Showing results for tags 'iDT'. - DrivingItalia.NET simulatori di guida Jump to content

Search the Community

Showing results for tags 'iDT'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Generale
    • Annunci Staff
    • OT - Di Tutto Di Piu'
    • Vendo Compro Scambio!
    • Hardware - Software
    • Multimedia
  • Real Racing
    • Real Motorsport Forum
    • Segnalazione Eventi - Raduni
  • Simulazioni Di Guida
    • Sezione DOWNLOAD
    • Setup Public Library
    • Generale
    • Simulatori by KUNOS SIMULAZIONI
    • Simulatori by ISI
    • Simulatori by Reiza Studios
    • Simulatori by Sector3 - Simbin
    • Simulatori by Slightly Mad Studios
    • Formula 1 by Codemasters - EA Sports
    • iRacing Motorsport Simulations
    • Simulatori Karting
    • Rally
    • Serie Papyrus: GPL, Nascar 2003...
    • Live for Speed
    • Serie GPX by Crammond
    • Due ruote: GP Bikes, SBK, GP500 e altri...
    • Console Corner
    • Simulazione Manageriale
  • Online & Live SimRacing
    • DrivingItalia Champs & Races
    • Gare
    • Driving Simulation Center

Calendars

  • DrivingItalia.NET Calendar

Categories

  • Assetto Corsa
    • APPS
    • Open Wheelers Mods
    • Cover Wheelers Mods
    • Cars Skins
    • Miscellaneous
    • Sound
    • Template
    • Track
  • Automobilista
    • Cars
    • Tracks
    • Patch & addon
  • GP Bikes
    • Skins
    • Tracks
  • GTR 2
    • Car Skin
    • Cover wheel Mods
    • Open wheel Mods
    • Patch & addons
    • Setups
    • Sound
    • Tracks
  • Kart Racing Pro
    • Tracks
    • Graphic Skins
    • Setups
  • netKar PRO
    • Tracks
    • Patch & addons
    • Setups
    • Track Update
    • Cars & Skin
  • rFactor2
    • Official ISI Files
    • CarSkin
    • Cover Wheel Mod
    • Open Wheel Mod
    • Patch & addons
    • Setup
    • Sound
    • Tracks

Categories

  • Software
  • Hardware
  • Simracing Academy
  • Guide - Tutorial
  • Recensioni
  • Modding
  • Addons
  • Web
  • Champs & Races
  • Sport
  • Live events

Categories

  • Members

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 13 results

  1. Il team Slow Motion Group ha appena rilasciato per rFactor 2 la nuova versione 1.16 della monoposto di Formula BMW. Conversione autorizzata dalla versione originale creata a suo tempo per rFactor dal team iDT, l'attuale release è stata completamente aggiornata e migliorata, anche per supportare le ultime specifiche del simulatore ISI, come ad esempio la flessione del telaio. Dettagli e download qui sotto, il mod è scaricabile anche tramite Steam workshop. UPDATED: build 1.16! Fix for reflections... build 1.16. It is online on Steam (with a little automatic update for owners of previous build) Manual downloads: https://mega.nz/#!3oAxxBhJ!Z21G9psNv-3TqGF2kDWnGdpr33OomAZKOre31NJkv1M http://www.mediafire.com/file/r1euab0bq0mhoa5/FormulaBMW_iDT_1.16.rfcmp https://www.dropbox.com/s/pbxobqnefwnj63c/FormulaBMW_iDT_1.16.rfcmp?dl=0 Slow Motion Group presents the Formula BMW! Under full authorization of iDT, authors of the rFactor1 version, the Formula BMW, that wrote the history of the entry level OW in the years 1998 - 2013 and still available for driving school, is now ready for rFactor2! Enjoy the amazing driving style of this car, that brings to you several improvements, like the CPM of last generation and the new "Variable Steer Ratio" for the advanced steering wheel. Enjoy the new build 1.16! And already available on Steam for automatic update or to be subscribed The new build will come with several enhancements, mainly: - new full flex chassis developed using the specific online tool of Chris - new steering wheel options developed as above - new engine developed as above - AIs tuned for working at 95% vs. humans - braking torque: decreased, but of course pushing hard, mostly the inner wheel lock as I suppose to be right - AI starting: improved a little, now you can overtake only one line, maybe... - tuned the stiffness of the chassis, to avoid unwanted oversteering exiting med corners and to have a well balanced car like the original rF1 version, but with the new technology and enhancements of rF2 - gears: I discovered an unused final into the original mod and I apply it with a little tuning - recalculated several values in the realtime section of the tires (TGM) to improve them - new rear wet tires (TGM) - new TBC file (of course) - new opponents classes, now identifiable with full initials (i.e. FBMW2005ASIA, FBMW2006USA, etc...) for an easier choice - new talents file with tuned values - improved the resolution of some items into the cockpit This post has been promoted to an article
  2. VELOCIPEDE

    rF2: Formula BMW v1.16

    The new build will come with several enhancements, mainly: - new full flex chassis developed using the specific online tool of Chris - new steering wheel options developed as above - new engine developed as above - AIs tuned for working at 95% vs. humans - braking torque: decreased, but of course pushing hard, mostly the inner wheel lock as I suppose to be right - AI starting: improved a little, now you can overtake only one line, maybe... - tuned the stiffness of the chassis, to avoid unwanted oversteering exiting med corners and to have a well balanced car like the original rF1 version, but with the new technology and enhancements of rF2 - gears: I discovered an unused final into the original mod and I apply it with a little tuning - recalculated several values in the realtime section of the tires (TGM) to improve them - new rear wet tires (TGM) - new TBC file (of course) - new opponents classes, now identifiable with full initials (i.e. FBMW2005ASIA, FBMW2006USA, etc...) for an easier choice - new talents file with tuned values - improved the resolution of some items into the cockpit
  3. VELOCIPEDE

    rF2: iDT FunCup conversion

    Dopo il successo ottenuto a suo tempo su rFactor, arriva oggi grazie ad una conversione ufficiale su rFactor 2 il divertente FunCup mod degli iDT, che ci permette di simulare il monomarca low cost che ha per protagonista il Maggiolone preparato da corsa.
  4. VELOCIPEDE

    iDT FunCup Conversion

    iDT Funcup Conversion disponibile http://www.drivingitalia.net/forum/index.php?app=downloads&showfile=7902 fonte ISI forum
  5. 2007 Toronto Circuit for rFactor2 © 2011-13 Doug Lynch/iDT Racing Simulations v0.92 New version released. new logos, added indycar support, updated hdr files (just stock isi), removed backside footbridge as in real life. http://www.phototiming.com/idt/rFact...to14_0_9_2.rar Credits: This is a conversion of our rFactor1 track. Please consider donating via paypal to doug@idtsimulations.com or use the donate button on our website or RFC. Credits: Track Mesh, walls and fences: Doug Lynch Some 3D models by Google, Ryan Field and Richard Chmielewski Research Photos: Doug Lynch, Google earth/street view Testing: Vincent Ceballos, Richard Chmielewski, Grant Bradley, Chris Lesperance Google earth for ground imaging. ISI for rFactor2. Track looks best in NON-HDR mode. - Instructions: Copy the rfcmp file to your packages folder, then install through the RF launcher. Paddock/Garage: the first 25 garage spots are in pit lane. (#1 car for 25 teams) The rest are in the paddock and a few near pit-in. (75 - 3 per team total for 25 teams) The starting grid has 30 markings. The alt grid has 75 spots. Unlike the rf1 version, there are no night lights yet. Maybe later. Special thanks to Miss Toronto herself, Brandi Latimer for her support. Conversion to any other gaming format is prohibited without permission. COMMERICAL OR PROMOTIONAL USE OF THIS TRACK WITHOUT PERMISSION IN WRITING IS PROHIBITED AND WILL BE DOCUMENTED AND PROSECUTED. Donations can be made via paypal to doug@idtsimulations.com
  6. Fonte. Here is a PRE-RELEASE of Las Vegas. v0.96 http://www.phototiming.com/idt/rFact...egasgp_096.rar added indycar config support, fixed icon, added plain HDR files)
  7. VELOCIPEDE

    Race07: CART Mod v1.1

    Come promesso, il team MAK-Corp ha rilasciato la nuova patch v1.1 per aggiornare il suo CART 94-95 Mod dedicato a Race 07: l'upgrade, oltre a correggere vari bug, porta con sè tre nuove mescole per le gomme da asciutto e persino quelle da bagnato, con relativa fisica dei pneumatici! The website is now back online and we are pleased to release the CART 94-95 v1.1 mod. v1.1 fixes the issues found by the community in v1.0 and also adds three dry tire compounds and the wet tire compound with changing textures for dry and wet tires. New tire physics have been implemented thanks to the work done by Derek Nye and many other fixes thanks to Liquid4653. Fixed Steering Animation so hand movement suits the steering wheel better. Slight repositioning of steering wheels and driver hands positions on the steering wheels. Adjusted Force Feedback Aggressiveness. Added new tire compounds (Soft, Medium, Hard, Wets), with texture transition between dry and wets. Slight seating adjustments. Fixed vehicles that were running incorrect tires. Balanced wet data in dry compound tires. Wet tire textures added
  8. Greetings fellow MAK-Corp followers. Today we have a special announcement for all you RACE07 fans. We are happy to announce on Monday the 17th of June (Australian EST Time GMT+10) we will be releasing the CART 1994-1995 Mod on RACE07. This mod is a conversion of the original rFactor mod done by iDT Simulations and is done with full permissions. The mod will include both 1994 and 1995 seasons as existed in the original rFactor mod and have been optimized with all of RACE07's features including animations! Be sure to stay tuned for the release, if you do not have RACE07 then you should get it on STEAM!
  9. VELOCIPEDE

    Race 07: CART 1994-1995 Mod disponibile

    Puntualissimi come sempre, il team MAK-Corp ha rilasciato come preannunciato per Race 07 il nuovo CART 94-95 Mod, conversione autorizzata dell'omonimo progetto creato a suo tempo dal team iDT per rFactor. Il mod ci permette di rivivere in ogni dettaglio anche sul sim targato Simbin le stagioni 1994 e 1995 della serie CART americana. The CART 94-95 mod for RACE07 is a conversion project done from the original rFactor version of the mod developed by iDT Simulations. The RACE07 version features both 1994 and 1995 CART seasons with the vehicle models, drivers and liveries that took part in the two seasons of the CART Series. The conversion is done with permission from iDT Simulations and adds all the nice RACE07 extras like custom skinning, disc glow, fresnel shaders, and RACE07 Animations. Features: 2 Seasons of the CART Series, 1994 and 1995 respectively. 4 Vehicle models. 70 Drivers between two seasons. Public Edition with Online Capabilities. STEAM and Retail DVD compatible with all three titles/expansions
  10. Alessandro Pollini

    [rFactor2] - Toronto 2007

    File Name: Toronto 2007 File Submitter: Alessandro Pollini File Submitted: 31 Dec 2012 File Category: Tracks 2007 Toronto Circuit for rFactor2 © 2011-13 Doug Lynch/iDT Racing Simulations rFactor Version Credits: This is a conversion of our rFactor1 track. Please consider donating via paypal to doug@idtsimulations.com or use the donate button on our website or RFC. Credits: Track Mesh, walls and fences: Doug Lynch Some 3D models by Google, Ryan Field and Richard Chmielewski Research Photos: Doug Lynch, Google earth/street view Testing: Vincent Ceballos, Richard Chmielewski, Grant Bradley, Chris Lesperance Google earth for ground imaging. ISI for rFactor2. Track looks best in NON-HDR mode. - Instructions: Copy the rfcmp file to your packages folder, then install through the RF launcher. Paddock/Garage: the first 25 garage spots are in pit lane. (#1 car for 25 teams) The rest are in the paddock and a few near pit-in. (75 - 3 per team total for 25 teams) The starting grid has 30 markings. The alt grid has 75 spots. Unlike the rf1 version, there are no night lights yet. Maybe later. Special thanks to Miss Toronto herself, Brandi Latimer for her support. Conversion to any other gaming format is prohibited without permission. COMMERICAL OR PROMOTIONAL USE OF THIS TRACK WITHOUT PERMISSION IN WRITING IS PROHIBITED AND WILL BE DOCUMENTED AND PROSECUTED. Donations can be made via paypal to doug@idtsimulations.com Click here to download this file
  11. Nome file: Champ Car World Series 2006 by iDT Simulations Autore del file: Alessandro Pollini File inserito: 07 Jul 2011 Categoria del file: Open Wheel MODs FORUM Welcome to the world of the Champcar World Series. This FREE mod for rFactor will transform your PC into a world class simulator. EVERY single person that ever worked on this mod deserves more than just credit for this release. They deserve a medal. We at iDT put many years into champ car. A lot of people have come and gone and honestly, it was always a group effort. Everybody worked very hard to complete this mod and all other work out there. Thanks to all involved with the making of this mod. This is a group effort from a lot of guys. It's a release from everybody who ever worked on this mod. So take care everyone! And thanks for years of support. Please see the readme file for info and take the time to browse the additional credits. 1.2: New physics. Temp boost is enabled for P2P but will blow your engine if abused. 1.3x Fixes some rule changes, fixed pit groups and tweaks the rear wing a bit. Also note, the FFB car upgrade options. 1.4: Fixes clipping in cockpit cam. You can now look left/right. Tested in 1680x1050. Fixed Tire rules. Adjusted Tire compounds. Adjusted physics. Fixed High rev limiter sound. 1.4 patch: willupdate any 1.3x install to 1.4 1.4 Installer: complete mod (255mb) with setup program. 1.5: Aero fix patch only. Clicca qui per scaricare il file
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.