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  1. Il team Reiza Studios ci aggiorna sullo sviluppo del suo nuovo Automobilista 2: la brutta notizia di oggi è che, a causa della gran mole di lavoro ancora da fare, il rilascio del nuovo simulatore viene spostato da dicembre al prossimo mese di marzo 2020, ma di contro sono numerose le novità interessanti alle quali il team brasiliano sta lavorando, come una nuova fisica e force feedback, nuova IA, tool dedicato per i server in multiplayer, meteo dinamico, animazioni 3D ed il tracciato di Jerez con licenza ufficiale!
  2. Il team Reiza Studios ci aggiorna sullo sviluppo del suo nuovo Automobilista 2: la brutta notizia di oggi è che, a causa della gran mole di lavoro ancora da fare, il rilascio del nuovo simulatore viene spostato da dicembre al prossimo mese di marzo 2020, ma di contro sono numerose le novità interessanti alle quali il team brasiliano sta lavorando, come una nuova fisica e force feedback, nuova IA, tool dedicato per i server in multiplayer, meteo dinamico, animazioni 3D ed il tracciato di Jerez con licenza ufficiale! Il nuovo Automobilista 2 potrebbe rivelarsi come grande sorpresa del 2020, voi cosa ne pensate? Ditecelo sul forum.
  3. Walker™

    Automobilista: rilasciato update 1.5.3

    Nonostante l'arrivo di Automobilista 2 sia sempre più imminente, il team Reiza Studios non ha dimenticato il primo capitolo che, dopo il rilascio dell'ultimo DLC con Donington e Snetterton, continua a riceve hotfix volti a correggere alcuni bug. Ecco quindi in calce alla notizia il changelog dell'ultimo hotfix. Per i commenti fate riferimento al topic dedicato
  4. Il team Reiza Studios ci aggiorna sullo sviluppo del suo prossimo Automobilista 2: ci vengono presentate le serie automobilistiche brasiliane presenti nel simulatore, le notevoli migliorie apportate all'engine grafico, sonoro e fisico e non mancano alcuni spettacolari screens di anteprima. Commenti sul forum dedicato.
  5. Il team Reiza Studios ci aggiorna sullo sviluppo del suo prossimo Automobilista 2: ci vengono presentate le serie automobilistiche brasiliane presenti nel simulatore, le notevoli migliorie apportate all'engine grafico, sonoro e fisico e non mancano alcuni spettacolari screens di anteprima.
  6. In attesa di ulteriori notizie sul nuovo Automobilista 2, il team Reiza Studios rilascia oggi l'ultimo aggiornamento con relativi DLC aggiuntivi per il suo ottimo Automobilista. Come novità troviamo i circuiti di Snetterton e di Donington Park, entrambe acquistabili a Euro 4,99. Con l'occasione dell'ultimo update, Reiza lancia lo sconto del 50% sull'acquisto di Automobilista in versione Ultimate Edition: con soli euro 28,98 ci portiamo a casa il gioco con inclusi tutti i contenuti finora rilasciati. Qui di seguito il changelog completo sull'update rilasciato, che porta Automobilista alla versione 1.5.24, con importanti migliorie per quanto riguarda i volanti, come per esempio il supporto al Podium di Fanatec:
  7. Il team Reiza Studios ha appena pubblicato il nuovo development update del mese di Agosto, che risulta essere particolarmente interessante e ricco di contenuti. Gli sviluppatori brasiliani infatti ci spiegano il nuovo DLC in arrivo per Automobilista ed i contenuti inediti previsti per Automobilista 2, a cominciare dalla Formula Classic!
  8. Oggi alle 23 circa dovrebbe esserci un importante annuncio da parte di Reiza, forse il nuovo gioco
  9. Come promesso, il team Reiza Studios ci aggiorna sugli sviluppi in corso: non solo l'update riguardante il rFactor 2 Bundle, del quale abbiamo già parlato, che ha interessato in particolare l'autodromo di Imola, ma soprattutto le novità rappresentate dai circuiti di Donington Park e Snetterton, in arrivo per Automobilista ed Automobilista 2 ed il primo video di gameplay in VR proprio dell'atteso Automobilista 2. Commenti e discussioni a questo link del forum dedicato. Inoltre Reiza, proprio riguardo al suo nuovo titolo, ha annunciato quelle che saranno le campagne prezzi e relative scontistiche. Qui di seguito invece vi riportiamo l'intero development update di giugno:
  10. Il team brasiliano Reiza Studios ha annunciato il suo nuovo simulatore di guida, che sarà disponibile già dal prossimo mese di Dicembre 2019: si tratta di Automobilista 2. Il nuovo titolo prosegue in realtà solo con il nome l'eredità lasciata dal precedente ed ottimo Automobilista: il secondo capitolo infatti, pur proponendo il motorsport brasiliano nel suo complesso (con auto e circuiti), ci offrirà anche pezzi di storia dei motori del mondo verde oro (come Senna) e brand europei molto noti, come Mclaren, BMW, Brands Hatch ed Imola. Oltre che con i contenuti, Reiza ha voluto rinnovare profondamente il suo secondo capitolo anche a livello tecnico, passando dal motore di rFactor al nuovo engine grafico MADNESS, lo stesso dei titoli Project CARS degli Slightly Mad Studios! L'engine garantisce una elevata qualità grafica (basta guardare il promo trailer...), meteo e circuiti dinamici e supporto per la VR. Commenti e discussioni in questo topic del forum dedicato.
  11. Il team brasiliano Reiza Studios ha annunciato il suo nuovo simulatore di guida, che sarà disponibile già dal prossimo mese di Dicembre 2019: si tratta di Automobilista 2. Il nuovo titolo prosegue in realtà solo con il nome l'eredità lasciata dal precedente ed ottimo Automobilista: il secondo capitolo infatti, pur proponendo il motorsport brasiliano nel suo complesso (con auto e circuiti), ci offrirà anche pezzi di storia dei motori del mondo verde oro (come Senna) e brand europei molto noti, come Mclaren, BMW, Brands Hatch ed Imola. Oltre che con i contenuti, Reiza ha voluto rinnovare profondamente il suo secondo capitolo anche a livello tecnico, passando dal motore di rFactor al nuovo engine grafico MADNESS, lo stesso dei titoli Project CARS degli Slightly Mad Studios! L'engine garantisce una elevata qualità grafica (basta guardare il promo trailer...), meteo e circuiti dinamici e supporto per la VR. Commenti e discussioni in questo topic del forum dedicato.
  12. Dopo un periodo di silenzio, il team Reiza Studios ci aggiorna sugli sviluppi del suo prossimo futuro. Il simulatore completamente nuovo, successore quindi dell'ottimo Automobilista che, a detta degli stessa Reiza, ha ottenuto un successo superiore alle aspettative, resta naturalmente confermato, anche se posticipato al 2019. Al momento non è ancora certo l'utilizzo dell'ultimo engine ISI motor 2 (quello di rFactor 2), ma la scelta dovrebbe comunque essere questa. Il progetto, al momento misterioso, sta comunque avanzando su altri fronti: una serie di nuovi interessanti accordi di licenza e sviluppo di nuovi contenuti, con l'aggiornamento delle auto e delle piste che verranno trasferite da AMS nel nuovo titolo. E' in arrivo invece il già annunciato pacchetto Reiza rFactor 2 Bundle, che porterà in rFactor 2 4 vetture e due tracciati di Automobilista. Reiza prevede infine un ultimo aggiornamento ed un nuovo DLC proprio per Automobilista. Dal forum Reiza We´re finally back to offer some fresh Reiza info for you.. I know some of you have been earning for it for a while now Firstly I´d like to assure that the relative lack of news do not mean things haven´t been going on in the background, but some news are indeed overdue and this feels like a good time to offer a round-up of where we stand on various topics - here goes!Reiza Next Title (aka Reiza 201X or the AMS Sequel)This is understandably the biggest source of antecipation so let´s start with that - I´ll try share as much as I can For those of you who may not be aware, some background info: we first announced plans to develop a fully new title after licensing the ISIMotor2 Engine back in 2015 as part of the SimRacing Bonanza crowdfunding campaign to fund further development to Stock Car Extreme (eventually turned into Automobilista), as a way to give backers some foresight of where we were going on the long term (also because this new title was offered as a perk on some investment levels). This new title was at various points refered to as Reiza2017, Reiza2018 or just simply the "AMS Sequel".As it turns out the announcement proved quite premature, and the estimate release schedule optimistic as the 3 years that have gone on since have brought up many changes - Automobilista proved both more demanding and more succesful than we expected, earning it an extended development timeline; some people have moved on while others have joined, lessons have were learned, new partners and better possibilitiies have presented themselves and all the while we have been juggling these changes and evaluating the new options in order to work out the best path forward.While all that has inevitably pushed the schedule for the new release up further, we hope people can appreciate that this is a crucial step for the future and once development sets off on given a path it´s very difficult (and potentially lethal for a small studio such as ourselves) to try turn around. It obviously hasn´t happened in 2017 nor will it in 2018, but release is now set firmly to 2019.The original plan was to develop our own tangent to ISIMotor 2 (and we have done that to some extent with Automobilista), it eventually became clear that tackling the bigger structural changes required to fully update the engine was too risky and time consuming prospect, so we set of looking at alternatives that could deliver and engine to our requirements at a faster pace, and preferably not forcing us to discard the work poured into AMS. The good news is that there are no shortage of good options that will allow us to deliver on those targets.One of which is indeed rFactor 2 - after we announced the rFactor2 Bundle there was some natural speculation about us licensing the rFactor2 engine for the AMS Sequel - the opportunity to develop the Bundle has certainly been valuable for us to properly sink our teeth into that engine and learn more about it, at the same time allowing us to create something fresh and generate some welcome extra revenue with it. It was also a chance to rekindle our relationship with our friends from Studio 397, with whom we had already collaborated early on the development of Automobilista.While licensing the rF2 engine remains a very exciting option, for now development of the Bundle is an end on itself - we´re still evaluating other options including one that has just recently been presented, while remaining adamant a decision will have to be taken soon.In the meantime the project has been advancing in other fronts - we´ve recently secured a number of new exciting licensing deals to go along those we already had; we have also been working on developing new content and further upgrading the cars and tracks that will be ported over from AMS (most of them will).This is what I can share now - while I appreciate this is not as detailed as some might have been hoping for, hopefully when time comes for an official announcement (in a matter of weeks rather than months) the wait will have proven worthwhile Reiza rFactor2 BundleThe next step is on the road is the release of the Reiza rFactor 2 Bundle, an exciting prospect in its own right. Here are some more details we can now share about it.Firstly, the content - these are cars and tracks that will make up the Bundle:CarsMetalmoro AJRMetalmoro MR18MCR Sports 2000Formula Vee TracksGuaporéIbarraOur goal when assembling content for the Bundle was to put together a pack that was at once interesting, complementary and fit in well together along with exiting rF2 content. Obviously the fact this is a 3rd party for another sim means it has to inhabit the design of that product, for that reason you won´t be seeing any of our semi-fictional cars on the Bundle, as Studio397 has been focusing on delivering officially licensed content for rFactor 2.Since there are 50 venues and over 30 series to pick from in Automobilista it would not be surprising for some of you not to find your personal favorite in this package, moving forward though anything is possible - if the Bundle is well received it could be expanded or a new one put together, possibly even including bigger and / or brand new content.Pricing is not 100% finalized but you may expect it to be close to standards of other rFactor 2 DLCs with items being sold individually and the full bundle at a special discount. We are pushing to release all items together before the end of September.Last Automobilista DLCThis is another front where we have been running late over the original prediction, so firstly let me assure everyone that it´s still coming Obviously much later than we´d antecipated - reason in part is that eyeballs have almost inevitably focused elsewhere lately, but the main challenge has been conciling the licensing demands of this DLC with the AMS Season Pass - as this pack wasn´t initially foreseen when we first offered the Season Pass it took some manouvering and a bit more time for us to absorb the costs and keep it free to Season Pass owners. We´ve managed to work it out and should have more details about it in the coming weeks and release not long after.Further Automobilista news is that while core development wrapped early on the year with v1.5.1 release we´ve taken some time to put together one more hotfix to address a few issues presented to us since. It should also be rolling out towards the end of the month.Reiza Backers - what´s nextWe have an extra treat for both Reiza Campaign backers as well as Membership pack owners - thanks also to the kind support of Studio397, upon release of the rF2 Bundle those of you in either group will have the option to request the Reiza rF2 Bundle to be added free to your Steam account (naturally so long as you already own rFactor2). More details on how to proceed to request this will be offered upon release.As further clarification specially to backers who bought into investment levels that included the AMS Sequel and its eventual DLCs as potential perks, we´d like to assure you´ll still be due to receive those perks upon the release of the new title. The "extra" perks that have been offered since in the form of free additional AMS DLCs and now the rF2 Bundle do not subtract from your original perks.Sim Racing ExpoThe Sim Racing Expo will be taking place this weekend at the Nurburgring, and I will be attending along with some other Reiza devs. While we won´t be presenting anything this year, it should be a good opportunity to meet up and chat with those of you who may also be attending We´ll be roaming around on saturday afternoon with our Reiza / Extreme t-shirts, so feel free to come up and say hello!Hopefully this update covers your more immediate questions, but if not feel free to ask below and I´ll do my best to answer you
  13. Il team Reiza Studios ci aggiorna sui prossimi sviluppi futuri: come prima cosa, continua il lavoro sui contenuti per rFactor 2, in particolare sulle due versioni aggiuntive di Imola, i layout del 1988 e del 2001, che saranno aggiunti gratuitamente per tutti coloro che hanno acquistato Imola o qualsiasi pacchetto DLC. Non mancheranno migliorie di vario genere, come la mescola del pneumatico da bagnato mancante per la MCR S2000 e il modello turbo alla Metalmoro. Queste novità dovrebbero essere rilasciate entro la prossima settimana. Reiza ha già un accordo di licenza per alcune nuove macchine per il suo prossimo simulatore, che sono già modellate e messe in gioco, ma difficilmente riuscirà a portarle in Automobilista, invece ci sono concrete speranze per includere Donington Park e Snetterton, come parte della stagione AMS Pack senza costi aggiuntivi per coloro che già lo possiedono. Le piste dovrebbero essere pronte entro la fine di luglio. Infine il team brasiliano si prepara finalmente ad annunciare il suo nuovo titolo...
  14. Reiza Studios ha finalmente rilasciato per rFactor 2 il suo nuovo ed atteso Reiza rFactor 2 Bundle, un pacchetto completo che include un totale di 6 nuove vetture e 4 circuiti inediti, con ben 10 diversi layout. E' possibile acquistare il pack completo per 19,78€, oppure solo le auto per 9,90€ o anche le sole piste ad 14,84€. Fra i contenuti più interessanti del pack troviamo sicuramente il circuito Enzo e Dino Ferrari di Imola e la Metalmoro AJR. Per commenti e discussioni in merito fate riferimento a questo topic del forum dedicato.
  15. Dopo un lungo silenzio, il team Reiza Studios torna ad aggiornare il suo ottimo Automobilista. La nuova release 1.5.13, oltre a numerosi bugfix e migliorie, ci mette a disposizione il nuovo tracciato Goiania External Ring ed una versione migliorata di Imola, inoltre prepara l'arrivo di una ulteriore build attesa a breve che porterà con sè nuove vetture. Automobilista v1.5.13 is now out - includes Goiania External Ring & updated Imola! V1.5.13 features a bunch minor fixes and updates that have been compiled since the last release, in preparation for the release of new cars in the coming weeks. Below is the changelog for v1.5.11 -> V1.5.13: Fixed UI bug that could allow reset tire sets / track progression / tire wear / fuel wear mid session Fixed AI not going out of garage when tire sets UI option is set to "Default" Corrected conflicting IDs in Drift tracks Made windowed mode default to borderless Added various fixes to drift score calculation Added multiple race setting to Dedi Toll "Look for XInput devices" is now defaulted to off to avoid long loading times (will reset for all users to default) Fixed bug where running multiplayer in spectator mode would cause single player to default to TV trackside camera Further tweaks to default settings in dedicated server (Max Data Client minimum 128 kbps) Added new Extreme SimRacing branding to tracks and various car skins Goiania: Added external ring layout Imola: Updated to 2018 modifications & added night time lighting MCR: Added headlights and brakelights for night time racing GENERAL NOTES: Logitech G29 / G920 users: Support for auto rotation is on a dedicated Beta Branch labeled LogitechG29. Further instructions as to how to switch to a beta branch here. If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.
  16. Regalo di Natale anche dal team Reiza Studios, che ha rilasciato la nuova versione aggiornata 1.5.15 del suo Automobilista con le nuove vetture Puma, realizzate su licenza. Santa brings along some new toys as the Pumas are now available in Automobilista v1.5.15! Below is the changelog for v1.5.13 -> V1.5.15: Added Puma Series with Lumimari, P052 models; Added Puma GTB, GTE models to TC Classics series Goiania: Fixed VX ID error in External layout TC Classics: Adjusted engine inertia F-Classic: Adjusted AI fuel consumption & threshold for tire pitstops
  17. Dopo un lungo silenzio, il team Reiza Studios torna ad aggiornare il suo ottimo Automobilista. La nuova release 1.5.13, oltre a numerosi bugfix e migliorie, ci mette a disposizione il nuovo tracciato Goiania External Ring ed una versione migliorata di Imola, inoltre prepara l'arrivo di una ulteriore build attesa a breve che porterà con sè nuove vetture. Per commenti e problemi fate riferimento a questo topic del forum dedicato. Automobilista v1.5.13 is now out - includes Goiania External Ring & updated Imola! V1.5.13 features a bunch minor fixes and updates that have been compiled since the last release, in preparation for the release of new cars in the coming weeks. Below is the changelog for v1.5.11 -> V1.5.13: Fixed UI bug that could allow reset tire sets / track progression / tire wear / fuel wear mid session Fixed AI not going out of garage when tire sets UI option is set to "Default" Corrected conflicting IDs in Drift tracks Made windowed mode default to borderless Added various fixes to drift score calculation Added multiple race setting to Dedi Toll "Look for XInput devices" is now defaulted to off to avoid long loading times (will reset for all users to default) Fixed bug where running multiplayer in spectator mode would cause single player to default to TV trackside camera Further tweaks to default settings in dedicated server (Max Data Client minimum 128 kbps) Added new Extreme SimRacing branding to tracks and various car skins Goiania: Added external ring layout Imola: Updated to 2018 modifications & added night time lighting MCR: Added headlights and brakelights for night time racing GENERAL NOTES: Logitech G29 / G920 users: Support for auto rotation is on a dedicated Beta Branch labeled LogitechG29. Further instructions as to how to switch to a beta branch here. If you experience any issues running the game following the update, it´s worth running a Steam Integrity Check to make sure all files have been added / updated correctly.
  18. Dopo un periodo di silenzio, il team Reiza Studios ci aggiorna sugli sviluppi del suo prossimo futuro. Il simulatore completamente nuovo, successore quindi dell'ottimo Automobilista che, a detta degli stessa Reiza, ha ottenuto un successo superiore alle aspettative, resta naturalmente confermato, anche se posticipato al 2019. Al momento non è ancora certo l'utilizzo dell'ultimo engine ISI motor 2 (quello di rFactor 2), ma la scelta dovrebbe comunque essere questa. Il progetto, al momento misterioso, sta comunque avanzando su altri fronti: una serie di nuovi interessanti accordi di licenza e sviluppo di nuovi contenuti, con l'aggiornamento delle auto e delle piste che verranno trasferite da AMS nel nuovo titolo. E' in arrivo invece il già annunciato pacchetto Reiza rFactor 2 Bundle, che porterà in rFactor 2 4 vetture e due tracciati di Automobilista. Reiza prevede infine un ultimo aggiornamento ed un nuovo DLC proprio per Automobilista. Ulteriori dettagli e commenti a questo link del forum.
  19. Il team Reiza Studios ha appena rilasciato il nuovo aggiornamento v1.30 per il suo ottimo Automobilista. Oltre all'update software, il team brasiliano ha reso disponibile anche l'atteso DLC che ci mette a disposizione il glorioso circuito australiano di Adelaide, sia in configurazione storica del 1988 che moderna del 2016. Un'altra novità è rappresentata dalla ARC Camaro Series, oltre al consueto bugfixing e migliorie in ordine sparso. Automobilista v1.30 is released, along with a new DLC: Adelaide is also available for purchase here. If you are interested in other current & upcoming Automobilista DLCs however it is strongly recommended you check the AMS "Season Pass" for all upcoming DLCs (for those that already have the base game) and the bundle of AMS Base + Season Pass (which includes the base game). Pricings for Automobilista & Season Pass have been adjusted - Automobilista base has dropped to US$ 29.99 (or respective currency conversion) while the Season Pass price has risen to US$ 39.99 or your respective currency conversion. Individual DLC packages remain priced the same way, including Adelaide which now sells for the standard US$ 5.99. For a limited amount of time you may still get the Membership upgrade which includes the Season Pass with the old pricing of US$ 29.99 from our forum store, and that will also grant you Reiza 51 access. Below is the Changelog for v1.3.0: Content Cars Added ARC Camaro Series Tracks Added Adelaide street circuit (historic 1988, modern & Supertruck layouts) (AVAILABLE ONLY FOR ADELAIDE OR SEASON PASS OWNERS) Features & Fixes Added option to customize number of AI opponents per class in race weekend Implemented audio reverb (static for now) & added option to customize reverb level from audio menu Added new sound effect filters & altered doppler effect Expanded audio options & reprofiled volume sliders Added diesel exhaust smoke emission to Formula Trucks Added F-Truck mid-race full course yellow option to RULES menu (may be used for other series as well) * Race menu tweaks & other minor UI adjustments DynHUD: Fixed Delta widget functionality occasionally not resetting when switching to another track in TT mode Added function for track state deterioration while track is not used from one day to another and from one session to another (may vary from track to track) Fixed bug with DRS counter causing DRS to be available before lap 3; Fixed DRS being available during and after safety car period; DRS can now also be deactivated by pressing DRS button Added (AI) label to AI cars in multiplayer Cars now default to ideal tire pressure & temperature, warmed up brakes at the start of Time Trial mode updated engine wear / reliability values in various cars Adjusted yellow flag / parc ferme / start procedure rules for several series Raised AI speed behind safety car Fixed bug with track state not resetting correctly when race or weekend is restarted Added new engine wear / blow-up functions ** Adjusted marbles spacing offline to reduce FFB rattling Added dynamic road shader for road surface dust (currently implemented at Adelaide, Oulton, Caldwell, Brands, Jacarepagua Historic and Montreal Historic, VIR, Kansai, Imola) Interlagos: Eased off cut detection at T11 exit and inside S/F straight Added low downforce aero packages to F-Classic, F-V12, F-V10, F-Reiza & F-Extreme Slightly increased downshift protection in cars with semi-automatic boxes Adjusted AI brake power / grip usage for all cars Removed incorrectly enabled launch control from engines in several series Fixed overdone dynamic tire wear texture Supertruck: Raised camber and suspension damping for default setup; Adjusted tire textures Boxer Cup: Completely revised physics with addition of helper springs SuperV8: fixed uv mapping issue on carbody F-Trainer: Minor tire model adjustments F-Vintage: Minor tire model adjustments; Adjusted tire LOD settings F-Retro: Minor tire model adjustments; Fixed black polys on one of the LODs of the Copersucar model F-Classic: Minor tire model adjustments; Fixed textures error on low player and opponent settings F-V12: Minor tire model adjustments; Softened front suspension range & default settings F-V10: Minor tire model adjustments; Fixed black polys on one of the LODs; Fine tuned external sound samples overlap Superkart: Minor tire model adjustments; Reduced aero yaw sensitivity SuperV8: Minor tire model adjustments; reduced default roll bar setting a click on both ends Karts: Further AI performance tuning * The mid-race full course yellow is a rule from F-Truck - it triggers a 2-lap safety car period after the leader completes half race distance (provided the total distance is equal or more than 10 laps / 15 minutes). ** The new engine reliability functions will demand extra care during gear shifts, specially for older engines. Upshifting without lifting in cars without powershift and bouncing off the rev limiter will accelerate engine wear and may eventually lead to failures if practiced over a longer race distance; a very aggressive downshift may lead to an instant blow-up. fonte Reiza forum
  20. Il team Reiza Studios ha lanciato il portale Virtual Xperience, ovvero la casa ufficiale per tutto ciò che è online, multiplayer e servizi alla community che supporta tutti i titoli della software house brasiliana, a cominciare dall'ultimo nato Automobilista. All'indirizzo virtualxperience.net è possibile trovare un sistema di ranking e classifiche integrato, il profilo di ogni giocatore con le varie statistiche aggiornate in tempo reale ed ovviamente una lobby per la ricerca dei server di gioco con chat inclusa. L'intero portale è in fase di testing e sviluppo, ma funziona già bene ed offre praticamente già tutti i vari servizi agli utenti. Per tutti i dettagli, commenti e discussioni fate riferimento a questo topic.
  21. Il team Reiza Studios ha lanciato il portale Virtual Xperience, ovvero la casa ufficiale per tutto ciò che è online, multiplayer e servizi alla community che supporta tutti i titoli della software house brasiliana, a cominciare dall'ultimo nato Automobilista. All'indirizzo virtualxperience.net è possibile trovare un sistema di ranking e classifiche integrato, il profilo di ogni giocatore con le varie statistiche aggiornate in tempo reale ed ovviamente una lobby per la ricerca dei server di gioco con chat inclusa. L'intero portale è in fase di testing e sviluppo, ma funziona già bene ed offre praticamente già tutti i vari servizi agli utenti. Welcome to Virtual Xperience, home of online, multiplayer and community services supporting Reiza titles. http://virtualxperience.net/ A new release of Virtual Xperience has been released today including various new features, imporvements and bug-fixes. Rankings This update sees the introduction of new leaderboard rankings, accessible via the leaderboards menu. Due to the vast number of potential combinations of vehicles available in Automobilista a sampling approach is used for the calculation of rankings. Each Driver will have his best lap from each leaderboard series considered as part of their rank to give a comparible score representative of his best abilities accross all series. There are a few rules attached which should be noted. Leaderboards with less than 20 entries will not be counted towards rank (this will likely increase in the future). When a driver has no valid time for a given series he is applied a penalty position equal to the largest VX leaderboard + 1 place. (220 at the time of writing). You can see information regading the laps that counted to your rank and the penalty scores applied on your profile page, accessible via the link in the userbar when logged in. There is additonal work to do in this area and rank calculations may be subject to tweaks in the coming weeks as required but we feel it's time to let the cat out of the back and get you guys involved. User Login & Settings Users can now login using their Steam Account. This opens up opportunities to give a more personalised experience in the various areas of VX. In the first instance the settings page accessible from the top naviagtion bar provides the much requested ability to override your display name and country flag. Any options set here will override those from collected from Steam. Users no longer need to have a public Steam profile to display their choice of flag. Community Section The new community section provides a one-stop-shop to find communities and leagues serving users of Reiza products. The Community Directory provides a filterable listing of communities which support Reiza titles. Find a community based reigions served, laguages used or days they host races. The league finder provides a similar service for leagues. Find leagues that based on race days, event frequency, or your favourite series. Community leaders are invited to submit their information to the directory. Please note you must create an organisation before being able to add a league (controles for this are located inthe sidebar menu of the community details page) and that only the person who creates a community is able to add/edit/delte information at the moment. This will be addressed in an upcomming update. VX Homepage Virtual Xperience now has a home page which provides all the latest Reiza/AMS/VX news & anouncements along with an overview of the current Time Trial of The Week, official server status, and upcomming events. User Profile Each user now has a personal profile page bringing together all their times and ranking information from all combinations they have run. The display is switchable, allowing the display of all a drivers laps or only the laps used to calculate their rank. It's here that rank penalties can be viewed so you know which series you have yet to set a lap for. When logged in you can jump right to your own page via the top navigation menu. Look out for further developement in this area in the near future. Lobby Lobby entries now include alist of available driving aids. To complement this new filters are available to show servers which allow aids you wish to use. Other fixes & changes Leaderboards aids tooltips now correctly match in-game text. Unrecognised Steam profile countries no longer crash leaderboard pages. Leaderboard track selector no correctly shows circuits in alphabetical order (DLC was sorted last previously). Various tweaks & improvements to packaging and back-end services
  22. Il team Reiza, con un nuovo Development Update, ci aggiorna sullo sviluppo dei lavori in corso del suo apprezzato Automobilista. Entro la fine di febbraio sarà rilasciata la versione 1.3 del software, con varie migliorie sul fronte audio, dei circuiti, fisica dei veicoli e la novità del circuito di Adelaide. Sarà poi attivato un portale specifico, denominato "Virtual Experience", dedicato interamente a gare e campionati online, con statistiche complete e i profili dei giocatori. In futuro invece avremo a disposizione persino una Formula 1 di fantasia basata sulle monoposto della nuova stagione 2017! Per tutti i dettagli e commenti, correte a questo link del forum.
  23. Hello everyone - happy to be back with our first Development Update of 2017! We hope you all had a good time over the holidays - on our side I´m happy to say the whole team enjoyed some much needed rest over the holiday season, but we have been hard at work and firing on all cylinder again since early january. As usual it´s my pleasure to share with you some of the results, info and previews of the work we´ve been doing since then. Automobilista going up to v1.5 We´re approaching the final stretch of Automobilista development, with only a few more months now planned until AMS reaches its definitive state, at which point we´ll switch focus 100% to the future. The pace of development however is not slowing down - quite the contrary in fact. There are a number of nice improvements, big and small which we´ve been laying down the foundation for and will be pushing to deliver over these remaining months. Such is the extent of these developments, that the full sum of them is going to add up to what we´re calling Automobilista v1.5 We´ll be pushing to provide a full overview of these developments along with confirmation of remaining DLCs by our next development update. For now, here´s the stuff in the immediate horizon. Upcoming V1.3.0 Release Our next major milestone is v1.3.0 which we´re pushing to release before the end of this month, packing a lot of good stuff. Here´s a breakdown of the most substantial improvements: On the audio front, having decided he wasn´t happy being just an ace audio engineer, @Domagoj Lovric began exploring the codebase for possible short-term improvements to add some extra depth to the audio experience in AMS. One of these improvements will be the implementation of reverb audio, the initial version of which will already be present in v1.3.0, with much more to come. @Alex Sawczuk has also somehow managed to find a window in his fairly hectic track production schedule to squeeze some fresh shader improvements and adding support for visible & dynamic track dust. Although the effects of which already present in AMS along with offline marbles, there wasn´t yet a visible dust layer over the track surface. This has now been implemented. Here is a comparison from v1.3.0 in various track states and also one from the current v1.2.1: The difference looks subtle on screenshots but it adds some noticeable extra depth and life to the track surface while driving in-game. Some of the tracks have already been updated to use these developments so Season Pass owners will be able to check them out in the upcoming beta release expected for tomorrow morning, with most of the other tracks expected to be updated as we progress. Several car physics have also received some updates for v1.30 as both @Niels Heusinkveld and myself continue to chase for improvements. One car in particular has received special attention as Niels has given the Boxer Cup physics a complete overhaul, with revised aerodynamics, chassis, and the addition of helper springs to the suspension, which substantially improves handling over curbs. The initial version of these revised physics is also coming up with the next Beta update. One major new feature previously confirmed in our end of the year Dev Update was the Custom Season Tool - unfortunately it´s looking unlikely we´ll manage to complete the full feature in time for v1.3.0, but a number of associated new options & features should hopefully already be in, such as the option to enable a mid-race full course yellow as per the rules in the Formula Truck series, and ability to customize the number of opponent cars from each class in a multiclass event. You may check a complete list of all the additions, improvements & fixes since the last v1.2.1 release up to the latest Beta in the changelog attatched. We also have a new car coming up in the next release with the frisky Aussie Racing Car Camaro - further good news is that unlike originally predicted, this will be released as a free car to the base game and not as a DLC. Here´s a preview of the 3D model which @Sandro Kholodkevich is exporting to the game as we speak: Work on physics and audio has also been going on in parallell - count on this little motorcycle engine-powered bugger to be a big bucket of fun to drive Legendary Tracks Pt2 - ADELAIDE V1.30 will also see the release of part 2 of our "Legendary Tracks" DLC series - the famous Adelaide street circuit is coming up in two versions: the longer historical layout of 1988 which hosted the Australian GP from 1985 to 1995, the new modern version along with its Supertruck variant. Below you can check some WIP previews of this great track: I mentioned in the previous update how demanding street tracks are for the track team, with all the buildings and surroundings which have to be modelled in minute detail as you can see here: The more advanced modern version should be hitting AMS Beta tomorrow, with the historical version is not far behind and expected to be available in the Beta at some point next week: Both versions are extremely fun, flowing drives which will serve well pretty much any car in Automobilista, while also providing plenty of opportunity for close racing. We´ve been enjoying some great battles during our internal tests as can be seen in this short video showing a couple of laps of myself hunting down @Alex Sawczuk with F-Retros around the modern track: Virtual Xperience developments @Dave Stephenson has also been hard at work developing our Virtual Xperience portal, and we´ve got a substantial update coming up along with the release of AMS v1.3.0. Users will be able to login into VX using their Steam Account - this opens up opportunities to give a more personalised experience in the various areas of VX. In the first instance the settings page accessible from the top naviagation bar provides the much requested ability to override your display name and country flag, overriding the settings collected from Steam. From this customizable user profile, other users will be able to check out your leaderboard results. Expect this profile to be beefed up with some more interesting info in the future The new Community section will also be available in the next update, providing a one-stop-shop to find communities and leagues serving users of Automobilista and other Reiza titles based on regions served, languages used or days they host races. The league finder in this section will also provide a similar service for leagues so users may find leagues that based on race days, event frequency, or your favourite series. Community leaders and league admin are invited to submit their information to the directory following the instructions in this topic - every league admin who submits a valid entry will be gifted 2 promo Steam keys for AMS to be given away for his participants. With these and some other substantial improvements coming up, VX will soon be playing a bigger role in fulfilling the experience with AMS, including hosting some prize awarding competitions. Watch this space! Last but not least... But we´ll expand more on this and other interesting topics in our next dev update towards the end of march
  24. VELOCIPEDE

    Automobilista: Brit Pack DLC

    Il team Reiza annuncia con alcuni screens l'imminente arrivo, per il suo Automobilista, del nuovo DLC denominato Brit Pack, un pacchetto tutto inglese che ci offrirà i nuovi circuiti di Brands Hatch, Cadwell Park, Oulton Park ed anche le nuove vetture Ultima GTR (stradale e da corsa), MCR Sports 2000, Formula Trainer e la Caterham, auto che ci viene presentata in questo video spettacolare. The BRIT PACK for Automobilista is coming up soon full of exciting new cars and tracks from the kingdom of motorsports - here are some new preview shots! Owners of the DLC "Season Pass" on Steam get access to Automobilista BETA which since last night already includes most of the new content to be included in the BRIT PACK along several other improvements upcoming in AMS v1.1! Check it out here. The "Season Pass" is also part of our Membership package which currently sells for a discount price of US$ 24.99 here.
  25. Dopo quasi un anno di sviluppo in fase open beta ad accesso anticipato, è finalmente disponibile la versione 1.0 definitiva e completa dell'ottimo Automobilista targato Reiza. Oltre ai tipici bugfix e varie migliorie, la nuova release del software ci mette a disposizione la nuovissima monoposto storica denominata Formula Vintage, liberamente ispirata alle Formula 1 degli anni 1967 - 1969. Qui di seguito l'immancabile trailer di lancio. Pure simulation, pure fun - Developed by Reiza Studios, Automobilista places you in the driving seat of an advanced racing simulator, featuring elite brazilian racing series along with a wide range of racing vehicles and international tracks for a uniquely diverse motorsports experience. V1.0 is available now! Check it out athttp://store.steampowered.com/app/431600 The Automobilista "Season Pass" for al upcoming DLCs is also available now at a discount price: http://store.steampowered.com/app/521600/ AUTOMOBILISTA puts you in the driving seat of one of the most advanced racing simulators and delivers a uniquely diverse motorsports experience! As the natural successor to Reiza Studios´ previous title - the highly regarded Stock Car Extreme, originally released in 2013 - AUTOMOBILISTA continues to simulate the premium Brazilian racing series such as Stock Car V8, Copa Petrobras de Marcas, Formula 3 Brasil and Mitsubishi Lancer Cup, now packing every car and every track from their respective 2015 championships. Beyond the brazilian core, AUTOMOBILISTA is extensively complemented with one of the most diverse selections or racing vehicles you will find in a racing game: only in AUTOMOBILISTA will you be able to jump from a rental kart to a 800-HP single-seater; from drifting a Rallycross EvoX to jumping ramps in a Supertruck; from mastering the driving basics in a Formula Vee to managing a full 24h race in an endurance prototype; back and forth through historical and modern content featuring a sample from several decades of racing history - all of this and much more within a few mouse clicks. Thoroughly researched and cohesively developed for maximum simulation accuracy, AUTOMOBILISTA captures the fun only motorsports in its various forms can provide. In addition to the content already present in Stock Car Extreme - all of which comprehensively upgraded - AUTOMOBILISTA turns it up to a new level by adding all the new cars & tracks proposed in the SimRacing Bonanza crowdfunding campaign, new simulation features such as dynamic track conditions, advanced transmission and tire modelling, substantial upgrades to physics, graphics & audio, new game modes and much more! These are some of the features that make AUTOMOBILISTA stand out as a purebred racing simulator: Upscaled 720 Hz physics and 500 Hz input rates grants AMS super-accurate, high fidelity physics and Force Feedback Vehicle physics based on models developed for professional racing teams with in-depth exclusive data Minutely detailed and accurately modelled race tracks with 3D bumps, custom road properties and air density according to its location and altitude Engine sounds sampled from high-quality recordings of real cars Capturing the ever-changing demands of racing. Cars with old-style gearbox mechanisms will demand proper gear engagement by using the clutch or synchronizing revs. Modern cars will demand handling of advanced electronic systems. High downforce cars will create an aerodynamic wake for those that follow. 24h cycles will allow racing from dusk to dawn and at night. Dynamic track conditions turn the racing line into a grippy rubbery trail and builds up marbles offline Dynamic tire damage & dirt pickup add further extra dimensions to the driving experience Some further important info regarding this release: A new player profile is strongly recommended. Replays from v0.9.8 and earlier may not be compatible with v1.0 Virtual Xperience leaderboards will be reset in light of several physics updates; Mods might need to be updated - specially mods that are in the REIZA28 - REIZA35 range as those slots have been reserved for official content as well (modsin that range won´t show up in menu). Automobilista V1.0 will feature the following content of cars and tracks: Automobilista: Changes we made to the physics engine by Niels Heusinkveld We fixed, changed and added a significant amount of physics 'things' to the rFactor engine! Watch this video to find out what we did! This post has been promoted to an article
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