way. As ever, please stop by the forums and let us know what you think of version 1.0 and how you think we did in early access. We couldn’t have done it without you!
  6. VELOCIPEDE

    rFactor 2 disponibile su Steam !

    rFactor 2 Now on Steam Keeping it as simple as possible. You can buy rFactor 2 on Steam here: http://store.steampowered.com/app/365960/ rFactor 2 = offline only rFactor 2 Lifetime = offline/multiplayer/no subscription required Online Services = Adds 1 year multiplayer to offline Be sure to check out things like the workshop: http://steamcommunity.com/workshop/b...eadytouseitems There are a few guides up in the community hub: http://steamcommunity.com/app/365960 Already own rF2? You can keep using rF2 as you are now, or you can MOVE to Steam. When you move to Steam, your non-Steam access becomes DEAD. Also, your non-Steam subscription (whatever remains on it) is WIPED (you just get the offline version on Steam). Lifetime non-Steam users get a Lifetime steam key. You can get access to the form to request your Steam key on our FAQ page under 'purchase questions': http://rfactor.net/web/rf2/rf2help/ (Please don't link to the form directly so people are hopefully seeing the warnings a few times). Yes, non-Steam and Steam users can race together. The current build on Steam is the build you have as a non-Steam user. Steam users DO have some additional features, such as workshop, Steam matchmaker and a few other things detailed in the Q&A. NOTES: Steam dedi server will be an anonymous download published later today.
  7. VELOCIPEDE

    DiRT Rally update Modern Masters

    Codemasters continua con il suo lavoro di evoluzione per DiRT Rally, nuovo capitolo della serie racing incentrata sui rally al momento disponibile in accesso anticipato su PC. Proprio oggi, è stato pubblicato un nuovo aggiornamento per il gioco che introduce diverse nuove auto nella categoria Modern Masters tra cui Citroën C4 Rally 2010 e Ford Focus RS Rally 2007. Dal punto di vista del gameplay sono state applicate alcune variazioni al sistema di guida delle auto appartenenti al Gruppo B 4WD oltre ad altri aggiustamenti e bug fix. Qui di seguito il trailer di presentazione.
  8. VELOCIPEDE

    rF2 sconto 40%, in arrivo su Steam

    Il team ISI annuncia una doppia novità riguardante il suo rFactor 2: come prima cosa un corposo sconto del 40% per l'acquisto del simulatore, che è possibile ottenere entro il 18 ottobre, in secondo luogo sono state rese note alcune caratteristiche del rilascio del software sulla piattaforma Steam, previsto prima di Natale. If I already own rF2, can I move over to the Steam version for free? Yes you can migrate over to the Steam version at no extra cost. Once you do this, your original non-Steam product is no longer active. Will non-Steam and Steam rF2 be cross compatible? Our goal is that MP races are cross compatible, yes.
  9. VELOCIPEDE

    DiRT Rally: Flying Finland Update

    It’s time for version 0.8 and we are returning to our rally roots with the mighty Flying Finland pack. We’ve added 12 new stages from Finland, the world’s fastest rally and two iconic cars driven by our local heroes from one of the greatest battles in rally championship history. Add to this a new game mode and loads of fixes and features and this pack is almost as big as those Finnish jumps and crests. Oh, and did we mention mouse support for the menus? You did want that right...? So here is what’s new: 12 new rally stages near Jämsä, Finland All new 2000s vehicle class 2 new cars - Subaru Impreza 2001 and Ford Focus RS Rally 2001 Custom Championships – You can now tweak the number of events, stages and AI difficulty. This will mean that you can set up an event that suits the amount of time you have available and get rewarded accordingly. Mouse Support! – Yep you asked for it so here it is. It’s still a work in progress so please give us your feedback on how we can improve it. We’ve reworked the handling on our 60s, 70s, 80s RWD and 2010s classes – these changes have seen improvements to the way we model suspension and tyres, along with engine and aero rework they really make the cars feel a lot more dynamic to drive. We’ve updated the engine audio for the 1995 Subaru Impreza in the Group A class. We’d like to say a massive thank you to Ryan Champion for letting us use his awesome car for the recording! We’ve wrapped our replays so you can rewind from the start of a replay to watch the final section of your run much faster than you could before. We’ve added a new ‘Invite Friends’ option in the lobby to make it easier for you to get the people you want into your PVP races. Here’s what we’ve fixed: The audio FX levels for the surfaces and kick up have been brought back so that you can hear all that gravely goodness. We sent our Rallycross AI drivers to the opticians so that they can now see when they need to avoid other cars when they are approaching the joker entrance. Now that they can see better they are also setting faster laps. We’ve fixed the camera clipping in certain camera angles when you changed the Field of View. We’ve made some Hyper threading fixes that should now prevent those annoying stuttering issues that some of you were having. We’ve stopped the Engineer contract lengths and costs from being affected when competing in league events. Toggling Push to Talk or enabling/disabling voice communications through the pause menu is now actually working. The Reset Timer has now been increased to 15 seconds when attempting to get back on track. I know we said that before but this time it is actually in. Cars will no longer roll over on the start in PVP races, ROFL. We’ve made sure that the cars are visible on the start line even when collisions are turned off in PVP – they will still ghost during the race though. Your PVP opponents won’t be showboating and driving around with the handbrake on anymore. The gear setup will no longer be changing between stages without a service area. We’ve fixed those odd camera angles that were being used in spectate mode. The miles driven using owned vehicles in PVP now accrue towards unlocking upgrades for that vehicle. When viewing a replay using an interior camera, the speedometers now show the correct speed for all vehicles. We’ve fixed a whole host of other stuff too but they were too boring to call out in this list. Be sure to let us know how we’re doing, or just stop the forums by to say hello. Stay mid over BIG jump!
  10. VELOCIPEDE

    rFactor 2 approda su Steam !

    Con il trailer promo che vedete qui sotto, il team ISI annuncia ufficialmente il prossimo arrivo sulla piattaforma Steam anche del suo ultimo rFactor 2, che in questo modo potrà avere una maggiore visibilità ed un pubblico più ampio. Vi ricordiamo infatti che il primo rFactor è già in vendita da tempo su Steam (oggi al prezzo di 22,99€). Da segnalare inoltre che oggi ISI ha rilasciato la versione aggiornata 1.2 del tracciato di Mountain Peak Speedway. That’s right! We’re very happy to confirm that rFactor 2 will be joining rFactor 1, and available on the Steam platform in the near future! This is an exciting step for us, as it exposes our software to a much wider audience, an audience that we think is beginning to appreciate simulations more than ever before. We’ve put together an announcement trailer, we hope you enjoy it! (Yes, there are some tasty previews of the Stock Cars… When will they be released? You’ll be racing them this weekend!)
  11. VELOCIPEDE

    VRC Pro disponibile su Steam

    AVAILABLE ON STEAM VRC Pro is now available on Steam, the world's biggest gaming platform with over 80 million users! You can add VRC Pro to your Steam collection of games and play VRC Pro with your Steam friends. Already thousands of Steam members are playing VRC PRO (incl. 92% positive rating!), so join in on the fun! We are offering a MASSIVE value package at a normal game price, and 35% discount the next couple of days. Visit the VRC PRO Steam store page here: http://store.steampowered.com/app/335070 VRC PRO Steam package: ✓ 15 cars (incl. high performance cars) ✓ 22 tracks total (off-road and on-road, indoor & outdoor) ✓ Access to all game features & online racing services ✓ 100% money back guarantee, so no risk (by Steam Refund) ✓ Cars included: nitro buggies, short course trucks, touring cars, drifter cars, pan cars, sportscars, NASCAR trucks. Here are some reviews by Steam users: "Lovin this game, so realistic and 100% spot on to the real thing and one of my best games to date." Mike "If you're into rc, this is the game to get! It feels just like Friday night at the track, just a lot less expensive." MyKal "This is probably one of the best simulator games out of all the simulators on Steam. When i was little i had my own little Nitro Buggy and I would always race it around our street. And i must say, playing this game using that Nitro Buggy that i built in-game felt almost as real as it did in real life" Nitro987 "As an rc enthusiast I highly recomend this game. The amount of detail and realism is astounding. The controls were imediately recognisable from racing rc and the physics are great." Cbucholz "This is an awesome game, I have never driven a RC car before in real life. So i didn't really know what to expect, but I love car games. And I can say this is one of the funnest car games to date! A must buy if you love cars! This is so authentic, first race online and I cruised to the checkers! Racing on here feels very realistic, I could feel the pressure from my opponents." Chill IMPORTANT: 35% discount available only a few days
  12. VELOCIPEDE

    DiRT Rally World RX Multiplayer Update

    DiRT Rally World RX Multiplayer Update Woa! It’s time for DiRT Rally’s v.0.7 update already, which this month introduces online competitive play to DiRT Rally. That’s right, you’ll now be able to head online and challenge your friends in officially licensed FIA World Rallycross events. But wait there’s more! We’ve also added a stack of new features and changes including: A new World RX track - Hell, Norway New Rallycross drivers including, Liam Doran and Petter Solberg Wet weather for all Rallycross tracks Three new cars: DS3, MINI Countryman Rallycross and Subaru WRX STI Brand new Wager Daily Event Some new advanced gamepad options Added a “Very Early” option for your Co-Driver calls A frankly amazing set of Hints and Tips for you to read during loading screens Removed the additional time penalty when the Off Track Reset Countdown expires and upped the limit on the timer We’ll now show you your 'Fastest lap' onscreen for an entire Rallycross Event Clutch Override which will give you the ability to use your clutch to override the automatic gearbox clutch And that’s not all! On top of all that goodness above we’ve also made the following additions and changes to DiRT Rally. *bleep bloop* new achievements Added a toggle for ‘Clutch Override’, which allows you to override the automatic clutch (allowing for clutch kicking) ‘Advanced gamepad options’ are now available for joysticks... Yup somebody out there is playing DiRT Rally with a joystick Message added indicating if you’ve missed the entrance or exit of the joker lap. Optimised all routes for Lydden Hill so it chugs less Graphical Improvements to all stages on the Holjes Circuit as well as the routes for Powys, Wales and Pikes Peak Those excessive gravel surface sounds have been toned down – which should also help with stuttering audio Fixed an issue where the Community delta time splits were being incorrectly shown in the Pant Mawr stage from Wales Light pods no longer show on day routes when using the bonnet / interior cameras on certain vehicles Direct Input slider axis enumeration has been fixed which is a fancy way of saying this should solve issues with pedal bindings, most frequently the clutch Rallycross friend leaderboards now only show the players fastest lap time Abandoning a Rallycross Daily Event now uploads the stage maximum, rather than the time the game was paused... oops Jump starting certain Rallycross tracks no longer results in the players lap counter refusing to increment when passing the start/finish line Fix for the Founder liveries disappearing after the player resets their profile Community delta times are now displayed correctly in the standings before the event begins The Community delta times that were invalid on some tracks have now been reset Crossing a reset line will now always result in you receiving a penalty The Rallycross AI will now find the correct gear at the start of the race and not comically reverse Joker laps will now register even when exiting the joker sector backwards... Because sometimes it’s fun to show off The AI will now take the Joker lap in a Rallycross event less than 4 laps The AI should no longer accidently take a Joker lap when switching paths after losing control. Did you ever see that bug where the Rallycross AI would drive into a barrier, reverse, then drive into again? It was pretty funny but we thought we better fix it Used your data to improve our AI across all Rallycross routes. They’ll now put up much more of a challenge Just like every time we release an update there are a few things which we know won’t be perfect, don’t forget that DiRT Rally is in Early Access still and we need you to help us polish it. We’re confident that everything should run smoothly and thank you to all our players who have been helping us test this latest update. So if you spot something that isn’t quite right or working as you expect be sure to swing by either the Codemasters Forums or Steam Forums to let us know. As ever thank you for your support so far, we know we say this a lot but we really are grateful of all the feedback to date. Next month we head to Finland for the fastest and most exciting update yet.
  13. VELOCIPEDE

    DiRT Rally World RX Update

    DiRT Rally World RX Update At the start of last month we announced our partnership with the FIA World Rallycross Championship and today we’re pleased to release the first of two new World RX updates which will bring the world’s fastest growing motorsport to DiRT Rally. V.0.6 more commonly known as the World RX Update is now live and we’re really excited to be working with the team at the FIA World Rallycross to bring you a choice selection of drivers, cars and some of the best circuits in the calendar. Here’s the tl;dr list of what we’ve added, changed and tweaked in this month’s update: Embark on a new World RX Career and Custom Events Two new circuits, Höljes, Sweden and Lydden Hill, England both with three routes each Official FIA Rallycross Championship drivers, cars and liveries Anti-cheat stuff which will stop the small few from messing up our leaderboards. Our next step is to tell your mum you’ve been cheating – don’t say we didn’t warn you Ability to identify your device as a wheel if you own one which isn’t supported yet A brand new DiRT Daily Event type where you’ll be competing against the community Delta Ability to repair a puncture mid-stage Ability to remove the drivers arms without causing him to bleedout Now have the ability to return the wheel back to zero degrees when your car is reset This is just the first of our World RX packs; in the next one we’ll be adding a new track, new cars and online competitive play. Until then be sure to check out fiaworldrallycross.com for more info about this awesome motorsport. Here’s the full list of everything else we’ve changed, fixed and made better: Additions Three new World RX cars: the Ford Fiesta WRX, Volkswagen Polo Rallycross and Peugeot 208 WRX. Two new tracks: Lydden Hill, UK and Höljes, Sweden. New music tracks for your listening pleasure. Toggle added to enable centring of the steering wheel when the car is reset to track or starting a new race. This can be turned on/off from the “Advanced Wheel” menu in the options menu by toggling “Centre Steering”. The strength of this effect can be tuned from the “Vibration and Feedback” menu by changing “Steering Centre Force”. Added a FFB slider to control the strength of the force applied when centring the wheel. Clutch deadzone and saturation sliders have been added to the advanced wheel options screen. Added support for the Leobodnar Sim Steering FFB system. A game preference has been added to allow for the driver arms and steering wheel to be hidden when using an interior camera. Progress bar now has red/green markers showing the split when completing a sector. Fixes The “Little Light” achievement now unlocks after fulfilling the criteria. Win Championship based achievements now unlock after a player loses an event during that championship… Sorry. All Hillclimb achievements now unlock correctly when the requirements are met. Terminal reset lines on the Monte Carlo rally route Pra d’Alart have been pushed back from the track edge. General art fixes to the Germany routes. Visual co-driver calls improved throughout all tracks. Ambience added to German routes. Various fixes to benchmark mode race playback Solved issue where the game would freeze and stutter while driving when the user has multiple hard drives. Added functionality to override the type of device for a controller or wheel – enabling advanced options for these input device respectively. Steering linearity is now being applied to the Microsoft Wireless Speed Wheel. Position difference. Indicator shown in the Championship Standings for a Hillclimb event now displays the change in championship positions. Fixed an issue where the distance required to unlock the later engineers wasn’t updating. Fix for replay camera sequence sometimes getting stuck on the onboard camera. Issue where the default vehicle tuning settings were not being applied correctly is now fixed. Fixed an issue where cars would flip or launch into the air when driving at speed near low height objects… We’re gonna miss watching those videos. Upgraded motion platform and telemetry peripheral support so you can now run as many DBox and UDP streams as you want, simultaneously without the need for 3rd party software. Finishing 16th in a championship event will now give considerably less rewards. Fixed a problem where the game would cause random inputs in the menus that didn’t come from you. Various fixes to improve stability and reduce jitter in post race cut scene and replays. Fixed the championship position indicators displaying the wrong information. Fixed issue where warning message were still present on screen after completing an event. Updated vibration and feedback screen to display descriptions for each of the options. A wide range of fixes and tweaks to prepare for the upcoming content. This latest update will download to your PC automatically but if you happen to be one of the few who haven’t joined us yet for early access… What are you waiting for? Download DiRT Rally from Steam now.
  14. VELOCIPEDE

    DiRT Rally: arriva il Rallycross

    The FIA World Rallycross Championship presented by Monster Energy has signed a new partnership with successful video game developer Codemasters in order for World RX to be featured in DiRT Rally. The game is now available on Steam Early Access. The first stage of this partnership will see the RX Supercars, tracks and racing modes implemented into DiRT Rally as part of Codemasters’ commitment to deliver regular content updates during the game’s Early Access phase on Steam. Owners of the game will soon be able to drive a choice selection of these cars for themselves across three different game modes and experience the sheer speed, action, dynamism and performance that makes World RX one of the fastest growing motorsports in the world. As with previous updates, this new content will be available free of charge to existing owners. The tracks that have currently been built and included in the game are Holjes (Sweden) and Lydden Hill (Great Britain). The Hell circuit in Norway will be added in the near future. DiRT Rally’s Lead Designer, Paul Coleman, explained: “From the outset we wanted DiRT Rally to be the ultimate off-road racer and to fulfil that vision we knew we had to include World RX. Since the launch in Early Access back in April we have continued to add new, diverse content to the game and World RX will add another dimension that will challenge even the most experienced players.” At the World RX round in Sweden over the weekend, the Championship’s top drivers were able to test-drive virtual versions of the 600bhp RX Supercars that compete in the World Championship. “Codemasters have done a brilliant job – the detail is very realistic and not far from real life,” explained Team Volkswagen Sweden’s Johan Kristoffersson, who is currently second in the overall World RX drivers’ standings. “As drivers, we always want to change the smallest things on our cars, but this version is very good. There are just a couple of tweaks that need to be made and then I think it will be just like driving the real thing. It’s by far the best rallycross game I have played.” Martin Anayi, World RX Managing Director for IMG, concluded: “It was great to have the Codemasters team with us in Holjes over the weekend, which allowed us to showcase our new joint game venture to over 40,000 fans. Codemasters has worked exceptionally hard to get this project off the ground and it’s been encouraging to hear such positive feedback from our drivers after they had test-driven the game. We are very excited about our new collaboration with Codemasters and look forward to working with the team more closely to help develop the game further.”
  15. VELOCIPEDE

    DiRT Rally: Tarmac Terrors Update

    La Codemasters ha appena rilasciato per il suo DiRT Rally il nuovo aggiornamento denominato Tarmac Terrors. L'update porta il software alla nuova release 0.5, correggendo svariati bugs, apportando alcune migliorie, ma anche e soprattutto offrendoci una serie gustosa di novità, come 12 nuove tappe rallystiche tedesche e 5 mitiche vetture di Gruppo B, come ad esempio la Lancia Delta 037 Evo 2 e la Peugeot 306 Maxi! Approfittate subito dell'accesso anticipato su Steam, anche perchè a partire da luglio il prezzo salirà di 3 euro, arrivando a 32,99. Month three of DiRT Rally and our next big update is now live. Version v.0.5 - more commonly known as the Tarmac Terrors update - has now been added to DiRT Rally; it’s fast paced, technical and is going to require all your focus. Here’s the full run down of what you can expect in this month’s update. New 12 new rally stages based at Baumholder in Germany Owners Club Online Events – A second DiRT Daily where you compete in your own car A second weekly event where we’ll be experimenting and throwing new challenges at you 5 new rally cars featuring new Group B RWD & Kit Car Classes Opel Kadett GT/E 16v Opel Manta 400 Lancia 037 Evo 2 Seat Ibiza Kitcar Peugeot 306 Maxi New calibration and options screens in “Advanced Wheel Settings” (added in v.0.4.5)
  16. VELOCIPEDE

    DiRT Rally: Pikes Peak disponibile

    DiRT Rally Pikes Peak Pack Out Now - http://store.steampowered.com/app/310560 The world famous Pikes Peak - Built from the ground up in its full fat modern tarmac state (the first time in a video game) and the mixed. It seems like forever ago when we pushed the button and surprised the world with DiRT Rally. To everybody reading this screen we can’t thank you enough. Today we're really pleased to be able to push the button on our first big update, the Pikes Peak Pack which is available now and included in DiRT Rally no extra cost. It should start downloading the next time you log into Steam but if it just so happens that you don't own a copy of DiRT Rally yet you can purchase it on Steam right here. Here’s the full list of everything we’ve changed, added and fixed in DiRT Rally V.0.4 New – Added over 4,300 metres of rock otherwise known as Pikes Peak New – Or old depending how you look at it, yes that’s right we’ve also added the mixed surface version of Pikes Peak too New – Each route on Pikes Peak is available with a variety of weather conditions (Sunny\Rain\Overcast\Clear) New – Hillclimb car class featuring the Peugeot 405 T16 Pikes Peak, the Peugeot 205 T16 Pikes Peak and the Audi Sport Quattro S1 Pikes Peak. New – Hillclimb career mode and full support for Online Events and Leagues New – Added a few tutorial messages and hints and tips to some menus and loading screens New – Sent all our AI drivers back to rally school, turns out they were struggling to keep up with you guys so expect a bit more of a challenge from now on New – Your changes in position are now shown on the event and championship standings New – Added a message to let you know when you’ve been promoted or relegated in Championship mode New – 13 new achievements for all you unlock and rub in your friends faces. New – Added the ability to map clutch and gears for the following steering wheels: Logitech Driving Force EX, Logitech Driving Force GT, Logitech Driving Force Pro, Logitech MOMO Racing Wheel, Thrustmaster F430 Force Feedback Racing Wheel, Thrustmaster Ferrari GT Experience Racing Wheel, Thrustmaster RGT FF Pro, Microsoft Wireless Xbox 360 Racing Wheel New – Added analogue handbrake support Change – Engineer slots now unlock based on distance driven rather than spending your hard earned credits Change – When using a wheel the ragdoll shake effect is now turned off Change – Had our mechanics make some improvements to the drivetrain on all of the cars Change – Custom Events now use the full fat versions of the cars rather than the poor mans versions Change – Improved our Steam error reporting, this won’t really change anything for you right now but it will help us in the future in particular with getting to the bottom of error 41 issues Change – Made it clearer when you can’t afford a car Change – Improved the messages which tell you what the different game modes are Change – Custom events now tell you if a stage is a “Long” or “Sprint” (short) version Change – Changed certain title headers in the leagues reward screens to make it clearer where you finished Change – The weekly event is now six stages instead of four Fix – If you’re using a H-Pattern with clutch setup, the game no longer shifts to neutral when contact with your kit is lost. Fix – Turns out that sometimes the AI would overshoot the start line, we’ve had a word with them about it Fix – Hand braking when using manual clutch now no longer locks all four wheels on the Ford Fiesta Fix – Position indicators will now stop showing the incorrect information Fix – Fixed a weird thing that would sometimes let you have more than one go at an online event (bet you’re gutted you didn’t notice that one) Fix – Ever been caught in an infinite loop of disconnects and reconnects at the end of an online event? Yeah, we fixed that. Car update – The Fiat 131 Abarth now has historically accurate rear lights Car update – The Fiat 131 Abarth now features the Rallysport Development livery Car update – The Ford Escort Mk II now features the Phil Collins’ livery Car update – The Lancia Fulvia HF now features the Lancia livery. Car update – The Peugeot 205 T16 Evo 2 now features the Peugeot Sport livery
  17. VELOCIPEDE

    Intervista su DiRT Rally

    Il nuovo titolo rallystico della Codemasters, nonostante sia ancora in versione beta su Steam, ha saputo già appassionare molti fans della derapata controllata. Vi propongo quindi la lettura di una interessante intervista fatta a Paul Coleman, lead designer di Dirt Rally. “We've completely remodelled the physics engine and the simulation of how these cars are represented, and that’s given us an incredibly solid foundation on which to build from. We're getting a lot of this information out of reference books, manufacturers will correct us in some cases, or approve them in others, and we’re then using our new physics simulation engine. We're able to put those numbers in much more faithfully than we've ever done before, so that every car actually feels like it does in real life.”
  18. VELOCIPEDE

    DiRT Rally appare su Steam!

    A quanto pare la serie DiRT di Codemasters torna - a sorpresa - solo su PC, almeno in questa particolare versione apparsa in queste ore sull'Accesso Anticipato di Steam: il nuovo DiRT Rally è infatti disponibile in early access, acquistabile a 29,99 euro (a 26,99 euro in questo momento grazie allo sconto del 10%). Si tratta di un arrivo a sorpresa, indubbiamente, visto che un nuovo DiRT aleggiava da tempo nell'aria ma non era stato ancora annunciato nulla di ufficiale da parte del publisher. Codemasters ha deciso di percorrere la strada dell'Accesso Anticipato per il nuovo capitolo, affidandosi anche alla community per ricevere feedback e suggerimenti su come portare avanti lo sviluppo del gioco, oltre a poter utilizzare un sistema di finanziamento indipendente prima del lancio del gioco in forma completa. Qui di seguito trovate il tipico trailer di lancio con alcuni screens in game.
  19. VELOCIPEDE

    rFactor arriva su Steam!

    Il team ISI ha annunciato oggi l'arrivo sulla piattaforma digitale Steam del suo glorioso rFactor: fino al 9 marzo sarà possibile acquistarlo con lo sconto del 15%, al prezzo di 19,54€. rFactor 1 is now available on Steam! It is currently on sale, 15% off the regular $24.99 price until March 9th. We've added achievements, fixed a few issues and got rid of the activations, etc, for those using Steam. Although users are still welcome to buy from ISI as well. It is completely cross-platform compatible with the non-Steam release. This has been a useful exercise in finding out what the options and limitations are with Steam. We can't yet be tied down to a definitive answer on whether rFactor 2 will find its way to Steam, but it looks quite likely at this time.
  20. VELOCIPEDE

    Game Stock Car Extreme v1.25 su Steam

    GSC Extreme v1.25 is out - now also on Steam! http://store.steampowered.com/app/273840 Steam Release Info If you already own it you may now switch your Serial Number for a Steam key from the official GSC Extreme website: http://game-stockcar.com.br/steam-key/?lang=en This is valid for purchases made from release until yesterday (February 9th). New non-Steam purchases will NO LONGER warrant Steam keys. Existing NonSteam installs will continue to work even if you do switch your Serial Number for a Steam key, but you will not be able to use the Serial Number again for an install in a fresh system. Moving to Steam is recommended, but not required. Just like in this release, the plan is to continue updating both versions simultaneously. If you do prefer to keep multiple installs of the game for mods, be advised that for now is not possible with Steam. INSTALLATION (Non-Steam users): Update to v1.25 by running GSC Sync. Main changelog for v1.25: Content Cars: Added Metalmoro MR18 Prototype series Added GX390 rental karts to KARTS series Tracks: Added Johannesburg Historic Added Ortona kart track (4 layouts) Updated Goiânia to post-2014 reform Features & fixes: Extensive audio revision from new onboard & trackside recordings bring updated sounds to all cars; Tyre physics updates for all cars further improving lateral / longitudinal force combining; LOD optimization to F-Vee, F-V12 & F-Retro in attempt to minimize stuttering, plus other LOD adjustments for all cars for consistency; Adjusted terrain properties (road, curbs, grass & gravel); The hard compound for the F-Extreme & F-Reiza now has its proper orange Pirelli sidewall label; Corrected bug with corrupted textures in the F-Vee cockpit when running graphics detail lower than max; Corrected bug with Spielberg & Buenos Aires corrupted textures when running graphics detail lower than max; Fixed garage placements at Spielberg Historic; Removed exit sausage curbs at Londrina & Cascavel as per their 2014 updates; Texture updates for Santa Cruz do Sul; Advertising adjustments in various tracks.. Known issues: Several code-related issues reported from v1.21 are still present in this build, as the code is going through a rewrite which has not been completed in time for v1.25. For that reason v1.25 has the following known issues: Bug in the scoring in championship mode for all series; F-Extreme can occasionally disappear when hitting 8th gear in multiplayer; F-Extreme & F-Reiza tyre restrictions are not applying in pitstops. Among other minor issues which are known and will be addressed in the coming weeks, along with the adittion of other features previously expected for v1.25. If you already own and enjoy GSC Extreme, help us share the word by posting your review on Steam! http://store.steampowered.com/app/273840 For issues installing / running / setting up GSCE, please refer to our FAQ first before posting.
  21. VELOCIPEDE

    iRacing approda su Steam

    We are the ultimate place to go racing online. From NASCAR, to IndyCar, Aussie V8 Supercars to sports cars and Grand Prix racing, iRacing has it all. All you need is a computer, a gaming wheel or game pad that simply plugs into the USB port of your computer and an Internet connection. iRacing centrally organizes all of the racing for you with over 100 cars and tracks, 40 official series , or you can choose to host your own race or race in one of over 800 private leagues. iRacing is a thrilling on-line experience that offers: * The best on-line racing simulation and service in the world with brilliant features and functionality * Head-to-head racing competition in a easy to use centralized place- racing against real people * Open practice, qualifying, testing, ghost racing, time trialing competition * Team Racing - share driving, spotting and pit crew responsibilities with your teammates and race in events up to 24 hours long * Constant free automatic updates and improvements to the service * Officially licensed cars that are engineered from the ground up in cooperation with real world race teams and using real-world physics * Officially-licensed, laser-scanned exact replicas of the world’s greatest race tracks * Officially-sanctioned racing organized by iRacing * An online community of racing enthusiasts over 50,000 strong * Host your own private sessions, run your own tournaments * League Racing: create your own custom racing series with your friends or join one of the 800+ existing leagues
  22. Uff

    Assetto Corsa 1.0

    La Kunos Simulazioni non finirà mai di stupirci: è infatti disponibile tramite Steam la nuova versione 1.0 definitiva di Assetto Corsa! La software house italiana con sede a Vallelunga ha inoltre accennato ad un annuncio relativo al 2015 per il pomeriggio del 31 Dicembre... Assetto Corsa 1.0 è disponibile ora! Assetto Corsa 1.0 è ora disponibile per il download su Steam. La versione 1.0 non è soltanto il traguardo di un lungo ed intenso periodo di lavoro, ma segna un nuovo inizio. Il programma Early Access, che ha riscosso un enorme successo, è terminato grazie al contributo di centinaia di migliaia di giocatori. Se hai preso parte al programma Early Access, siamo lieti di annunciare che la versione 1.0 è disponibile per te come upgrade gratuito. Con il completamento della versione 1.0, Assetto Corsa chiude la fase di Early Access e diventa disponible su Steam già adesso: La nuova versione include una modalità di carriera estesa con avvincenti serie di campionato, nuove features, gameplay migliorato, nuovi set sonori, effetti grafici di post-processo migliorati e tantissime altre ottimizzazioni, incluse alcune importati rifiniture al comparto fisico, un modello di gomme aggiornato e un force feedback che garantiscono un’esperienza di guida ai massimi livelli. Assetto Corsa 1.0 presenta anche la nuova Alfa Romeo Giulietta 2014 Launch Edition, disponibile come contenuto gratuito e la blasonata RUF Yellowbird, anch’essa disponibile gratuitamente entro la fine dell’anno; quando verrà rilasciata, Steam aggiornerà automaticamente il tuo gioco. Quando un capitolo si conclude, ne inizia un altro; la versione 1.0 non detta assolutamente la fine dello sviluppo, al contrario, è soltanto l’inizio di un lungo viaggio. Il team di sviluppo è già al lavoro su nuove auto, tracciati, features e contenuti che miglioreranno ancor di più l’esperienza di gioco in Assetto Corsa. Tanto per dare un assaggio di ciò che ti aspetta: 50 delle auto sportive più desiderate e 5 nuovi tracciati, tutti realizzati e licenziati come contenuti ufficiali per il 2015, che verranno distribuiti sia in DLC gratuiti che a pagamento. Cosa aspetti? Ci vediamo in pista! Ancora una volta, vogliamo caldamente ringraziare tutti i nostri fans e gli utenti del programma Early Access per il loro fondamentale supporto. - AI now brakes better in the pitlane - Fixed problems with remote car colliders not properly turned off when disconnected - Fixed DRS triggered from wheels - More robust session status sync between server and clients - Improved feedback to the kicked or disconnected user - Improved car height calculation for a more uniform setup validation - New Alfa Romeo Giuletta Q.V. 2014 Launch Edition - Eliminated FFB vibration at 30kmh - Updated tyre model for all cars - Corrected bug in F40 old and street tyres - Modifications on Lotus 98T and F.Abarth Aero map - Modifications in engine brake on some cars - Improved post processing effects S1-Dynamic S1-Sport S1-Movie S2-Photographic S2-Retro70s S3-Vignette - New post processing effects S1-Evolution S1-Expanded S1-Filtered S1-Soft S2-B&W S2-B&W - HI S3-Sepia - New and improved photomode feature. Photomode activates from the replay User Interface - New carbonfibre shader for cockpits of: bmw z4 gt3, bmw m3 gt2, Ferrari f40, Ferrari 599xx, Ferrari 458 gt2, ktm xbow, lotus evora gtc, lotus evora gtx, mclaren mp4-12, mclaren mp4-12 gt3, p4/5, tatuus - Dirt layer optimization - New skins for some cars, more to follow - Small bug and fixes on trento bondone, magione, Spa Francorchamps - Fmod project updated: no critical changes, just check volumes and envelopment for each event and mixer groups - New sounds for Lotus Type 49, Ferrari F40 and Ferrari 312T - Audio latency level can now be set in the launcher: available options are Normal, Low and Very Low - Fixed FMod bug in multiplayer mode causing FPS drops - Fixed wind volume for both stereo and surround configurations (default value: 0.7) - Fixed bodywork sound audible for some cars when standing still - Improved exterior sounds spatialization for surround speakers configurations - Improved and balanced gearshift, backfire and limiter sounds - improved positional sound for surfaces - Overall volume balance - Other minor audio fixes and improvements - Added cutscenes for some of the career series. - Improved algorithm for AI level while racing should give closer racing - Inverted steering wheels and negative camber corrected for multiplayer clients - Multiplayer basic admin tools: Added simple admin commands using the chat window. It is important to set the "ADMIN_PASSWORD" in the server_cfg.ini file, an empty ADMIN_PASSOWORD will disable admin commands. /help: prints the list of the available commands /admin: become administrator for the server. ex, if the password is "kunos" the command is "/admin kunos" /next_session: moves to next session /restart_session: restart the session /kick: kick a user using the rules (blacklist etc) of the server. To kick a player named "The Player": /kick The Player - GT2 and GT3 cars, F.Abarth, Exos and Exos S1, M3 E30 GrA and DTM have now the modified tyre model - LaFerrari has modified active aero and tyre model - BMW M3 E30 street car has modified tyres (all compounds) as an example of street tyres new model. - GT2 and GT3 cars have now the "old" FFB gain settings in their physics. Obviously the min FFB slider still works on them too. Please try and report back - Zonda R, Huayra, 599XX have now tyres that are more load sensitive and more speed sensitive. Laptimes should be slower. Please give feedback on driving feel. Keep in mind you're going to be slower, give it some time. - Minimum FF force implemented. Can provoke STRONG vibrations in the center zone, use as low as possible! - All cars have new FF gain values to eliminate FF clipping. You might need to raise your FF gain values on your configuration or add a bit of minimum. Advice 0.12 for logitech wheels, much lower for other wheels. Experiment and report on beta forums - Difficulty level slider on career - Much more laps possible on single player quick and weekend races when fuel consuption is off - Added diffuser stall on low speed for tatuus formula Abarth. Fonte. This post has been promoted to an article
  23. Uff

    Assetto Corsa 1.0 disponibile

    - AI now brakes better in the pitlane - Fixed problems with remote car colliders not properly turned off when disconnected - Fixed DRS triggered from wheels - More robust session status sync between server and clients - Improved feedback to the kicked or disconnected user - Improved car height calculation for a more uniform setup validation - New Alfa Romeo Giuletta Q.V. 2014 Launch Edition - Eliminated FFB vibration at 30kmh - Updated tyre model for all cars - Corrected bug in F40 old and street tyres - Modifications on Lotus 98T and F.Abarth Aero map - Modifications in engine brake on some cars - Improved post processing effects S1-Dynamic S1-Sport S1-Movie S2-Photographic S2-Retro70s S3-Vignette - New post processing effects S1-Evolution S1-Expanded S1-Filtered S1-Soft S2-B&W S2-B&W - HI S3-Sepia - New and improved photomode feature. Photomode activates from the replay User Interface - New carbonfibre shader for cockpits of: bmw z4 gt3, bmw m3 gt2, Ferrari f40, Ferrari 599xx, Ferrari 458 gt2, ktm xbow, lotus evora gtc, lotus evora gtx, mclaren mp4-12, mclaren mp4-12 gt3, p4/5, tatuus - Dirt layer optimization - New skins for some cars, more to follow - Small bug and fixes on trento bondone, magione, Spa Francorchamps - Fmod project updated: no critical changes, just check volumes and envelopment for each event and mixer groups - New sounds for Lotus Type 49, Ferrari F40 and Ferrari 312T - Audio latency level can now be set in the launcher: available options are Normal, Low and Very Low - Fixed FMod bug in multiplayer mode causing FPS drops - Fixed wind volume for both stereo and surround configurations (default value: 0.7) - Fixed bodywork sound audible for some cars when standing still - Improved exterior sounds spatialization for surround speakers configurations - Improved and balanced gearshift, backfire and limiter sounds - improved positional sound for surfaces - Overall volume balance - Other minor audio fixes and improvements - Added cutscenes for some of the career series. - Improved algorithm for AI level while racing should give closer racing - Inverted steering wheels and negative camber corrected for multiplayer clients - Multiplayer basic admin tools: Added simple admin commands using the chat window. It is important to set the "ADMIN_PASSWORD" in the server_cfg.ini file, an empty ADMIN_PASSOWORD will disable admin commands. /help: prints the list of the available commands /admin: become administrator for the server. ex, if the password is "kunos" the command is "/admin kunos" /next_session: moves to next session /restart_session: restart the session /kick: kick a user using the rules (blacklist etc) of the server. To kick a player named "The Player": /kick The Player - GT2 and GT3 cars, F.Abarth, Exos and Exos S1, M3 E30 GrA and DTM have now the modified tyre model - LaFerrari has modified active aero and tyre model - BMW M3 E30 street car has modified tyres (all compounds) as an example of street tyres new model. - GT2 and GT3 cars have now the "old" FFB gain settings in their physics. Obviously the min FFB slider still works on them too. Please try and report back - Zonda R, Huayra, 599XX have now tyres that are more load sensitive and more speed sensitive. Laptimes should be slower. Please give feedback on driving feel. Keep in mind you're going to be slower, give it some time. - Minimum FF force implemented. Can provoke STRONG vibrations in the center zone, use as low as possible! - All cars have new FF gain values to eliminate FF clipping. You might need to raise your FF gain values on your configuration or add a bit of minimum. Advice 0.12 for logitech wheels, much lower for other wheels. Experiment and report on beta forums - Difficulty level slider on career - Much more laps possible on single player quick and weekend races when fuel consuption is off - Added diffuser stall on low speed for tatuus formula Abarth.
  24. Seguendo le orme di tanti altri sviluppatori, anche il team ISI decide finalmente di approdare con il suo software su Steam: proprio da oggi è possibile votare a questo indirizzo di Steam Greenlight per far approvare dalla nota piattaforma di digital delivery il download del primo rFactor. Ovviamente se tutti gli appassionati vorranno poter acquistare e scaricare da Steam anche il nuovo rFactor 2, è bene darsi da fare con i voti anche per il glorioso rFactor ! This post has been promoted to an article
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